I think the ability to see all units in a city is possibly a bit silly, but I also think having NO information about the units just because you don't send in an active spy is also silly. Passive "spy networks" should exist anytime two countries have any sort of open communications. In the real world, ambassadors have acted as "spies", as have missionaries, and merchants. One may not know the exact make-up of an army, but should be able to at least glean some information about general strengths and types of units.Originally posted by hexagonian
It's call recon...
and is a valid military tactic to boot, given that history is full of accounts of military forces that grossly underestimated their opponent because of a lack of effective recon or their recon was wiped out by the enemy.
Recon in civ4 - walk up next to the force and you see everthing in it without fail with no cost or risk involved to the player.
How easy is that??????
Maybe something like R:TW would be more realistic, where "passive" spying tells you the general makeup of a force, but have to send in an active spy to get to fine details.


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