They still exist? I thought they'd be swallowed by MS by now.![]()

Some indication theyre working on a new game, and it will be an RTS. Any hints on what it might be?
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

They still exist? I thought they'd be swallowed by MS by now.![]()
Do not fear, for I am with you; Do not anxiously look about you, for I am your God. -Isaiah 41:10
The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17

Another RTS?
I was hoping BR would create an TBS but I guess the Market is too small![]()
Curse your sudden but inevitable betrayal!
RoN2?Originally posted by lord of the mark
Some indication theyre working on a new game, and it will be an RTS. Any hints on what it might be?![]()

A sequel, that soon? Is the game really that popular? Id think they do something else, then come back and do RON2. Maybe they could do something else off that engine.Originally posted by DrSpike
RoN2?![]()
TBS? Well, theyve got a bunch of people who now have experience making RTS, and the TBS market aint exactly hot - and Firaxis is working on Civ4, Wardell looks to be doing MOM2, - Im not sure theres alot of room there - of course if Brian can negotiate the rights to SMAC2![]()
MS- MS is their publisher - they publish a couple of studios they dont own - Ensemble also, for example, i think
Last edited by lord of the mark; October 8, 2004 at 09:10.
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
I really thought BR would go back and do a retro game. RTS games are dead, doesn't he realize this.
![]()

Why do you think BR left Firaxis? He wanted to do RTS and Sid didn't.
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
It wouldn't surprise me; the game sold quite a few copies, and I've heard nothing of 'new' plans.Originally posted by lord of the mark
A sequel, that soon? Is the game really that popular?

A RoN sequel set in the future would be a kick ass game. You could build cool futuristic armies and cities with forcefields. It would be awesome.Originally posted by lord of the mark
A sequel, that soon? Is the game really that popular? Id think they do something else, then come back and do RON2. Maybe they could do something else off that engine.
'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"

Yes, I think there is room for another sci-fi RTS game. Starcraft is cool, but I would be more interested in a purely human society, minus the alien factions.
I would prefer him to concentrate on TBS though. Ideally, I think the market is still desperate for a decent space empire game.
Voluntary Human Extinction Movement http://www.vhemt.org/
moo3?![]()

Personally I hope they make something new- you can always return to RoN2 later.
Could they think of something less warish??
The vast majority of RTS games are about war. Have you tried the Sims?![]()
They're not creating a RoN2 at this time IIRC (believe I read that some place, but might be mistaking)... haven't heard about what they're working on though...
This space is empty... or is it?

So there is room for a great innovationOriginally posted by DrSpike
The vast majority of RTS games are about war.
Well SimCity and SidGolf have played - SimCity was OK for a while.Have you tried the Sims?![]()
Not so interasted in Sims... (Waiting for Sid's Pirates)
Maybe so. But it should be acknowledged that the reason most games are about war is that RTS games are often crap without an opponent to fight against, even if that fighting doesn't take the form of a war.Originally posted by Jeje2
So there is room for a great innovation
The main alternative (which perhaps you should check out) are games you can enjoy in sandbox mode as well, or games that are one big sandbox (not mentioning any names)

There's no "S" in RTS. Liars.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Maxis needs to create SimCiv![]()

1. "RTS" in comp gaming circles really means a particular genre that involves building stuff and then fighting in realtime - no point in quibbling about the name, anymore than complaining that some CRPG's dont have real roleplaying, while many games that aint CRPGs do. They shoulda called it something else, but the name stuck. So C&C is a "RTS" whether it has strat or not, and EU and citybuilders are not "RTS" even if they have strat and are in real time. By this conventional definition of "RTS" they all are focused on combat.
2. There are several good games in RT that are not war focused, notably citybuilders and related. But the folks who left Impressions are coming out with a new one called Children of the Nile, we can probably expect a successor to 1602/1503 at some point, and Maxis will birth Simcity5 at some point, so its not an uncrowded market. Oh, and Poptop, right?
3. Id love to see a more simmish civ game (focusing on the internal development of a country, with war subordinate and offscreen) - Sid has said that Simcity was largely the first inspiration for civ - but that does sound like a maxis thing, or maybe a maxis/Sid thing
4. Given BHG's strengths, I still see them sticking with innovating WITHIN the classic RTS - and yeah, sci-fi space does seem like a ripe market. And the economies of using an existing engine are probably appealing.
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

Sure you'll need an opponent.Originally posted by DrSpike
Maybe so. But it should be acknowledged that the reason most games are about war is that RTS games are often crap without an opponent to fight against, even if that fighting doesn't take the form of a war.
In Colonization I seldom have actual wars with the other powers, but they keep me hurring well. Railroad tycon then??
What buggers me in RTS is "who has the fastet mousehand".
(And yes I have a slow mousehand)
RoN was OK - as I could stop it at need. (Like X-Com Apocalypse)
Have you ever palyed a boardgame named Die siedler von Catan (aka Settlers of Catan) - It is a great game, a marveollus game - whitout a single war.
I meant Railroad Tycoon as a one of those games you could play in sandbox, and should check out if you haven't already. Of course the campaign involves 'fighting' in many respects when you are competing with other companies.
BHG though are associated with what has come to be called RTS. Now Railroad Tycoon and co are RT and S but not in the same genre as core RTS if you get my point.
Most RTS games (in both camps) you can pause in SP btw. I don't play much SP RTS as I don't think it's a good SP genre. In MP it rules though, and those who dismiss such games as mere clickfests don't know what they are talking about I'm afraid.
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