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A undefeated Diety players story

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  • A undefeated Diety players story

    A undefeated Diety players story


    Why waste the time?

    I’ve discovered that it takes a very long time to take a turn with 29 computer players, so inspired by kmj, I’ve got the idea to write the story of my game while the computer calculates the progress of the computer players.


    The settings

    A Deity game with 30 nations in a Gigantic Doughnut World, with normal rules, which means that pollution is on and Bloodlust is off.
    Map setting as follows: Maximum wet, Maximum warm, Two clicks from Maximum Ocean, Island/Land in The middle, Two clicks from maximum Diverse terrain, and goods at The absolute minimum.

    This will create a world with several continents, with several nations on them. There will be smaller continents and islands as well, with less or just one nation on them. The ability to reach one continent from another will in many cases first become a reality when the ability to sail far from shore becomes available because of the size of The Ocean.
    In this world The average nation will be able to build approximate 5-7 cities before running out if terrain due to The fact that they will at this time be running into other nations, or The Ocean will prohibit them from expanding further until The technology makes this possible.

    The map settings further more assure several things. All of which aims at a more balanced and difficult game.

    First of all The maximum wetness and almost maximum diversity combined with The layout of The continent and oceans, have The effect that every nation has a fair chance of having rivers and hills/mountains in The immediate vicinity of their starting location. This makes the growth/production/gold outcome more even.

    The rarity of goods in this world serves several purposes.
    One being slowing down the science rate. If there were to be many goods The discoveries of technology would progress too fast, as The individual nation would have an awesome gold outcome due to The mere presence of all these goods and The extensive trading following, combined with 30 nations trading technology back and forth. The most powerful nation would reach the Diamond age, before any nation have had the time to build a single musketeer!
    A second purpose is to encourage international trade. Domestic trade being almost non-existing as a result of the rest of the game setup, means that the only way to establish monopolies is to persuade other nations to sell you the goods you need. This will result in better relations and possibly the establishment of several alliances, because the only way you can be able to persuade other nations to sell you goods is to improve your relations with them.
    The fact that you will need to keep good relations with many nations in order to boost trade, and thereby science, serve as a counterweight to The fact that you want to be a powerful nation. The only way to become a powerful nation with this setup is to conquer your neighbors, because you quickly run out of building terrain. The conquest of your neighbors leads to deterioration of your relations with the nations, which have a friendly attitude towards your neighbors. All nations will have to think twice before declaring war on another nation, as it is crucial to find a balance between increasing you power, not being caught with your trousers down lacking behind in weapons technology, and keeping up with the race for the alien hybrid.

    These settings have a interesting effect on the power of the wonders. Some becomes very weak, and some becomes awesome powerful, if they are used properly. Proper use of wonders in the civ genre, makes the difference between victory and defeat. I’ll just leave this issue untouched for you civ lovers out there to brainstorm about.


    Interest for the story of my game?

    If there is any interest in the progress of my game which I haven’t begun yet, I would be happy to post the story which I have time to write down between turns. In the time it takes for the computer to calculate the progress for the 29 other civs, I have time to write my progress down on paper. The time between turns is even worse than in multiplayer games on the Internet.

    So if there is a interest in this please make me aware of this, and I will begin the game while I write down my progress and the methods I use to accomplish my goals.


    Enslave them all!!
    Thomas Diemar

    [This message has been edited by Diemar (edited September 28, 1999).]
    <font color=EE0000>Enslave them all!!
    Thomas Diemar
    </font>

  • #2
    i love stories! and with 30 civs. it could be very good.

    1 thing though could you post the names of each with there attitude? (peaceful, slaver etc.)


    ------------------
    I'm sick and tired of being sick and tired, --Ozzy

    Comment


    • #3
      Is there really not anyone else who would like a story?

      I would try and respond to any wishes regarding info on the game, such as the wish from fasteddie.

      [This message has been edited by Diemar (edited July 16, 1999).]
      <font color=EE0000>Enslave them all!!
      Thomas Diemar
      </font>

      Comment


      • #4
        [censored]*****[/censored]
        ------------------
        I'm sick and tired of being sick and tired, --Ozzy


        [This message has been edited by fasteddie to remove semi-scathing content (edited July 26, 1999).]
        [This message has been edited by fasteddie (edited July 26, 1999).]

        Comment


        • #5
          Err, ok i'll just get startet then.
          <font color=EE0000>Enslave them all!!
          Thomas Diemar
          </font>

          Comment


          • #6
            Hi Diemar,

            I would be very interested in the story of the game you have laid out. It looks like it could be a very interesting story with so many Civs involved. From past response to other people writing down their stories, I think lots of people would like it. Mark and Dan even have a section of this website dedicated to stories. So go for it, and I am really looking forward to seeing what you come up with. I also would be very interested in just how long you remain undefeated.

