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  • Urban Ranger
    replied
    Pale Blue Sea
    2WWUU Enchantment

    Any lands you control producing W produces an additional U. Any lands you control producing U produces an additional W.

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by thinkingamer
    I have to disagree: this enchantment makes ALL your cards into a bit more expensive counterspells that can counter ANYTHING. It has to be expenve, otherwise, it becomes broken.
    Don't forget that, your enchantment can be targeted by a number of spells and abilities, unlike a spell. For example:

    Devout Witness
    2W, Creature — Spellshaper 2/2, Mercadian Masques Common
    1W, tap, Discard a card from your hand: Destroy target artifact or enchantment.
    You're also talking about a blue deck which needs lots of mana anyway, so it's not like you have a lot to spare.

    Originally posted by thinkingamer
    Also remember that counterspells are only limited to 4 per deck, also if u can manage to put enough counters in this enchantment and have enough cards, then you can counter anything on anytime with 0 mana cost.
    The mana cost is not 0, it would be UUU according to you. Just because it has been prepaid doesn't mean it is free.
    Last edited by Urban Ranger; June 2, 2003, 03:35.

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by thinkingamer
    sorry, a similar card already exists:

    Gratuitous Violence:

    {2rrr}

    enchantment

    if a creature you control would deal damage to a creature or player, it deals doudle that damage to that creature or player instead.
    Mine is different. It's a global instead of local enchantment.

    Leave a comment:


  • thinkingamer
    replied
    Originally posted by Urban Ranger
    Intensive Warfare
    3RR Enchantment
    All combat damages are doubled.
    sorry, a similar card already exists:

    Gratuitous Violence:

    {2rrr}

    enchantment

    if a creature you control would deal damage to a creature or player, it deals doudle that damage to that creature or player instead.

    Leave a comment:


  • thinkingamer
    replied
    Originally posted by Urban Ranger


    In essence, you are paying UUU plus a card for a counter. Considering a Counterspell is UU, that's too expensive. Either UU or 2U is more reasonable.

    Also compare this to Lifeforce (GG: Counter target Black spell). Yes, definitely too expensive.
    I have to disagree: this enchantment makes ALL your cards into a bit more expensive counterspells that can counter ANYTHING. It has to be expenve, otherwise, it becomes broken.

    Also remember that counterspells are only limited to 4 per deck, also if u can manage to put enough counters in this enchantment and have enough cards, then you can counter anything on anytime with 0 mana cost.
    Last edited by thinkingamer; June 2, 2003, 00:23.

    Leave a comment:


  • Urban Ranger
    replied
    Intensive Warfare
    3RR Enchantment
    All combat damages are doubled.

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by thinkingamer


    updated

    (no name)

    {3uuu}

    enchantment

    uuu: put a counter to this enchantment. Play this ability as a sorcery.
    remove a counter, discard a card from your hand: counter target spell



    Now, this card is more balanced. I know that this card is very expensive, yet at the end game (when you have 10+ lands) this card may turn all those remaining lands into counter spells!!!
    In essence, you are paying UUU plus a card for a counter. Considering a Counterspell is UU, that's too expensive. Either UU or 2U is more reasonable.

    Also compare this to Lifeforce (GG: Counter target Black spell). Yes, definitely too expensive.

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by obiwan18
    Now you have a protection from black creature with a black enchantment.
    I don't think so. Once you put a Black Ward on a critter, all black enchantments come off.

    Leave a comment:


  • Ben Kenobi
    replied
    What if I put a Black Ward on a creature with Death Kiss?
    Now you have a protection from black creature with a black enchantment.

    Leave a comment:


  • Jon Miller
    replied
    Originally posted by Urban Ranger


    Destroy the other critter or this one? If the latter, this is a crap card.
    this one

    it was not meant to be high powered (only was meant to be a common)

    I could imagine decks where I would sideboard it

    Jon Miller

    Leave a comment:


  • Victor Galis
    replied
    Originally posted by Panda
    Bloodsucker
    {3}{B}
    Creature - Thrall
    1/1
    When Bloodsucker Comes into play, exchange life totals with target player. When Bloodsucker leaves play reverse this effect.
    B: Regenerate

    -But that makes it so easy to win in combination with Lich. Mind you, I'd be very impressed to see someone who actually owns the card Lich.

    Leave a comment:


  • Lonestar
    replied
    Not mine, but...

    Leave a comment:


  • thinkingamer
    replied
    Originally posted by thinkingamer


    Im sorry to tell you that your card is obviously broken. Besides, thats no white's ability. How bout:

    (no name)

    {3uuu}

    enchantment
    in each upkeep of your turn, put a counter to this enchantment.
    remove a counter, discard a card from your hand: counter target spell
    updated

    (no name)

    {3uuu}

    enchantment

    uuu: put a counter to this enchantment. Play this ability as a sorcery.
    remove a counter, discard a card from your hand: counter target spell



    Now, this card is more balanced. I know that this card is very expensive, yet at the end game (when you have 10+ lands) this card may turn all those remaining lands into counter spells!!!

    Leave a comment:


  • Urban Ranger
    replied
    Gaia's Wrath
    3GGG Sorcery
    Destroy all black permanents, they may not regenerate this turn.

    Blink
    1U Instant
    Remove target creature from play. Put it back in play at end of turn.

    Leave a comment:


  • Urban Ranger
    replied
    Originally posted by Jon Miller
    two more

    uu2
    creature
    4/4
    if blocking or blocked by blue, destroy
    Destroy the other critter or this one? If the latter, this is a crap card.

    Leave a comment:

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