The detail level of the systems was nice. Moo1 -esque sliders that effected the kind of development of a system(planets with such and such populations and buildings) but everything is system wide would have been great.

What features of MOO3 did you actually like and would like to see implemented in other SSG's?
I liked the diferent races (incl. minor races) using their traits in combat and planet management.
...and the fact that all of them dont prefer the same kind of planets...
The detail level of the systems was nice. Moo1 -esque sliders that effected the kind of development of a system(planets with such and such populations and buildings) but everything is system wide would have been great.
I liked not being bogged down in the nitty gritty. Not trying to start a flame war - sometimes I feel the need for micromanagement, so I pull out space empires 4 or galciv 2 ... but there's nothing like the feeling of seeing your top-level orders work the way you had intended them to. It feels like magic.
Daz btw thanks again for your persistence in the miniaturization bug in galciv 2!!!!
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