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  • #16
    i'll sit tight for diablo 3.
    I wasn't born with enough middle fingers.
    [Brandon Roderick? You mean Brock's Toadie?][Hanged from Yggdrasil]

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    • #17
      no, in essense, MMO's such as WoW and Conan have adventure like traits.
      Maybe, but the gameplay is much closer to Diablo than games like Myst or The longest Journey. Myst and the longest journey wouldn't work as an MMO.
      Let us be lazy in everything, except in loving and drinking, except in being lazy Lessing

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      • #18
        the original post is deleted. There is no conspiracy.
        Last edited by Gamecube64; July 10, 2007, 10:57.
        I changed my signature

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        • #19
          Yeah, I've heard of it. I bet it sucks.
          Let us be lazy in everything, except in loving and drinking, except in being lazy Lessing

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          • #20
            COC ??
            anti steam and proud of it

            CDO ....its OCD in alpha order like it should be

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            • #21
              Originally posted by nostromo
              I don't know. MMO's seem perfectly well suited for Diablo-esque gameplay. Other types of games wouldn't work as well as MMO's. A massively multiplayer adventure game? That would be retarded, IMO. A massively multiplayer version of Call of Duty could be fun. Imagine: the Allies must take the beaches of Normandy and the Germans must prevent it. But its impossible to do, technically.

              Anyway, the official reason why they're stopping making Adventure games is piracy.
              Isn't that how StarShatterer or Shattered or whatever worked? Made by a Korean dev it was a squad based MMO. You had a bunch of units, picked six to go into battle in the zone you chose and others on yours or the other side joined in. Some interesting strategies, IIRC. Like seeing a group of the enemy massing for an attack and attacking by yourself to delay them. Noticing that a bunch of enemy units were engaged and deciding to do a quick land grab.

              Seems like that kind of the thing could work.

              There was also a sort of MMO if you played SoulCalibur2 at the arcade. I don't think it linked with other machines but it remembered your character and you would fight battles for a side - then when other players came along they might fight against your character (depending on levels) and try to acquire territory for their side.
              I never know their names, But i smile just the same
              New faces...Strange places,
              Most everything i see, Becomes a blur to me
              -Grandaddy, "The Final Push to the Sum"

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              • #22
                WW2 online is a MMFPS or whatever. Part of it's problem is that it goes a bit too much for simulation. Another part is that it was made by a very small company.

                JM
                Jon Miller-
                I AM.CANADIAN
                GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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