View Poll Results: Do you accept usage of the Military Calculator

Voters
16. You may not vote on this poll
  • Yes, we need to ensure we all RP under same rules

    9 56.25%
  • No, let me post what I want it only a game

    1 6.25%
  • Yes, but maybe some more fine tuning first

    6 37.50%
Page 1 of 2 1 2 LastLast
Results 1 to 30 of 58

Thread: Military Calculator

  1. #1
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09

    Military Calculator

    http://www.leopardsjafl.com/militarycalc.htm


    In an attempt to get some idea of what people ar ethinking i post this poll.

    Is the military calculator i made acceptable to all to be used as our official reckoning of military numbers ,

    I beleive this will help prevent God-Modding and such like.

    With no official way of calcualting military numbers, nations can simply state, :"my 4 million infantry run over your pathetic 200,000 troops"

    please vote and state reasons why you voted,...

  2. #2
    joncha
    Emperor joncha's Avatar
    Join Date
    05 Jan 2003
    Location
    Communist Party of Apolyton
    Posts
    7,428
    Country
    This is joncha's Country Flag
    Thanks
    0
    Thanked 3 Times in 3 Posts
    Local Date
    May 25, 2013
    Local Time
    19:09
    It's looking better and better, ras.
    If Tehben spits eggs at you, jump on them and throw them back. ~ Belgium Doesn't Exist! ~ Eventis: Catastrophic database failure free since March 19, 2012 Eventis AD&D 6th Age Campaign: Chapter 1: Into the Widlerness, Chapter 2: Brotherhood of the Wolf ~ New! Star Trek: Eventis

  3. #3
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    I think it's good, but not all of the 2nd and 3rd industry choices seem to affect the numbers... though this could be on purpose...

    Military Forces of the Holy Nation of Iguana Fire
    8,389,738

    a little on the large size, methinks...
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  4. #4
    alms66
    Prince
    Join Date
    22 Oct 1999
    Location
    Louisiana
    Posts
    808
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    05:09
    You should have crime level reduce the numbers.

    Personally, I think this game would be so much more awesome if it were run by moderaters and had a set of rules.

  5. #5
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    hmm... you do know that it's run here:

    http://www.nationstates.net

    don't you.

    (apologies if you already know all about the game, but I haven't seen you around before )
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  6. #6
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Originally posted by DarkCloud
    I think it's good, but not all of the 2nd and 3rd industry choices seem to affect the numbers... though this could be on purpose...

    Military Forces of the Holy Nation of Iguana Fire
    8,389,738

    a little on the large size, methinks...
    youmust have a large population then DC..

    and some industrys have smalelr impacts than others.

    most of the clacs are just the differnce of .1 or .2

  7. #7
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Originally posted by alms66
    You should have crime level reduce the numbers.

    Personally, I think this game would be so much more awesome if it were run by moderaters and had a set of rules.
    actually that not such a bad idea.. sort of a military policing thing maybe

  8. #8
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    Well, my population is currently 2.816 billion... although it's growing fast

    (My industries- 1.) Gambling 2.) Book Publishing 3.) Automobiles)

    No Space Program (no gvt run, anyways )
    ---
    any chance that in a later version, you can dole out %'s of tanks v. airplanes v. infantry or would that just be useless/needless extra work?
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  9. #9
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    no that is my plan.. i just collecting some real life data to implement it ....

  10. #10
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    to reiterate heres my plan..

    1. Have a breakdown of tanks numbers etc.

    2. Have ability for users to select their priorities. Naval , airforce etc.

    3. Get the information automtically from NS XML feed.

    4. continue to play with the calcs and my "FACTOR" which is basically a number tha tproduces real life numbers

  11. #11
    Mr. President
    Emperor Mr. President's Avatar
    Join Date
    22 Jul 2001
    Location
    You can be me when I'm gone
    Posts
    3,642
    Country
    This is Mr. President's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Well, that sounds good to me.
    Everything changes, but nothing is truly lost.

  12. #12
    alms66
    Prince
    Join Date
    22 Oct 1999
    Location
    Louisiana
    Posts
    808
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    05:09
    Originally posted by DarkCloud
    hmm... you do know that it's run here:

    http://www.nationstates.net

    don't you.

    (apologies if you already know all about the game, but I haven't seen you around before )
    Ummm... yeah.

    Karaistan is mine. All mine!

    What I meant was more like a role-playing game. With Game Masters and an actual set of rules for economy, military, trade and stuff like that.

    PS. I'm working on posting something... It's not ready yet.

