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Thread: New Clash Web Site - Comments Please

  1. #1
    Kull
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    Thumbs up New Clash Web Site - Comments Please

    "Welcome to the long-awaited Clash of Civilizations Web Page! It's only a "beta" right now, and your comments and suggestions are going to be necessary in order to bring things through to fruition....."

    I won't repeat everything that's posted on the Web Site, so why not go there and see for yourself??

    (NOTE: The old web site link has been updated to reflect the move over to Apolyton)

    http://clash.apolyton.net

    [This message has been edited by Kull (edited December 09, 1999).]

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    Kull
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    Exclamation

    I will be away on business for the next week, so you probably won't get many (if any) responses from me until next Friday. Don't let that stop YOU, however!

  3. #3
    Mark_Everson
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    Arrow

    Dominic and Kull:

    Looks Great!

    You guys have done a Lot of work, and it shows.

    The design for each sub-page is really good, and makes getting a quick impression of a few areas pretty easy.


    Link to current discussion on forum is really good. Sometimes ther'll be several needed IMO.


    One quick note...

    I tried the site with Netscape 4.06 and couldn't get the "site map" frame to the left to appear. It was just a blank wallpaper. And to add insult to injury the main page has Two Adds!

    It does work fine with IE5.

    Everyone in charge of an area:

    As Kull said on the site, we need Executive summaries of each area for people who don't want to read 10 pages! (most people IMO ) At the top of the bit for each model it'd be a one or two paragraph description of the Big Ideas of the model/area. Alternatively you could use 5-10 bullet points. (Do we need a standard here?) After the Exec summary maybe an intro thats one to two pages? We need to figure out exactly how to get our message across in the best way.

    Mark

    [This message has been edited by Mark_Everson (edited October 31, 1999).]

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    rentgen
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    Thanks for the job done, guys!
    I'll go with criticizing right away if you don't mind

    1. Ermm.. Could we do without frames? It is very easy to do the same layout using tables and we get rid of the frames which are considered by many to be *not very good style*
    You have a good point there about not having much graphics -- now, this is actually a *very* good point. It would allow to view the page with as many browsers as possible -- even the text only ones. (Like lynx -- many unix people use it. I use it occasionally) And then, having frames kills this advantage since not so many browsers out there support frames. Lynx doesn't.

    We aim to make clash an inter platform project -- so we better make web site "interbrowserable" as well.

    2. About the layout on the left. It would probably be good to make it "double-level". Meaning the following: to have a top level structure outlined first:

    - Main
    - Downloads
    - Models
    - Screenshots

    etc,
    and then below we can expand on it, providing opportunity for "fine-choosing" from the main page:

    ...
    - Main
    **** news
    **** project synopsis

    - Model
    **** diplomacy
    **** military

    etc.

    With this layout we will have to have additional pages that will be shown when a person chooses top-level links ("main", "models" etc) that will describe the contents a bit and provide the same links as in the corresponding "expanded" section below on the left.

    I hope this is understandable

    3. Minor comments.

    -- should have a "status" section
    -- links that lead off the clash site should be opened in the new window (well, this is definetely optional but worth discussing)

    Also i have much to say about the improvements that could be made on sub-pages, but i wonder if you gonna change them pretty soon anyways. If you don't, i'll post my thoughts.

    Thanks,

    -- Anton.

    [This message has been edited by rentgen (edited October 31, 1999).]

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    Blade Runner
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    Hi Kull,

    I got the same problem with the site like Mark. I use Netscape 4.6 . I think in long term we need to support minimum the two mainstream browser: IE and Netscape.

    Blade Runner

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    Dominic
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    Question

    1) In the regards to the frame. Kull and myself have thought long and hard on that question. He had a very good idea. That if go to a site, without frames, you can leave vary easily. With the frame you have to stick with the web site. This can of course be easily changed. I think it would go against Kull's better judgment.

    2) Now for the frame not working with Netscape; I don't know really why it dose not work.

