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Thread: Heart of Fire Tracking Thread #3

  1. #1
    GeoModder
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    Heart of Fire Tracking Thread #3

    Heart of Fire Tracking Thread #3 - from MY 2120 on to...


    Heart of Fire - PBEM game
    SMAC v5.0

    STARTING YEAR: 2102


    Code:
    --------------------------------------------------------------------------------
    CMN        Email 
    
    Barinthus  xxaeolusdata@yahoo.comxx
    
    TURN ORDER
    FACTION              PLAYER                GMT EMAIL 
    
    Gaia's Stepdaughters Lady HongHu           ??  xxhhu003@mchsi.comxx
    Human Hive           Chairman GeoModder    +1  xxgeomodder@hotmail.comxx  
    University of Planet Magi Enigma_Nova      ??  xxsob55@uow.edu.auxx
    Morgan Industries    CEO Chaunk            ??  xxmj_blakemore@uk2.xxnet
    Spartan Federation   Colonel Kody          +10 xxjohn@users.alphadimensions.netxx
    Lord's Believers     Brother Chaos         ??  xxLOVELYSPAMbblaha@umr.WONxx
    Peacekeeping Forces  Brother Hercules      +1  xxcathal.mullaghan@ntlworld.comxx
    
    FINAL SETTINGS
    Map size	|      Standard
    Ocean		|      30-50      
    Erosion		|      Strong
    Life		|      Aver
    Clouds		|      Aver
    Difficulty	|      Transc
    
    Transcend	|      Yes 
    Conquest	|      Yes               
    Diplomatic	|      Yes 
    Economic	|      Yes 
    Cooperative	|      Yes
    Do or Die	|      Yes  
    Flexible start	|      Yes
    Tech stag	|      No
    Spoils of war	|      No
    Blind research	|      No
    Intense riv	|      No
    No survey	|      Yes
    No scatter	|      Yes
    No rnd events	|      Yes
    Time Warp	|      No
    Iron man	|      No
    Rand person	|      No
    Rand social	|      No 
    
    RESTRICTIONS/MODIFICATIONS:
    1. No Empath Guild
    2. No permanent pacts
    3. A player may insert stockpile energy into the build queue after the production of a 
       military unit.
    4. No interceptors on auto
    5. A player can not use a former to accumulate teraforming while the former is in 
       transit.
    6. A player may not restart a turn without good reason. The player should specify the 
       reason in the game thread if he was not able to avoid reloading the turn. (Obviously, 
       if a player has suffered some sort of crash during a turn, such a reload is 
       unavoidable) 
    7. A player is not permitted to establish contact with another faction prior to having 
       met them in-game. 
    8. If a player performs a probe team action other than to infiltrate against another 
       player with whom (s)he is in a truce, treaty or pact, they must inform the probed 
       player what it was they did and what they stole/sabotaged. They must also choose the 
       'declare vendetta/cancel pact' option when they perform the action.
    9. A player is not permitted to make more than one social engineering change per line, 
       per turn. For instance, one is not permitted to start the turn in wealth, switch to 
       power mid-turn for the extra disbanded minerals, and then switch back to wealth that 
       same turn, getting the refund. 
    10. A player is not permitted to use the 'demand withdrawal' feature against another 
        player, leaving the AI the decision of whether to withdraw or not. 
    11. A player may not accept a bribe from another player's AI during council sessions. 
    12. A player may not perform multiple airdrops in a single turn with the same unit using 
        the right-click menu. 
    13. A player may not use the F4 screen when infiltrated to change an opponent's workers 
        to specialists.
    14. If a player declares vendetta upon another player, either directly or indirectly, 
        they must not accept a pending diplomatic agreement between the two factions in the 
        same turn. 
    15. A player may not upgrade a particular type of unit using the design workshop, and 
        then attack with that unit in the same turn. 
    16. A player may not make air drops using the right click "air drop to" function, when 
        it is not possible to do so with the "i" button, ie. after already having moved or 
        made a drop.
    17. A player can not exploit the demon boil bug by setting patrolling waypoints for a 
        mindworm.
    18. A player cannot use colony pod to breach the base population limit without 
        appropriate facility being built.
    19. A player can not set the home base (Control-h) for a unit to be the base of another 
        faction when the diplomatic stance is pact so that the unit will require no support 
        from either faction.
    20. A player can not reverse engineer rover chassis from probe team.
    21. Submissive pacts are allowed.
    Last edited by GeoModder; June 21, 2004 at 12:52.