  13. #13
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    well poly is setting up some rules go see the rulke thread.. then with stuff like this claculator we can monitor situatiuosn better

  14. #14
    Mr. President
    Emperor Mr. President's Avatar
    Join Date
    22 Jul 2001
    Location
    You can be me when I'm gone
    Posts
    3,642
    Country
    This is Mr. President's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    But by all means post yours too, alms. I for one would be interested to see.
    Everything changes, but nothing is truly lost.

  15. #15
    joncha
    Emperor joncha's Avatar
    Join Date
    05 Jan 2003
    Location
    Communist Party of Apolyton
    Posts
    7,428
    Country
    This is joncha's Country Flag
    Thanks
    0
    Thanked 3 Times in 3 Posts
    Local Date
    May 25, 2013
    Local Time
    19:09
    alms66: I like the idea of electing/appointing a GM for roleplay threads... especially the more contentious ones.

    ras: I think the numbers are still too inflated, especially for larger nations. You seem to be going in the right direction, though.
    If Tehben spits eggs at you, jump on them and throw them back. ~ Belgium Doesn't Exist! ~ Eventis: Catastrophic database failure free since March 19, 2012 Eventis AD&D 6th Age Campaign: Chapter 1: Into the Widlerness, Chapter 2: Brotherhood of the Wolf ~ New! Star Trek: Eventis

  16. #16
    GeneralTacticus
    Emperor GeneralTacticus's Avatar
    Join Date
    06 Dec 2001
    Location
    of Melbourne, Australia
    Posts
    6,851
    Country
    This is GeneralTacticus's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    21:09
    My personal take on the large figures generated is that they would apply for a very 'average' force... that is, with no special advantages or disadvantages in training equipment, or anything like that. A nation that used a lower number than that generated could then justify having better-than-average training/equipment/whatever, while nations that felt they had too few troops could have more, while taking a hit to any or all of these variables.

  17. #17
    Frozzy
    Emperor Frozzy's Avatar
    Join Date
    11 Aug 2002
    Location
    Mad.
    Posts
    4,149
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    22:09
    Maybe instead of it being people, it could be money? Which you then spend on items of equipment, upgrades, or just your average militia man?

  18. #18
    Mr. President
    Emperor Mr. President's Avatar
    Join Date
    22 Jul 2001
    Location
    You can be me when I'm gone
    Posts
    3,642
    Country
    This is Mr. President's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Ooh, that would be good.

    I was gonna suggest it includes reserves, paramilitary police, state-run terrorist organizations etc., but that's even better.
    Everything changes, but nothing is truly lost.

  19. #19
    GeneralTacticus
    Emperor GeneralTacticus's Avatar
    Join Date
    06 Dec 2001
    Location
    of Melbourne, Australia
    Posts
    6,851
    Country
    This is GeneralTacticus's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    21:09
    I don't think calling it actual 'money' is a very good idea... too much would then depend on nit-picking over equipment prices, the cost of training, and so on. If we're going to go down that route, it would be best just to use it (as I suggested) as a general indication of your military's resources, which can then be allocated to specific areas.

  20. #20
    Boondi
    Chieftain Boondi's Avatar
    Join Date
    17 May 2004
    Posts
    76
    Country
    This is Boondi's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    I think the need for the calculator is definatly there. As Rasputin said it will stop the "My Army is bigger than your Army" debate.
    I don't think the figure are too inflated. I did a bit of playing around today with some other NS countries figures and stats and it's fair to say you may have 3bil population, but if your main concern is Book Publishing then you military would be relitivly small.
    On the other hand if you have Defence, Arms manufacturing and Automotive as priorities then your mil would be naturaly bigger per capita.
    As for larger armyies being less technologicaly advanced, that's where IT should come into. Say if you had an Army of 8-12 mil and no IT then fair enough. But if you had IT as a priority then you should have the latest equipment.

  21. #21
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    what alot of people here are forgetting is that they are compaing these numbers gernerated to those of real life , but forgetting that no nation in the world has 3 bill population..

    the calculator works its just that we have huge populations. the numberes generated are small comparitivly to the popualtions.

    by placing in usa details i get close to their numbers. so they are fully equipped and ready without having to discount their numbers.

    i agree with general tact here, if a nation wishes to reduce their numbers that their choose , these are just maximum numbers.

    and dont forget that the numbers include the total military which is all support too. for a modern well equipped army that can amount to 50 % of the total , so a calculated figure of 4,000,000 for isntance is actually onyl 2,000,000 of front line troops.

