If you have followed Turn-Order in your build up to an attack what then should happen if your intended target starts missing Turns completely?
I will have no option but to Double Move or delay the attack to potential disadvantage. If I request a delay in the timer to allow my opponent to move then I am effectively giving them prior warning of what should be a surprise. If I do not then I am, by default, double moving.
What to do in the spirit of the game?
I will have no option but to Double Move or delay the attack to potential disadvantage. If I request a delay in the timer to allow my opponent to move then I am effectively giving them prior warning of what should be a surprise. If I do not then I am, by default, double moving.
What to do in the spirit of the game?
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