Completely arbitrary time period, but you deal with what you're got

Monty founded Hinduism, so that leaves one other out there who founded Buddhism. Which nasty AIs haven't we met who would have founded Buddhism? Saladin and Isabella come to mind. I also finally found some copper. Waaay over by Monty. I would have preferred to find Bananas there.
My first combat loss.

Taking a quick scan over the AI to AI feelings, I see that everyone is either pleased or cautious with each other, except that Ragnar is annoyed with Pericles (despite being at +1 - Ragnar doesn't seem to play well with other kids). Shaka gets a -1 from Pericles and a -3 from Monty because Shaka recently founded Judaism, but they're both only cautious towards him. For now. That will probably get worse before it gets better. It's going to be time to pick sides soon, and given a choice of Psychozuma, Shaka, or Pericles, I think I'd prefer to be friends with Pericles. He's less likely to stab me in the back. I just hope Pericles can manage to spread Buddhism around a bit. The only civs with religions are the one that founded them, Pericles with Buddhism, Monty with Hinduism, and Shaka with Judaism. The rest of us are still waiting to find god(s) (or waiting for god(s) to find us). Hmmm, and on a different subject, I can see the borders of a barbarian city to my east, apparently the city is just south of the bananas. I should send someone out there to check on it soon. I also note that Gondar is 7 turns from finishing a worker, has one angry citizen, and would cost two citizens to rush the worker. Out comes the whip.





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), I decided this extravagance was acceptable primarily because my 2nd settler was going to walk a long way. Unfortunately I did have to delay founding that city for 2 turns while monotheism completed. In the end this move was strictly opportunistic - wanting Organized Religion at some point, I decided to make that point earlier due to the availability of Judaism.

). Please note carefully here - Creative plays by a different set of rules. Creative is meant to be played fast and loose, aggressively pursue exactly what you want and round up the other stuff later. Creative has the strongest early game and that lets you get away with doing some crazy stuff.


. My chariots were stretched thin dealing with barbs - but do note there are sentries out.
), I much rathered use him to found an institution for separating fools and their gold, the Conf Shrine!




and that Scout also got promoted to Woodsman I. He found out how best to grill Panther meat, with our newly made iron grills, no less. 

















I obviously have a long way to go. Very educational Blake, thanks for explaining your reasoning.








That’s really a poor choice of second city, which should have hurt me a lot more than it did. CoL Oracle was my plan, but my choice of second city led to me chickening out:


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And a Hindu Montezuma just about completes the set.
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