            Timothy Pintello

            Comment


            • #7
              A undefeated Diety players story

              Part one


              The birth of great nation.

              I have chosen the Spanish civilization as I think that they historically meet my style of playing.
              As the immediate starting location lacked production and access to the ocean, I had to explore a bit before finding a spot, which I could feel content with.
              The Capitol Madrid were founded on grassland near the ocean and some hills, the terrain of the Capitol had furthermore a river going though the most of it’s grassland, which gave it superb growth rate. The Capitol only had 3 hills, but combined with the growth rate and the citys general terrain, the capitol would prove to provide adequate production for wonder building as it grew in size.
              As began exploring the map, the First ruin I searched revealed a lost band of normands, who joined my great nation to be. As this event already occurred in 3600Bc, I now almost have gotten the same start as the other players. Playing on Diety level means that I start with a handicap. The Ai starts with two settlers and more technology.
              Founding the second city Barcelona in almost the same terrain as the Capitol, I searched yet another ruin, which contained the lost technology of Alchemy.
              Made contact with the Greeks exploring north, who searched a ruin right under my nose, and preventing me from exploring further north as the terrain narrowed down to only one tile in this direction. A very similar situation occurred with the Germans as contact was made with them to the east. The ruin that gave Alchemy would be the last I searched.


              Tribal disagreements.

              Both the Greeks and the Germans, were very unpleasant people indeed, as the Greek were aggressive and the Germans militant. This combined with the fact that I was loosing patience as these nations where blocking my prosperous exploration, quickly lead to the detonations of our relationships, and culminated in the spontaneous attack on the Greeks as I lost patience with them.
              As I grew more victorious in the war with the Greeks, slaves began to flow to my citys from the frontline, as I carefully made sure that my armies had slavers with them.
              These slaves, flowing to my citys, resulted in fruitless attempts from Greek abolitionists to free their people, who then themselves ended up as mine workers in my citys.
              The unit support had now grown to staggering heights. If I where to be able be wage war on two fronts, I would need to build the Sphinx. As I began research on stone working other nations began the race to complete it, and by the time I had researched stone working almost all nations where competing to complete it.


              More to come...

              Enslave them all!!
              Thomas Diemar

              [This message has been edited by Diemar (edited September 28, 1999).]
              <font color=EE0000>Enslave them all!!
              Thomas Diemar
              </font>

              Comment


              • #8
                Please continue your diatribe...
                "$PLAYER0, the troops bumbling about near $CITY3 are stealing our women and annoying our chikens. Remove them, please." -- my diplomacy.txt

                Comment


                • #9
                  Please continue your diatribe...
                  "$PLAYER0, the troops bumbling about near $CITY3 are stealing our women and annoying our chikens. Remove them, please." -- my diplomacy.txt

                  Comment


                  • #10
                    A undefeated Diety players story

                    Part two


                    Race for the Sphinx

                    During the research for stone working I had made preparations for the wonder race. Realizing that The wonder had to be built in The capitol, as it where by far The larger of The two citys, consisting of 50% slaves. I had turned my attention towards improving The production-infrastructure of The Capitol, and I had furthermore jumpstarted on The construction of The Sphinx by starting The construction of another wonder in The Capitol, thus being able to transfer this production to The sphinx when The technology became available. The Capitol began The construction of The sphinx The second The stone working technology were discovered.
                    This left The other city Barcelona to be used as base of expanding, thus primarily building settlers, as I only had two citys when I entered The wonder race for The sphinx.
                    The conquest of the Greeks and the Germans would have to wait, all I could do was to try and contain their aggression, as I where forced to lower the readiness of my armies to stand a chance in the wonder race.
                    Military strategic I was in an overall good position. My exploration by now revealed an excellent terrain for defensive war. The map where narrowing down to just one Tile in several locations and just not in the locations mentioned earlier. By fortifying units on the one tile that separated The Germans and me I prevented the Germans from entering my land with anything, even slavers and abolitionists. Thereby establishing a strong border with The Germans.
                    BUT The war with the Greeks worsened as I was unable to occupy the one tile which the map narrowed into in Greek territory, and I was beginning to loose even more ground because of my now weaker units due to lack of support.
                    In 1600Bc news where brought to my attention that The Zulu nation almost had finished The Sphinx, this called for drastic measures if my nation where to beat The Zulu’s in The wonder race for The Sphinx. I vectored every unit I could spare, even The newly built settler from Barcelona, to The capitol to be disbanded, and thereby adding production to The construction of The sphinx. Luckily there were rivers connecting The citys, and furthermore these rivers were also running close to The borders with The Greeks and Germans. These rivers enabled 10 units to reach The capitol shortly after 1600Bc, where they reduced The building-time in such a degree, that The Sphinx were completed 50 years later, just beating The Zulu’s to it!


                    Renewed strength.

