Do you have any non-english character sets loaded onto your computer? It could be auto-detecting them?
Cirillic, arabic, etc. ?
If that is not the problem, then the official Galactic Civilization Site forums might provide a good answer.
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Text Bug
Hello. Just got GalCiv2 the complete edition with all the expansions. Runs fine, but have a problem with in-game text. It's all jumbled, showing me what I thought originally were alien characters, part of the game, but realized that its a glitch.
For example, when an event occurs, and it gives you the three options (Good, nuetral, bad), the text is unreadable, and the characters are not in any recognizable language. Some parts of the game are completely readable, as in setup, but once in game its all sorts of funky.
Anyone?
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Have a bug with Arnor: when I try to make a fleet out of a terror star and a medium sized "warp bubble" ship I made, the game CTDs. Was reproducible with the same save game.
I think I may have the save, if I grabbed the right .sav :P
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After I blow up the Drengin home star system, the game crashes when any info of them is looked at (or you end the turn and the AI "plays" them).
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It's not really bad, (quite useful, actually) BUT it is a glitch. Sometimes in times of peace when the AI is gearing up to attack me or someone else, the comp asks ME if I want to go through with the attack. Say for instance they (the yor) are about to inde my Vizzard system with transport. The screen comes up saying
Invading the Terran's Vizzard system will be declared as an act of war. Are you sure you want to procede, N1? I say no, Vizzard is left alone. This has happened twice, ocne against me, once against the Drengin and always with the Yor. I that wierd of what?
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Hey Everyone,
I received Galactic Civilizations for a Christmas gift and am having a serious problem. The game will not finish loading. It starts to load, the movie for the developer starts and then it freezes. I moved that movie to a different folder to see if that was causing the problem, but it still froze on the second movie (I guess the developer little tidbid). Moved that movie as well and still didn't work, then it froze at what I am guessing is the intro screen.
I am using the following:
Windows ME
Athlon 1.2 Ghz
512 RAM
GeForce 3 Ti200, not sure of which driver set, but had to reformat HD in November and downloaded newest drivers then.
I have uploaded the 1.1 expansion pack and still no help. Anyone have any ideas of what I can do? Troubleshooting info? What else would someone need to know to help diagnose my problem?
Thanks for any help you may be able to provide.
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Since the expansion pack, the main bug I've noticed is when I double-click on the survey ship or click on "i" for info, in order to select auto-survey, the game drops out to the desktop.
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Hi. I played a game and i had 4 trade routes. I clicked Menu-> Return to main menu->Start new game. But in the "trade" tab of domestic policy old routes from the previous game remained, but gave no income.
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Possiblebugfeature:
If you're running one of the representative governments when the "switch to Imperium" issue comes up in the UP, and it passes, you still have elections, even though you're in Imperium.
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Vanguard - experience is also a function of the probable results of the combat. I've had my initial Survey Ship to level 10 (everything from 6 and above is just called "godlike"), but that's on a tiny galaxy where there wasn't much junk to harvest and the action got hot and heavy in the early going. On a huge galaxy game, I got USS Hero to attack 37, defense 112, hit points 125, but no higher than level three, even though it took out five dreadnaughts and a ranger in two turns.
A dreadnaught plinking freighters won't acquire much experience at all, for that reason.
There is also a time factor, as points to get to the next level decline slowly, so a ship that has long breaks between fights doesn't acquire much experience.
Experience needs to be tweaked somewhat, but it does help your early ships stay viable - I just finished a game where the first half, I was militarily behind, but could use starbase enhancements and corvettes to hold of battle cruisers and frigates, while I concentrated on building my economy. I had a bunch of corvettes in the level 4-5-6 range, and the extra attack and defend points you get are useful. With a battleship class or higher, it really doesn't matter.
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Typo: "There is nothing the enemy dreads more than a dreadnaught" (dreadnought)
Disappearing improvements: If you hurry build an improvement and then look at "details" in the planet display or switch projects, then the improvement disappers from your list of options and never reappears. Nor is it listed in the details.
Things that could use attention:
Repair: Too slow, I think. Even with decent repair skill and a starbase repair bay, the crews of your ships don't repair more than a couple of points of damage a month. This game does not need to be more of an attrition fest. Additionally this contributes to problem 2:
Experience rankings: My USS Hero, the oldest ship in the fleet, pride of Earth, destroyer of starbases, defeater of Overlords, veteran of countless battles ------- experience rating 1, Neophyte. What exactly do you have to do to reach 2? Survive the entire game? I don't even know what level 2 is called, to be honest. My ships never live that long. There is not much point in having an experience system in the game if it is never used and doesn't do anything.
Annoyance:
1930's economics: The only real response to the "Galactic Recession" is to raise taxes and drastically cut governmental expenditures. This, ahem, does not fully comport with current beliefs or practice.Last edited by Vanguard; May 28, 2003, 13:27.
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My sound will disappear after playing for a while but I haven't downloaded a patch for a few weeks so I don't know that it's been fixed.
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Lost SFX but kept music
I got a bit frustrated when I discovered that I lost the special effects sounds for the game (but kept the music) soon after running it after a cold reboot.
SOLUTION: I created a shortcut from galciv.exe and use that instead of the given gcmenu.exe and now it runs with all the sounds.
Anyone else discover this?
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