    Thanks,

    Dom

  7. #7
    Mark_Everson
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    One possibility on the frames issue is to just have a link to a no-frames Ver. all the no-frames Ver. would need is all the links on the home page, and each page would need a link back home. Seems like a simple, and frequently-used compromise to me...

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    alms66
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    I think the page is great!
    It keeps me from having to spend hours reading the enormous amout of threads on Apolyton anyway.
    Well, that was kinda short!

  9. #9
    rentgen
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    Originally posted by Dominic on 10-31-1999 01:53 PM
    1) In the regards to the frame. Kull and myself have thought long and hard on that question. He had a very good idea. That if go to a site, without frames, you can leave vary easily. With the frame you have to stick with the web site. This can of course be easily changed. I think it would go against Kull's better judgment.

    2) Now for the frame not working with Netscape; I don't know really why it dose not work.
      [*]Now, i'll tell you why it doesn't work. Look at the source of clash_list.html very carefully... YOU ARE MISSING A CLOSING </TABLE> TAG, that's why it doesn't work! Insert one after the line
      <tr>

      <td align="center" width="117">

      and before the start of the script at the very end. Also it is a good practice to put closing </HTML> tag in the end of the document. You know.. just to respect standards.. Because there are GOOD browsers that somehow conform to them and don't automatically suppose anything about what you meant.. like ie does for instance.. (which is not necesserily a good thing)

      Now i don't know whether it's M$ frontPage or what... but if it is -- take a good advice - throw it in garbage along with windoze and get the work done in some good old text editor...
      [*]About the frames.
      First of all, it's not hard at all to get out of such a site. Just do "open the link in the new window". I do it all the time, don't know about others..
      Second, "tabled" sites look better. Virtually all big corporations have tabled layout.. Ah.. I guess i can't convince you of that anyways.. It's just my experience and general ideas of web design.. Even this: frames may look good.. but that scrolling bar -- it destroys the beauty of the whole design solution you have there.. i mean, the colors and pics. It is made cool, but - my opinion - tables would make it better...[/list]

      -- Anton.


      [This message has been edited by rentgen (edited November 01, 1999).]
      [This message has been edited by rentgen (edited November 01, 1999).]

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    rentgen
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    So, the frames.. Let's have 'em if you insist, but let's then get rid of the scroll bar at least..

    One more thing...

    Guys, REMOVE THAT UGLY <BLINK> thing from the news section!!!

    Read some guidelines for a good web design - it says everywhere - DON'T USE BLINK!

    The reason is simple -- it takes 80% of your attention so you can't see anything else on the page.
    Now, it doesn't show in ie, but after i corrected the clash_list and loaded it in Netscape, it is perfectly there...

    Also, you will probably need to do some more script magic to get rid of the ad on the left in Netscape.. but if the site will be hosted on apolyton, that doesn't really needed i guess..

    If i sound harsh, i don't mean to. I just want the web-page to be super-top-class-best-of-all-pages
    And you really did a good job.

    [This message has been edited by rentgen (edited November 01, 1999).]

  11. #11
    Dominic
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    Wink

    Over the past few days I have been working on a non frame section of the site. This way the user can have the option of having frames or no frame. I think that this would be better for most people out there on the web.

    Thanks for telling me Anton. I'll try to fit that in. I have mainly been working hard on the non frame part of the site.

    Thanks,
    Dom

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    Glak
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    Originally posted by Dominic on 10-31-1999 01:53 PM
    1) In the regards to the frame. Kull and myself have thought long and hard on that question. He had a very good idea. That if go to a site, without frames, you can leave vary easily. With the frame you have to stick with the web site. This can of course be easily changed. I think it would go against Kull's better judgment.
    Dom
    Umm don't you see anything wrong with that? That is simply immoral. For that reason alone the frames should be removed. People should be able to come and go as they please, that is what people expect. Sure they might stay a little longer on their first trip but if they find it hard to leave then they will not come back.

    Trying to get people to stay longer through means of the medium is very bad, only the content should influence how long they choose to stay. If you want people to linger then just improve the content, otherwise the people will just go off and spend those portions of their finite lifespans doing something else.

