Now and then, but haven't touched it in 2009 yet
One of the last-minute changes they made to the game kinda killed it![]()

I got it at a new years sale yesterday. It looks awesome, but it's not very kind to my laptop...![]()
I love being beaten by women - Lorizael
Now and then, but haven't touched it in 2009 yet
One of the last-minute changes they made to the game kinda killed it![]()
This space is empty... or is it?

And what was that?
I love being beaten by women - Lorizael
Before the release of the game (as seen in the editor that was released just before) each item you added to your creature mattered, but now having one ItemX gives the exact same effect as if you had 100 ItemX. Two pair of legs gives you the same as one leg, five spikes gives you the same as one spike
Basically if you have something that e.g. gives you +2 strike, you should not add anything extra to your creature that gives +1 or +2 strike (that's just wasted DNA points). When you add something that gives +3 strike, you remove the item that gives +2 strike
This space is empty... or is it?

That's stupid. That kinda defeats the whole purpose of designing your own creatures...
I love being beaten by women - Lorizael

Yep. It's also the very basis of why Spore is not doing half as good as expected. People were hoping their design mattered.
To illustrate, you can just as easily pwn with a blob with no eyes, as with a fully designed creature.
I wonder how successful Civilization would have been if you only needed to build a library/bank/aquaduct/etc in one of your cities, but giving you the full effect in all your cities. And if you wanted to build a university it would be best to sell the library first, then spend the money you got from that sale to finish 50% of the university
Kinda the same situation I'd say
---
Whoever thought this was a good idea should find another job
This space is empty... or is it?

That's $20 down the drain then...![]()
I love being beaten by women - Lorizael

Something must have driven the designers to make that change; that sounds like the kind of change one would do if they had no other choice. That is a true game breaker though..
I stopped playing after the 1st game. That's how boring and stupid I realised it was.
Will Wright should have stuck with Sim City, at least it wasn't half bad.. most of the time. Oh wait, too late, CitiesXL is making the Sim City franchise look like **** on a stick.
be free

No in the case of Spore it was one(the?) of the big cheeses at EA that made Spore the game it is, rather than what it was and should have been. Will Wright and team designed a very complex sim - publishers dumbed it down for release. So even as a big name game designer this highlights exactly how scewed(and screwed imho) the power balance between publishers and developers is.

I didn't say he was extraordinaire, I just pointed out that he wasn't a developer and that he could be classed (not my personal clarification but based on media, the industry and peers) as a good game designer for SimCity and The Sims franchises (you stated all good game designers were developers in their past).
Oh, and what did you say? Oh that's right, you lost the argument on that point and just started swearing at me.
You might also remember the post where I said I was mistaken on Spore and it actually sucked. I've yet to see you be man enough to admit you're wrong when proven outright.
EDIT:
BTW Asher, you may want to see his achievements commericially, by his peers and the media (which could also possibly imply that he's a good game designer):
EA published The Sims in February 2000 and it became Wright's biggest success yet. It eventually surpassed Myst as the best-selling computer game of all time and spawned numerous expansion packs and other games. He designed a massively multiplayer version of the game called The Sims Online, which was not as popular as the original.
Wright was given a "Lifetime Achievement Award" at the Game Developers Choice Awards in 2001. In 2002, he became the fifth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. Until 2006, he was the only person to have been honored this way by both of these industry organizations. In 2007 the British Academy of Film and Television Arts awarded him a fellowship, the first given to a game designer.
He has been called one of the most important people in gaming, technology, and entertainment by publications such as Entertainment Weekly, Time, PC Gamer, Discover and GameSpy. Wright was also awarded the PC Magazine Lifetime Achievement Award in January 2005.
Last edited by Dale; January 5, 2009 at 07:07. Reason: To prove Asher wrong again

Don't bother trying to get Asher to admit when he's wrong. I've cornered him a few times before, but he's too proud of himself.![]()
be free

"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "

Will Wright has at least studied engineering subjects at a tech university. He may not be a crazy math genius like John Carmack but he actually comes from a tech background and has had a lifelong interest in that stuff. A better example of a gamemaker without a tech background is Miyamoto, he actually graduated from an art school.
But yeah, sadly, Will Wright's games, SimCity aside, are extremely simple and only really appealing to the very casual crowd.
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man

I meant a technical background as in software/game development, not a scientific background. I suppose going to school where you actually have to think (as opposed to what Frozzy and Dale have to do) helps a bit, but it wasn't my point.![]()
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "

So you think Will Wright is a good game designer?
He doesn't even design GAMES most of the time, let alone GOOD GAMES.
Will Wright made one GOOD GAME ever, the original SimCity. His history shows us he clearly just lucked out with that one.
If you're just going to say "but his 'games' sell lots so he must be good" I'm going to pre-emptively give you the finger and categorize you with Dale, Frosty, Ben Kenobi, and Agathon.
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
You know full well my opinion on his games. I hate the Sims and Spore, and don't even like Sim City much.
Dale still won the argument on that point though.![]()

"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
As for Spore, Zoid you really should have read the Spore forums before buying. Before release it was full of people gushing about how brilliant it was going to be, with a small number of people like me who thought it was going to be lacking in actual gameplay and a shameless cash-in.
I don't need to say which group were proved correct.![]()
No. I'm merely able to see beyond my personal preferences when evaluating the strength of arguments.
I personally do not like Will Wright's games. But the context in which you were debating this with Dale was whether you could be a successful desginer without starting via a more hands-on coding route. Will Wright (and some of the other examples actually) fit the bill, and as such on this point Dale won the argument.

No, it is more apt to say you defer opinions to the general public as you are unable to make your own.
Will Wright is not a good game designer, regardless of what the lonely housewives of middle America think.
You're also moving the goal posts from "good game designers" to "successful game designers". These are patently not the same things.
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
It rather depends on what you define 'good game designer'.
Sales? Certainly he qualifies there, and you could say that is the key definition in the current (capitalist) day. It is not unreasonable to equate successful with good, I'd say.
Artistic merit? I would assume you don't mean this, as designers are by nature better than programmers at the art part. Plenty of games that look pretty and play for ****, also.
Making games you like? Well then, I guess nobody can really argue with you on that oneI enjoyed SimCity and SimCity2000 quite a bit, so thus he is a good game designer in my opinion, even if he has some **** games to his name.
![]()
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.

"Good" is obviously a subjective metric to begin with. Why you fools choose to pretend otherwise would be perplexing to someone who isn't used to this nonsense from the usual suspects...
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "

It was in an interview article with EA's CEO John Riccitiello on Gamasutra about a month back? He was talking about finding this complex evolution of ameba game and all the guys(will wright/design team) were saying how cool it was and you could do many things to change your creature, and Mr Riccitiello didn't get it, so they stripped most of that out etc.
I got as far as page 12 in the 'news' section then after that gamasutra had some issues getting further pages.
Have a look if you want? I generally don't make things up, but if i find it i wil be sure to post it if you promise to apologise to me![]()
I wont be holding my breath.![]()
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