Post your AU 301 DARs part 4 here
(Sorry Zargon, I have been sitting on my DAR for a couple of weeks now)
(Sorry Zargon, I have been sitting on my DAR for a couple of weeks now)

I set everything else to building units, Riflemen until I discover Steel and then I mix in some Cannons. I am determined to not make the same mistake of letting them get a stack next to a city unopposed because the next most logical target will be Lalibela which will sink my chances of winning via a cultural victory, or at least make it significantly harder.



Add Confucism to another Zulu city






. Founded my final city:






And, though I exuberantly broke the rules, it didn’t really matter in achieving a win.
I know I could have used my GPs for some other good stuff, most importantly settling and more Academies, but I gots no complaints! BTW, I don’t think this would have worked on anything higher than Monarch, in that I would have been facing way too much of a military threat to focus on Wonders, much GP points.
Luckily, I had seriously buffed my defenses with Oromos (gotta love all those first strikes!), and I was able to hold them off. 


) only 31 turns remaining on the clock. Some hiccups along the way, including more SODs from Shaka and Toku, but with a good tech lead I was able to hold them off with Infantry and Arty, and got to Industrialism waaaaay before anyone else, mwahahaha.
In the process, I couldn’t help myself, sorry, but:





(I kind of did the same not long ago.
)
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