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New Vegas -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
If you haven't already, I strongly recommend using one of the mod managers to arrange load orders and launch the game, Nexus Mod Manager or Fallout Mod Manager.
"My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
If you haven't already, I strongly recommend using one of the mod managers to arrange load orders and launch the game, Nexus Mod Manager or Fallout Mod Manager.
"My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
Tracked down the NVSE install folder that nexus installed it to.
tried to run NV from the NVSE exe
Got an error message that NVSE cannot find NV.exe
Read the readme with NVSE.
Determined that Nexus mod manager does not install NVSE correctly, so manually copied the NVSE files to the right directory.
Now at least I get a menu for PN.
Now I will see if AWOP will run, but had to start my game over to use PN else I got the continually booting screen (would not load the game after selecting last auto to load or just continue).
This was the same error I was getting with AWOP, so maybe now with a new start and NVSE running correctly, it will work as well.
Me crosses fingers and posts.
BTW, Poly was acting up this morning.
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