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Thread: PolyCast Episode 101: "Not Just a Lame Clip Show III"

  1. #1
    Apolyton CS Co-Founder DanQ's Avatar
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    Sick PolyCast Episode 101: "Not Just a Lame Clip Show III"

    Dipping into the archives thrice. The one-hundred-and-first episode of PolyCast, "Not Just a Lame Clip Show III", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew, Lisa "qnl" Bang with 12 others overall in the show's third composite collection of archived segments that were originally cut due to time constraints.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
    PolyCast Co-Host, Owner and Producer: entertaining | informing civ
    >> PolyCast #146, RevCast #40; SCivCast #02, TurnCast #18 -- Get Social

  2. #2
    Apolyton CS Co-Founder DanQ's Avatar
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    Post Summary of Topics

    - 00m39s | Forum Talk
    Being aware of production decay in Civilization IV, and having Workshop improvements behave like their Cottage counterparts (from Episode 90).
    - 08m32s | Research Lab
    Implementing the concept of a Demilitarized Zone (DMZ) into the Civ series (from Episode 95).
    - 13m13s | Forum Talk
    Place for the Research Lab city improvement for building spaceship components in CivIV, should units be autonumbered, should army production reduce civilian population and Civilization V Strategic View screenshots preview (from Episode 98).
    - 41m21s | Miscellaneous
    Watching a nearly annihilated civilization vassalizing itself to another in CivIV... and instantly ejecting your units a significant distance across the map in the process (from Episode 99).
    Last edited by DanQ; September 28, 2010 at 23:09. Reason: Corrected links
    PolyCast Co-Host, Owner and Producer: entertaining | informing civ
    >> PolyCast #146, RevCast #40; SCivCast #02, TurnCast #18 -- Get Social

  3. #3
    Settler
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    Wow I'm surprised you pulled my workshop growth idea off the forums. I enjoy playing with the idea in my version of Civ. It does need some retuning for overall balance, but by having very slow growth times it does give them a bit more oomph in the early part of the game.

    Anyways I enjoy the episodes and it was treat to hear you discuss my topic.

  4. #4
    Apolyton CS Co-Founder DanQ's Avatar
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    Quote Originally Posted by Bezurn View Post
    Wow I'm surprised you pulled my workshop growth idea off the forums.
    -- glad you had the chance to listen in to our discussion of it.

    Anyways I enjoy the episodes and it was treat to hear you discuss my topic.
    Appreciate the check-in, and thanks for the support!
    PolyCast Co-Host, Owner and Producer: entertaining | informing civ
    >> PolyCast #146, RevCast #40; SCivCast #02, TurnCast #18 -- Get Social

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