- 01m32s | General
Pre-and-post-release responsibilities as Lead Producer on Civilization: Revolution, being the publisher internal producer on titles from Firaxis Games, CivRev playtesting, the introduction to the Civ series and now having worked on a title in it.
- 07m30s | Platforms
The lack of a Civilopedia for and barebones manual on the DS version, other console port options and future PlayStation 3 platform support.
- 15m18s | Gameplay
Favourite civilization to play as, responding to criticism of aggressive CivRev Artificial Intelligence (AI), the 2100AD game end limit and explaining the Histograph symbols.
- 21m13s | Content
Possibilities for an Earth and larger seed maps, chances for custom single-player games, the CivRev scenarios and multiple aspects of Downloadable Content (DLC).
- 27m11s | Reflection
Most and least satisfying aspects of CivRev, increasing interest in the PC Civ line-up and lessons learned from CivRev's development.
- 35m08s | GameSpy
How and why the multiplayer service for the PlayStation 3 version was chosen.
- 35m47s | Miscellaneous
Most memorable CivRev games to date, starting in the gaming career and his own venture, lurking on Civ fansite and official forums and feedback on the CivGameoftheWeek.com effort.




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on bended knees.


-- previously done and released, in fact. 


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