Originally posted by ahenobarb
I don't know who is going to get the job, but a good place to start would be to have everyone agree on a list of the real bugs that are in the game (like veterans status, the AI not building commercial improvements, etc.) and then taking each item in the agreed list and making a sticky thread at the top for each of them. Then the coders from groups 1&2, mentioned here
can cherry pick the problems they want to work on and when one is solved, move on to the next one. Then when all the bugs in the list have been eliminated and the mod limits have been lifted, remove the sticky status of the threads, and release new patch of the game.
After that, turn to SLIC and the unimplemented feature of the game like PBEM, space, pacman, whatever... With sticky threads for each of them as well.
Then, the part I like to call "crazy ideas" from group 3.
Work them into the game, with sticky threads.
Nice, neat, topical.