                    Because there were no nations at this time, who showed any interest in the philosopher stone or The Forbidden City, which I knew combined yielded awesome power, the time for escalation of the war with the Greeks had come.
                    Directing new units towards the fighting with the Greeks and raising the unit readiness turned the war around once again, making me very successful again. Pushing the Greeks back and taking slaves, which this time were directed to Barcelona, as further slaves wouldn’t benefit the production of the Capitol. The Greeks where pushed back to the old border just at doorsteps of Athens, the one city the Greeks had just before the strategic important tile in which the map narrowed into. Here they offered a temporary peace treaty. This offer was accepted because other nations had by now begun The wonder race for the philosopher stone.
                    I would keep The Greek abolitionists away by expelling them in this hopefully short peacetime.
                    About The same time of The peace treaty with The Greeks, The Germans declared The long expected war, by attacking one of my exploring units. But they wouldn’t be able to penetrate my strong defense at The strategic tile that made up The border between us.


                    Towards great diplomatic power

                    The philosopher stone were built without any problems, and in The meantime I was researching hard towards engineering for The sake of The Forbidden City.
                    The diplomatic intelligence The philosopher stone provided revealed that each foreign nation had, as expected, a lead of at least five technology advances. This would change with The completion of The Forbidden City.
                    As The research progressed towards engineering, I lost patience with The continually attempts by Greek abolitionists to free their fellow countrymen, and war were declared once again on The Greek, by attacking and enslaving The Greek abolitionists, effectively opening up for The flow of slaves again. The flow of slaves had been stopped completely despite of The war with The Germans, as The Germans knew it would be near impossible to destroy The units massed and fortified at The tile that made up our border. Both The public works in general and The slaves captured from this point, would be distributed between all The smaller newfounded citys, as Barcelona now wouldn’t have any notable benefit from further slaves. Barcelona had by now a completely developed production infrastructure, just like The Capitol Madrid, and these two large citys had now an awesome production rate due to slave labor.
                    As The construction of The forbidden city began, I made sure that The next scientific discovery would be shortly after The completion of The wonder, and not before.


                    More to come...

                    Enslave them all!!
                    Thomas Diemar

                    [This message has been edited by Diemar (edited September 28, 1999).]
                    <font color=EE0000>Enslave them all!!
                    Thomas Diemar
                    </font>

                    Comment


                    • #11
                      Akron

                      Find The file named userprofile.txt, in your ctp directory.

                      Change The numplayer value to 30, The very first line!
                      DO NOT THOUCH THE NUMBER OF PLAYERS BUTTON IN THE GAME. The game crashes if you do, just leave it at 29, as you are the nation number 1.

                      Also change The maxplayer value to 40, so that any rebellions will create yet another nation, and not just barbarians as always.


                      Enslave them all!!
                      Thomas Diemar

                      [This message has been edited by Diemar (edited September 28, 1999).]
                      <font color=EE0000>Enslave them all!!
                      Thomas Diemar
                      </font>

                      Comment


                      • #12
                        fasteddie.

                        Now that I have won The wonder race for The philosopher stone, I can comply to The request.

                        This is The nations and their personality in my game.

                        NATION PERSONALITY

                        American: Peaceful
                        Australian: Agreeable
                        Brazilian: Agreeable
                        Canadian: Agreeable
                        Chinese: Militant
                        Cuban: Aggressive
                        Dutch: Peaceful
                        Egyptian: Militant
                        English: Militant
                        Ethiopian: Slaver
                        German: Militant
                        Greek: Aggressive
                        Hebrew: Religious
                        Indian: Peaceful
                        Irish: Religious
                        Mayan: Aggressive
                        Mexican: Aggressive
                        Mongol: Aggressive
                        Native American: Slaver
                        Nicaraguan: Religious
                        Nigerian Religious
                        Polynesian: Agreeable
                        Portuguese: Slaver
                        Russian: Militant
                        Scottish: Agreeable
                        Thai: Aggressive
                        Turkish: Slaver
                        Viking: Slaver
                        Welsh: Agreeable
                        Zulu: Slaver


                        Enslave them all!!
                        Thomas Diemar


                        PS: What category of personality do you think fits me?
                        [This message has been edited by Diemar (edited September 28, 1999).]
                        <font color=EE0000>Enslave them all!!
                        Thomas Diemar
                        </font>

                        Comment


                        • #13
                          Slaver
                          "Are those... live rounds?..."
                          "7.62 millimeter... Full metal jacket..."
                          (From the "Bathroom Scene", Full Metal Jacket)

                          Comment


                          • #14
                            One question: How did you get 30 nations?

                            Akron

                            Comment


                            • #15
                              Should i continue with my story?
                              Just checking if there still is interrest for it out there.

                              Enslave them all!!
                              Thomas Diemar

                              [This message has been edited by Diemar (edited September 28, 1999).]
                              <font color=EE0000>Enslave them all!!
                              Thomas Diemar
                              </font>

                              Comment

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