Silly question really, but I can't seem to work it out.
I don't like the future units, but CTP2 doesn't have the can't build string like CTP1 does. So I can't easily remove them. My last tinkering required a reinstall. The mod guide pdf doesn't have anything. There isn't a simple way of preventing their building is there, like a change to unit.txt only?
Thanks for that. I actually figured it out about an hour after posting that message. I had used it when I first played CTP2 about a year ago and couldn't remember. It seems to use the same commands as the first game just in mixed case.