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  • Urban Ranger
    replied
    If you want to change that, you must add "Use this ability only once per turn." Otherwise, you can use the Set to wipe out your opponent's front rank with a lucky roll.

    Leave a comment:


  • Ben Kenobi
    replied
    6: 1: Condiment Set gains T: deal 4 damage to target creature until EOT.
    4/4
    Change this to deals 4 damage to target creature, and you have a better card, without the option to tap.

    This way condiment set can hose itself.

    Leave a comment:


  • Urban Ranger
    replied
    A bit powerful, but also random

    Leave a comment:


  • Mr. President
    replied
    It's like an Unglued card. Those get a little more leeway.

    Leave a comment:


  • Jon Miller
    replied
    Originally posted by Immortal Wombat
    Condiment Set 4
    Artifact Creature
    (2): Roll a 6-sided die
    Condiment Set gets the following abilities depending on what you rolled. If you cannot tap enough mana, sacrifice Condiment Set.
    1: W: Condiment Set gains +0/+2 until EOT
    2: R: Condiment Set gains +2/+0 until EOT
    3: U: Condiment Set gains -2/+0 until EOT
    4: B: Condiment Set gains +0/-2 until EOT
    5: G: Condiment Set gains +2/+2 until EOT
    6: 1: Condiment Set gains T: deal 4 damage to target creature until EOT.
    4/4
    way way way way too powerful for an artifact

    should cost at least 6 probably 8

    Jon Miller

    Leave a comment:


  • Urban Ranger
    replied
    Flip Flop U
    Instant

    Remove (or add) one or more "non-" from (or to) the text of target card. This effect does not end at end of turn.

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  • Immortal Wombat
    replied
    Salt & Pepper (BBWW)

    enchantment

    WW: Target creature gets +0/+1 until EOT
    BB: Target creature gets +0/-1 until EOT
    Mustard & Vinegar RRUU
    Enchantment
    RR: Target creature gets +1/+0 until EOT
    UU: Target creature gets -1/+0 until EOT


    Guacamole GGGG
    Enchantment
    GG: Target creature gets +1/+1 until EOT


    Condiment Set 4
    Artifact Creature
    (2): Roll a 6-sided die
    Condiment Set gets the following abilities depending on what you rolled. If you cannot tap enough mana, sacrifice Condiment Set.
    1: W: Condiment Set gains +0/+2 until EOT
    2: R: Condiment Set gains +2/+0 until EOT
    3: U: Condiment Set gains -2/+0 until EOT
    4: B: Condiment Set gains +0/-2 until EOT
    5: G: Condiment Set gains +2/+2 until EOT
    6: 1: Condiment Set gains T: deal 4 damage to target creature until EOT.
    4/4

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by obiwan18
    UR:

    Don't see too much magical hack?

    Suppose you select swamps when the card comes into play. Then I hack the card to set your colour to whatever I desire. Now how good is the card for mono-decks?

    Alternatively, you could play with the hacks and mana-screw anyone who plays more than 1 colour, or anyone who plays with only one colour.
    You mean Laces. Hacks change colour mentioned in the text, not of the card itself.

    Exept for the new Chromatic Lace, old ones are hard to use - you can't be sure what colours you'll be facing and you aren't going to pack your deck with 20 Lace cards. In fact, Laces are put in there for specific combo effects inside your own deck.

    Even with Chromatic Lace, you could only have 4 for offense. Now if I pack a Sanity in my deck, most likely I'd be playing some sort of blue control theme, which means I probably could zap your Laces if there's a need.

    Of course, I am thinking about a Sanity-Celestial Dawn combo.

    Leave a comment:


  • Ben Kenobi
    replied
    UR:

    Don't see too much magical hack?

    Suppose you select swamps when the card comes into play. Then I hack the card to set your colour to whatever I desire. Now how good is the card for mono-decks?

    Alternatively, you could play with the hacks and mana-screw anyone who plays more than 1 colour, or anyone who plays with only one colour.

    Leave a comment:


  • Urban Ranger
    replied
    Wall of Opposition
    3W Creature - Wall 2/1+*
    Protection from black
    The toughness of Wall of Opposition is equal to 1 plus the number of all black creatures in play.
    A creature blocked by Wall of Opposition becomes a white creature.

    Leave a comment:


  • Urban Ranger
    replied
    Yup, every player might only play spells of their own declared colour.

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  • Mr. President
    replied
    Would that card stop artifact spells?

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  • Urban Ranger
    replied
    Originally posted by DinoDoc
    That really would have much of an effect on mono-color decks.
    It's a hoser for multi-coloured decks (hi slivers )

    Leave a comment:


  • thinkingamer
    replied
    Originally posted by Urban Ranger


    First of all, I think my version is more in line with what Red should be.
    That's your opinion and i respect it.

    Secondly, what if I steal your enchantment? In the first case, you would have lost use of it. In the second case, you don't care
    Sure, it is possible that your opponent can steal your permanent, but it rarely happens (specially to an enchantment), and it doesn't change the fact that Gratuitous Violence is much better than your intensive warfare.

    Leave a comment:


  • DinoDoc
    replied
    That really would have much of an effect on mono-color decks.

    Leave a comment:

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