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    Kull
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    Exclamation

    Frames:

    OK. Let's clear something up. My partiality toward frames is not part of some evil, Machiavellian plot to "trap" helpless surfers within the web of the Clash Site. There is ONLY one reason: Making it easy for people to move around within the Clash World.

    You'll note I use the term "World" instead of "Web Site". It's NOT an accident. Although many important Clash events will be chronicled by and hosted within the Clash Web Site, it's not the only Clash thing happening out there. We have the Apolyton Forums, member sites, and many related topics. ALL of these exist elsewhere on the web. If you use the Web Index frame as it's intended, you can do ONE-CLICK hopping from a Model description, to a related thread on the Apolyton Clash forum, to Mark Everson's site, to the Java download page, back to Clash Home, etc. etc. Maybe it's just me, but I LOVE being able to do that! I find it to be extremely user friendly. (Down off my "frame" soap box.)

    Having said that, there's clearly a number of folks who have no use for frames. So be it. Mark and Dom have suggested using the standard approach of allowing folks to choose between frames and non-frames. And perhaps right now there aren't enough good examples to fully highlight my "Clash World" vision. But in the long run, I truly believe frames are the best way to implement it.

  14. #14
    Kull
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    Thumbs up

    Rentgen: Thanks for the helpful comments. Dom's web development skills are still a bit rough, so I know he really appreciates your insights. If you find any more bugs in the code (such as the blink thing and the Netscape problem), please let us know right away. As to "text editor" web page development....well...neither of us has the expertise to carry THAT off! So please bear with the reliance on Front Page, and don't hesitate to offer code improvement suggestions!

  15. #15
    Colon™
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    Thumbs up

    Hi, I'd like to give my moral support (for what it's worth) to this whole project, I'm glad there are guys out there who are trying t make a complex, realistic game rather then making another simplistic one. (that focuses more on appeal then content)
    The site looks great, it's in my fav's list.


    [This message has been edited by Colon (edited November 06, 1999).]

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    Glak
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    yeah who'd want a simple game where everything is abstracted and very unrealistic? Well I for one am into that type of game and I think a lot of other people like chess too. Got to love the realistic movement system and the complex battle resolution. Don't believe the hype, realism is overrated.

  17. #17
    Mark_Everson
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    Kull:

    Aw, I was hoping Somebody had an Evil Plot going... I can never seem to get organized enough to pull off My evil plots . Agree with your approach.

    Colon:

    Thanks for the moral support, but next time just Send Money . When you get a chance, please give us some constructive criticism on our game models...

    Glak:

    Chess was great when the best software available was Wood . We're doing more complicated stuff because the industry ain't. But it isn't just for the sake of realism. As you say, realism can be a drag. The realism we want is mostly because this particular deranged group thinks that a selective amount of additional detail can make Clash more Fun.

  18. #18
    Paul Crocker
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    Glak: That's fine if you prefer an abstract game - I do too at times (FE I enjy Doug Greening's "World at War - Basic" as much as the Standard game). It's also a real treat when I run across a realistic simulation (military, flight, or economic). Many of these are quite FUN. There is certainly a lot of interest out there in a realistic civ-genre game, or else this project/site would be an absolute flop. I doubt that it's all hype, so you might be think twice before ripping on those of us that would like to see this REALISTIC sim pulled off successfully. It's just a matter of balancing out the micromanagement that kills the fun in the realism. I hate micromanagement, but you obviously revel in it, and that's fine. Everyone has opinions on this topic, and many will obviously (thankfully!) be different, so just be content to disagree with us on the level of realism and leave it at that, since it's already been decided. If you absolutely hate this level of realism and would prefer to play chess, then please do so. Otherwise your other criticisms (sp?) related to the models are certainly welcomed! Thanks for all of your positive input on the models.
    [This message has been edited by Paul Crocker (edited November 07, 1999).]

  19. #19
    MarkG
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    Acropolis looks great!

  20. #20
    DanQ
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    Thumbs up

    Hear, hear!