  22. #22
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    lots of good work Rasputin
    good luck with your Master Plan!
    --

    alms-sorry about that then. I guess I misunderstood you.
    and appointing a GM for certain roleplaying threads is a good idea.
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  23. #23
    Az
    Emperor
    Join Date
    23 Apr 2000
    Location
    A pub.
    Posts
    3,705
    Country
    This is Az's Country Flag
    Thanks
    9
    Thanked 1 Time in 1 Post
    Local Date
    May 25, 2013
    Local Time
    13:09
    Ras: how about my idea of it not being actual number of soldiers, by points with which everyone would build his own army?

  24. #24
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    Hmmm... points sounds good- then people can micromanage their army into tanks/espionague/etc.
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  25. #25
    Frozzy
    Emperor Frozzy's Avatar
    Join Date
    11 Aug 2002
    Location
    Mad.
    Posts
    4,149
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    22:09
    Yes. So one could say "I am spending x number of points on the war is bananaland"

  26. #26
    Rasputin
    Deity Rasputin's Avatar
    Join Date
    27 May 1999
    Location
    Between Coast and Mountains
    Posts
    14,491
    Country
    This is Rasputin's Country Flag
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Originally posted by Kalius
    Yes. So one could say "I am spending x number of points on the war is bananaland"
    much of a muchness really... would be nice to have some sort of idea what your standing army is at any time so others can decide if you big or smal lenough to attack

    most nations in the real world today know each others numbers

    if you dont spend the points till you goto war then it leave sit open to god modding again .. you know this war i suddenyl got all aircraft, next war i got tanks . etc etc..

    look as i see it at present we have notihng to go by, this is better than nothing... so lets implement it and change it as we go...

  27. #27
    DarkCloud
    Civ3 Stories Editor, AoN Co-Executive Producer DarkCloud's Avatar
    Join Date
    27 Jul 2000
    Location
    Deity of Lists
    Posts
    11,954
    Country
    This is DarkCloud's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:09
    look as i see it at present we have notihng to go by, this is better than nothing... so lets implement it and change it as we go...
    of course, that's the best plan of all
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  28. #28
    joncha
    Emperor joncha's Avatar
    Join Date
    05 Jan 2003
    Location
    Communist Party of Apolyton
    Posts
    7,428
    Country
    This is joncha's Country Flag
    Thanks
    0
    Thanked 3 Times in 3 Posts
    Local Date
    May 25, 2013
    Local Time
    19:09
    What kinds of numbers are you getting when you try to input some RL nations? I think that would go a long way to easing some of my concerns about any military calculator.
    If Tehben spits eggs at you, jump on them and throw them back. ~ Belgium Doesn't Exist! ~ Eventis: Catastrophic database failure free since March 19, 2012 Eventis AD&D 6th Age Campaign: Chapter 1: Into the Widlerness, Chapter 2: Brotherhood of the Wolf ~ New! Star Trek: Eventis

  29. #29
    Mr. President
    Emperor Mr. President's Avatar
    Join Date
    22 Jul 2001
    Location
    You can be me when I'm gone
    Posts
    3,642
    Country
    This is Mr. President's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    Originally posted by Rasputin


    i agree with general tact here, if a nation wishes to reduce their numbers that their choose , these are just maximum numbers.
    Does anybody ever choose to reduce their numbers?
    Everything changes, but nothing is truly lost.

  30. #30
    Boondi
    Chieftain Boondi's Avatar
    Join Date
    17 May 2004
    Posts
    76
    Country
    This is Boondi's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    20:09
    The last Labor government here did a pretty good job of reducing the defence force.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. CAN - Action #2 - Simple Military Calculator
    By ElConejo in forum Nation States
    Replies: 6
    Last Post: February 26, 2006, 17:19
  2. Military Calculator
    By Rasputin in forum Nation States
    Replies: 0
    Last Post: June 7, 2004, 21:53
  3. I need Calculator Advice.
    By Shi Huangdi in forum Off-Topic-Archive
    Replies: 78
    Last Post: May 20, 2003, 19:54
  4. Military Calculator
    By Meshelic in forum C3PtWDG Gathering Storm
    Replies: 20
    Last Post: December 2, 2002, 16:37
  5. War Acadamy : Civ Military Calculator
    By Mr. Orange in forum Civ3-Democracy Game-Archive
    Replies: 7
    Last Post: October 10, 2002, 10:29

Visitors found this page by searching for:

nationstates military calculator

nationstates calculator militarynation states military calculatornationstates army simulatornation states calculatornationstates war calculatorthe detailed military calculator nationstatespowered by vBulletin military countriesdetailed nationstates military calculator

Bookmarks

Posting Permissions