Defence values doubled.
Food/Production/Commerce
vanilla > modified
River
+5/+5/+5 > +5/+0/+5
Forest
Add advance agri. rev. > conservation
Add time 2 > 5
Remove advance agri. rev. > toolmaking
Remove time 1 > 3
10/5/10 > 5/15/5
Plains
remove advance toolmaking > agricultural rev.
Add time 1 > 5
Tundra
add advance > advanced composites > NONE
Remove time 2 > 5
0/5/0 > 5/5/0
Glacier
Add advance adv. composites > NONE
Remove advance adv. composites > gaia theory
Remove time 5 > 10
Grassland
Add advance toolmaking > agricultural rev.
Add time 1 > 5
Remove advance toolmaking > agricultural rev.
Desert
Add advance agri. rev > NONE
Remove time 1 > 7
Remove cost 400 > 800
0/0/5 > 0/10/5
Swamp
add advance industrial rev. > NONE
remove advance industrial rev. > agricultural rev.
Remove time 1 > 5
Remove cost 400 > 800
Jungle
Add advance agri. rev. > conservation
Add time 2 > 5
Remove advance agri. rev. > toolmaking
Remove time 1 > 3
Remove cost 200 > 400
5/10/5 > 10/10/5
Mountain
add advance fusion > NONE
Remove time 5 > 10
0/15/10 > 0/15/5
Hill
add advance explosives > NONE
Remove time 3 > 10
Remove cost 600 > 1000
5/10/10 > 5/10/5
Shallow Water
10/10/5 > 10/5/10
Deep Water
10/10/5 > 10/5/10
Submarine Volcano
0/25/15 > 10/20/10
score 70 > 90
Beach
10/10/10 > 10/5/10
Continental Shelf
5/10/5 > 10/5/10
Sand Dunes
add advance explosives > NONE
Remove time 3 > 10
Remove cost 600 > 1000
Movement 2 > 3
Desert Mountain
add advance fusion > NONE
Remove time 5 > 10
0/10/10 > 0/15/5
Polar Hill
add advance explosives > NONE
Remove time 3 > 10
Remove cost 600 > 1000
0/5/5 > 0/10/5
Movement 2 > 3
Polar Mountain
add advance fusion > NONE
Remove time 5 > 10
0/10/5 > 0/15/5
Kelp Bed
15/10/5 > 15/5/10
Coral Reef
10/15/5 > 10/10/10
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