Im of the opinion that the CS slingshot-and the oracle and all wonders in general-are extremely overrated and very ''specialist'' strategies but i seem to be in the minority
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

Flash
Ἐν ἀρχῇ ἦν ὁ λόγος, καὶ ὁ λόγος ἦν πρὸς τὸν θεόν, καὶ θεὸς ἦν ὁ λόγος.
the Moderator of the World Creators
Pretty old bump but I'll take a shot at it
Charismatic gives you additional happiness which means more whipping, and thus more expansion. It could also be considered a type B since it allows you to work more cottages in low food cities. In both cases the reduced exp needed doesn't become a factor unless you're in a war, in which case settling speed has little impact.
As for Industrious, I'm guessing it's a type A. For quite awhile, the cities that are really worth forges are your hammer cities, a double production forge is basically 180 hammers+25% extra hammers for X turns cheaper (Marathon speed). An excellent production city during the settling stage of the game would be what, 20 hammers average plus an extra 90 every 30 turns through slavery (units are cheap then so just 1 person) for 23 total. That's an extra 5.75/turn and since 180 hammers at 23 per turn takes 8 turns you're looking at industrious being worth 226 (180+(5.75*8)) hammers on Marathon. On Marathon it's 50 hammers for an archer or 70 for an axeman making it worth 3-4 units (should be the same units on any speed). Making that trait basically worth 2 cities you don't need to build defense for.

So, in that scenario Augustus is sitting pretty with Imperialist/Industrious.
And if Rome beelines Metal casting. It makes them extremely dangerous.
Thanks. I'm trying to find an Empire building strategy for Rome while still being able to use the the Praets as a hammer before their day is over.
Flash
Ἐν ἀρχῇ ἦν ὁ λόγος, καὶ ὁ λόγος ἦν πρὸς τὸν θεόν, καὶ θεὸς ἦν ὁ λόγος.
the Moderator of the World Creators

There should never be a penalty for taking a city in ancient times though, in fact it should be sort of a bonus depending on the culture/ civ. I think historically Spartans would feel pretty dejected after a while if they were never allowed to war, in fact they needed to for their national identity
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