16 hours ago I have finally received confirmation from Cuaich that he indeed received the turn. The extremely short message contained no explanation as for why he stopped the cycle before it was even started.
I know we're all friends here and that it's hard to find players, but at this point I feel the need to say that such behaviour is unacceptable. I understand that things happen and sometimes you need a break, but we've all agreed to this starting date and everyone was okay with it. We should be several turns in the campaign right now.
Cuaich, please do your turn now and don't do it again in the future without good reason. Because honestly, this ain't cool. Unless you have a really good explanation fro the delay.
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Thanks, but I think it's not a problem with how I'm doing this. I just had to redo the entire process on my laptop and it went smoothly.
Also, I sent you the turn. Again
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OOPS...Sorry! I forgt the digit "1" just before the atsign...
brucemacdonald1
My apologies.
Also, @ Solarius:
I published the original fix for machines that wouldn't start the saved game directly. Let me know if you need help walking through the fix (which, I admit, does not work every single time).
Bruce
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Yeah, let's!
(Although I believe we could still do this hotfix before the Huscarls appear in the game.)
EDIT: Cuaich, your email address seems to be wrong; I can't send you the turn!
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Well, it's already too late, we're starting tomorrow. So no fixes this time.
Here is the final civilization / player list:
#1 (blue) - AI - Persians
#2 (orange) - AI - Indians
#3 (green) - AI - Russians
#4 (pink) - Max Smirnov - Egyptians
#5 (purple) - Solarius Scorch - French people
#6 (teal) - Cuaich - Celts
#7 (burgundy) - Eerion - Japanese
#8 (brown) - Mr. (x) - Romans
Let's have a good game!
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I'd say go and fix. I also want to start ASAP, but I think it'd be reasonable to include such a sensible update first.
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Okay people, I really hate to do this, but I'd like to introduce another improvement to the mod.
I'd like to reduce Huscarl's Attack value from 3 to 2 (to make him less overpowering, and cheaper at the same time), and increase his movement from 1 to 2 (so he's more viable as an actual marine troop - you'll be able to land your Huscarls and assault in the same turn, provided you're landing on flat terrain). Because as of now, Huscarls are your mainstay Classical Age assaulters first and foremost, which feels very wrong.
So, should I go ahead and make this fix, or is it already too late at this point?
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Thanks. Unfortunately, I didn't get far with this, but I'll keep trying. I can always use my laptop instead, where it always works perfectly
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Guys, I have a new machine and I can't get the saves to open at double-click - clicking a save causes the game to load the main menu.
I ran the csg_auto_file.reg file, but it didn't work.
Anyone can point me to the thread where it was explained in details? I can't find it!
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I agree to the rules, I'd like to play the Celts, and my birthday isn't until February (Happy BD to those of you celebrating this month!)
brucemacdonald atsign aol dot com
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Ah, you must be that friend of Solar he told me about.
Place 5, Rome it is.
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