In the second and (for now?) final part of our review round-up we once again look at another batch of Civilization: Revolution reviews we didn't get around to covering earlier because of the sheer overload of articles published this week.
UK gaming site Jolt expresses that CivRev overall does a good job as a strategy game on a console but has a major beef with the game's combat:It’s really down to dumb luck here, as Firaxis have opted for chaos theory rather than logic when it comes down to combat, which does literally mean that the rulebook isn’t just thrown out the window, it lands hard on someone’s head and causes them severe spinal trauma. Certain outcomes you can live with – a spy with an attack of one can triumph over another’s two, or even pikemen of 14 being routed by cavalry of 10 – but when it’s not so close, the factor of luck is just so idiotically random that you can never guarantee success. Not even when you’re fighting bows and arrows with tanks.The problem is aggrevated by the hostile AIs and on top of that tha article states that the combat graphics areshoddilyanimated. Feeling the game just misses the beat on too many points, the article rated it as an 7.8 out of 10.
Platform Nation posted a video review of the game, which lauds the graphics despite them being too cartoony and cluttered. It frowns upon the absence of real spoken dialogue forcing players to read a lot and the repetitive sound effects, but it complements the music. The controls are awkward, the reviewer would prefer to be able to play on mouse and keyboard. The video does laud the multiplayer aspects, much as the leaderboards are buggy. The gameplay is considered great and easy to get into, but the biggest problem is that it'sdumbed-downtoo much for the reviewer's taste. The game world is too small, the game length too short and it lacks the depth and replayability of the PC version. Overall, Platform Nation rates the game a B on the A+ to F scale, noting as caveat that this should not have been a full-price game.
Newspaper Miami Herald reviewed the gaming, giving it a 9 out of 10.Every facet of "Revolution's" design is aimed toward paring down the often-tedious aspects of "Civilizations" past so that players spend their time making big-picture decisions: when to go to war, managing armies in the field and expanding and controlling territory. So much of the franchise's evolution has been stripped away in this iteration that it's hard to know where to begin. Developing and customizing your land via workers: gone. The vast number of city improvements: slashed. Micromanaging culture and Great Person production: gone. A part of me misses perfecting my empire's output in a dozen different ways like I do in "Civ IV," but the rest of my brain is too occupied in having a great time with "Revolution" to care.
Australian site DVDfeed considers the game worthy of an 8 out of 10.Overall Firaxis have done a stand-up job of translating the Civilization formula over to the consoles with Sid Meier's Civilization Revolution. They have mapped to controls very well, and have set the HUD out in a way that always shows you what each relevant button will do, without being too intrusive. In a game with so many options to play the regular single player game, let alone all the extra options such as scenarios and online multiplayer, this is the Civilization game console fans have been waiting for.
Finally, lifestyle site UGO rates the game a B on the A+-F scale.That's Civilization Revolution. Fans of the PC versions had best prepare for a shock, because the series' usual practice of adding features to sequels is reversed here. The game in its console form is streamlined, perhaps excessively so, for better or for worse. On the whole, what's included outweighs what's diminished but longtime fans may still be turned off by the changes. Civilization Revolution isn't the best entry in the series, but it manages to be the most unique while maintaining all of the fundamental features of a Civilization game.
We'll keep you informed on new reviews as they come in, but hopefully the coming weeks won't be as hectic as the past one.