First of all, forgive my relative absense.
Any of you who have known me over the years, knows I do a big production every Halloween. Either professionally or simply as a hobby. This was a hobby year.
Then of course, playing a few Civ IV games.
I'm back now, and ready to get this team going.
First of all, I would like to say the first and foremost goal of Team Merc is to make this game fun. For everyone.
Now to some points:
Yes,
Alternative forms of payment would ALWAYS be considered. This is a long history within the Merc concept already. Playing a few games of CIV, it'll be interesting just what all can be done. The trade system is a little...odd.
Merc team provides for it's own city/empire defense, yes. MPP will likely NOT be an option for hiring team Merc. Team Merc does not get involved in anything remotely resembling a permanent alliance. Defensive or not.
[quote]The idea is very good, yet there aren't much people wanting to join it.[quote]
Ah. The thing is Team Mercenary is not out to 'win'. Allot of people need to be 'the best', and to at least strive to 'win'.
Some of us, though, consider each and every successfull contract for Team Mercenary 'winning', having fun 'winning', and watching the fools on 2 sides of a war both hire us better than 'winning' (or, gasp, that party on the other side of the world hire us to force a stalemate...).
We are not simply going to be observers, though. We will be there playing along. And, if history stands, people WILL hire us. Or try to kill us off. One of the two.
Plans won't be totally open before they are panned out. However, once we have contact with everyone, Team Mercenary WILL be posting a list of who hired us when for what and how much. So it's definately MORE open than the other teams.
I would be opposed to players leaving Team Mercenary to join another team. It would at least APPEAR inappropriate. Say team Member A leaves to Team B and tells them team C was in discussion about hiring Team Merc. That would be an unnacceptable situation.
Weather that situation would happen or not, the mere APPEARANCE that it COULD would undermine Team Mercenary. And, perhaps more than any other team, Team Mercenary needs to operate 100% above board, with no shady dealings.
Yeah, sounds wierd, huh? The most shady concept must be the most spotless in practice.
Any of you who have known me over the years, knows I do a big production every Halloween. Either professionally or simply as a hobby. This was a hobby year.
Then of course, playing a few Civ IV games.
I'm back now, and ready to get this team going.
First of all, I would like to say the first and foremost goal of Team Merc is to make this game fun. For everyone.
Now to some points:
Originally posted by John-SJ
I think a mercenary team could be an interesting idea. I do think that things other than money might be considered for services though, trade deals being one possibility. Another question, does the mercenary team provide its own defense? Or might a mutual protection also be considered as part of a deal to provide troops?
Depending how the team was constituted to operate I might be interested in joining such a team. Could be a very interesting experience!
I think a mercenary team could be an interesting idea. I do think that things other than money might be considered for services though, trade deals being one possibility. Another question, does the mercenary team provide its own defense? Or might a mutual protection also be considered as part of a deal to provide troops?
Depending how the team was constituted to operate I might be interested in joining such a team. Could be a very interesting experience!
Alternative forms of payment would ALWAYS be considered. This is a long history within the Merc concept already. Playing a few games of CIV, it'll be interesting just what all can be done. The trade system is a little...odd.
Merc team provides for it's own city/empire defense, yes. MPP will likely NOT be an option for hiring team Merc. Team Merc does not get involved in anything remotely resembling a permanent alliance. Defensive or not.
[quote]The idea is very good, yet there aren't much people wanting to join it.[quote]
Ah. The thing is Team Mercenary is not out to 'win'. Allot of people need to be 'the best', and to at least strive to 'win'.
Some of us, though, consider each and every successfull contract for Team Mercenary 'winning', having fun 'winning', and watching the fools on 2 sides of a war both hire us better than 'winning' (or, gasp, that party on the other side of the world hire us to force a stalemate...).
Unorthodox, maybe you need to announce it as a team where you can see everything what is going on (a mercenary team is likely to open borders with everyone), an observer team.
For example, as Mercenary team's plans would not be so secret as other team plans, one could join mercenaries, have a look of things and then leave and join some other team (but only one with whom Mercenaries have contact at that time) - so say, 'be hired'.
I would be opposed to players leaving Team Mercenary to join another team. It would at least APPEAR inappropriate. Say team Member A leaves to Team B and tells them team C was in discussion about hiring Team Merc. That would be an unnacceptable situation.
Weather that situation would happen or not, the mere APPEARANCE that it COULD would undermine Team Mercenary. And, perhaps more than any other team, Team Mercenary needs to operate 100% above board, with no shady dealings.
Yeah, sounds wierd, huh? The most shady concept must be the most spotless in practice.
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