    ----------------
    Dan; Apolyton CS

  21. #21
    Mark_Everson
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    Cool

    Well guys, now we know how to get our way with Markos... Yep, do whatever controversial thing you might want, but make sure to slap a Parthenon on top

    [This message has been edited by Mark_Everson (edited November 09, 1999).]

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    Blade Runner
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    Big Grin

    Finally I can reach the Clash site with my Netscape browser. :-) Looks great!

    Blade

  23. #23
    rentgen
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    About the text editor -- never mind It's just that being a programmer i don't usually like often unreliable ms products, so i kinda overreacted..

    Originally posted by Kull on 11-06-1999 02:23 PM
    Frames:

    <snip>

    We have the Apolyton Forums, member sites, and many related topics. ALL of these exist elsewhere on the web. If you use the Web Index frame as it's intended, you can do ONE-CLICK hopping from a Model description, to a related thread on the Apolyton Clash forum, to Mark Everson's site, to the Java download page, back to Clash Home, etc. etc. Maybe it's just me, but I LOVE being able to do that! I find it to be extremely user friendly. (Down off my "frame" soap box.)

    And perhaps right now there aren't enough good examples to fully highlight my "Clash World" vision. But in the long run, I truly believe frames are the best way to implement it.
    Kull,

    I haven't thought about it at all. What you're saying makes perfect sense to me -- indeed, it is convinient to be able to browse through all the forums and stuff having all links in the frame on the left ready.. So, thanks for enlightening Had you said this before, i believe my post about frames would be very different

    Taking that into account, just a suggestion about non-framed version. I dunno what you have in mind already, but i would keep the layout but would make it using tables instead of frames, and that's it. Minimum changes. And then, as i alraedy said somewhere, you could make all the links that lead off the main site (like forums) open in the new window. Thus, it would somehow comply to your idea of navigability in the "clash world."
    There's a very simple way to implement it.. Probably you can do it easier in FrontPage, but in case it's not the case Make something like a layout stub: two-column table i believe, and then just cut-n-paste (int the text editor )the code from the left frame into all the pages' left table column, and the corresponding code from the right frame into the right table column..

    In case i failed to mention - i really like your overall design

    -- Anton



  24. #24
    rentgen
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    Kull&Dom,

    I checked your non-framed page preview and.. you may call me a maniac but i love it. And gonna use it only..

    Just one thing -- it is quite unusual that the layout is centered, usually they align it to the left. Takes some time getting used to the blank space on the left.. Was it done on purpose?

    -- Anton

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    alms66
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    I just wanted to say that I love the music that was put on the site. I downloaded the mediaplayer and the little web address box still pops up, maybe we should just include a link to the player rather than the pop-up, (it's annoying after you've already downloaded it, just my opinion though). Other than that the site is really great, and filling out nicely.
    If that track is not copyrighted already, I think we should see about including it in the final product.

  26. #26
    Kanzid Stonebreath
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    Has any date been set for moving the Clash webpage over to the site here at Apolyton.

  27. #27
    Dominic
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    Question

    Kanzid Stonebreath:
    We hope to have the Clash Web Site up at Apolyton by December 1st. This means that we are going to finish most of the links, and all of the models should be in order, before moving to Apolyton. So, keep a look out.

    Dom

  28. #28
    Mark_Everson
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    We have an early version of the isometric graphics running. Paul Crocker, johnmcd, and I have been getting it going over the last week or so. Look for some screen shots on the new web page in a few days. We will also present a few different ways we might do TF graphics in the shots... We'll be looking for feedback as always.

    [This message has been edited by Mark_Everson (edited November 26, 1999).]

  29. #29
    alms66
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    I tried to go see if the new graphics shots were up, but I can't get to the web page. It loads the first page, where I choose frames. Then as it's almost done loading the second page it freezes my computer. I was just wondering if anyone else is having the same problem or if it is just a problem on my computer. I can't seem to find the problem if it's just on my computer so, if anyone out there has an idea of what is wrong, please tell me.
    thanxs.

  30. #30
    alms66
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    Nevermind, I think I found the problem, Media player hadn't fully downloaded, so I downloaded it again, and now everything is fine.

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