  2. #2
    Snowflake
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    Thanks Geo! Maybe we can use this one to focus on HoF and the one Enigma made for spamming.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

    Grapefruit Garden

  3. #3
    GeoModder
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    Good idea.
    Perhaps, in case Barinthus doesn't show up in the next few weeks, to ask for another CMN as that we have a new person who has all the passwords.
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

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  4. #4
    Enigma_Nova
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    Doing alright so far, aren't we HongHu?

  5. #5
    Snowflake
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    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

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  6. #6
    Enigma_Nova
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    Okay, that cemented it.
    Maybe we can use my thread for the turn tracking?
    I believe that HongHu has the turn now. >__>

  7. #7
    Snowflake
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    Yes but I can't play it until 9 hours later.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

    Grapefruit Garden

  8. #8
    GeoModder
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    I'll prefer keeping this one since it already contains the information needed for (possible) new participants, and easy reference for the rules and such. Besides, Enigma, you didn't flamed over the earlier turn threads being spammed, so what the heck?
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

  9. #9
    Snowflake
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    We'll keep this one, don't worry Geo. I was joking about separating the turn tracking and spam. Like spam and the HoFers are separable.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

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  10. #10
    Enigma_Nova
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    Or that the HoFers are separable from each-other.

  11. #11
    GeoModder
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    Originally posted by HongHu
    We'll keep this one, don't worry Geo. I was joking about separating the turn tracking and spam. Like spam and the HoFers are separable.
    /me calms down his heartrate by performing a little peace and quiteness........................ BUGGER OFF, ENIGMA!!!

  12. #12
    Snowflake
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    Come on Geo, it's not like we get loves from Enigma everyday.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

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  13. #13
    Hercules
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    Ok I'l open the new thread at MY2130 at this rate
    On the ISDG 2012 team at the heart of CiviLIZation

  14. #14
    Barinthus
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    Hello, everybody!

    Forgive my absence, it was due to unusual set of circumstances. Having internet problems at home didn't help at all either.

    Geo, thanks for setting up the third thread. I've skimmed over the last thread, gosh, you guys do spam big time .

    Is there anything I need to know? Someone mentioned wanting out or?

    Cheers,
    Barinthus the Prodigal CMN

  15. #15
    GeoModder
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    Well, it would help if you skimmed the Naval Clash thread as well. We were already busy searching a replacement...
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

  16. #16
    Snowflake
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    Oh and also check your PM box. I think somebody has sent you a PM or something regarding ACDG?
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

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  17. #17
    GeoModder
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    Yes, Skanky did...
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

  18. #18
    Barinthus
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    Yes, HongHu . Thanks. I'll be getting back to him tonight. Looks like I'll be busy tonight

  19. #19
    Enigma_Nova
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    Wait... are you saying that you -read- the HoF thread #2?
    How did you keep your head from melting?

  20. #20
    Snowflake
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    Turn sent to Geo.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

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  21. #21
    Enigma_Nova
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    Gimme turn!

  22. #22
    Barinthus
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    Originally posted by Enigma_Nova
    Wait... are you saying that you -read- the HoF thread #2?
    How did you keep your head from melting?
    It wasn't easy. I haven't actually read it yet, I will soon. *gulp*

  23. #23
    Enigma_Nova
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    By the time you finish reading it, it will be time to make yet another turn thread. >_>

  24. #24
    Barinthus
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    indeed!

  25. #25
    Enigma_Nova
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    Better get to work, all of us!
    /me goes off to honour his Avatar

  26. #26
    GeoModder
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    Originally posted by Enigma_Nova

    Gimme turn!
    At 7 AM?? forget it!!

    Here is the turn then... for better or worse...

  27. #27
    Enigma_Nova
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    Go turn!

  28. #28
    Enigma_Nova
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    Turn sent to CEO Chaunk of the Chaunkies.

  29. #29
    Chaunk
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    2120 to Kody.
    Play hangman.

  30. #30
    Kody
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    2120 to Believers

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