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Snoopy's Terrain For Ctp2

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  • SMIFFGIG
    replied
    great work E really nice

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  • Ekmek
    replied
    Final tilefile for version 1 is in the Ekmek Tile thread
    you can get the gtset555 and the TGAs there. Thanks for everyone's help.


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  • Ekmek
    replied
    still have a lot of work to do on the borders. I'm going to have to make a new "blank" and mix terrains in order to get good borders I think. Here are the sand dunes based on Kryten's Civ3 San Dunes. I'm looking to edit these to make the dunes smaller and more varied in each square.
    Attached Files

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  • The Big Mc
    replied
    i think the forest looks good but i dont like the civ3 mountins i prefer the ctp ones


    oh i got the civ 3 goods converted there smaller then the ctp 2 oned but they look just as good

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  • Martin the Dane
    replied
    Well then if we want to fix this we need to find the bug in the source (asuming we get it) and fix it there. But I guess this'll have fairly low priority (should have IMO).

    Martin the Dane

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  • Martin Gühmann
    replied
    Forgot the attachment:
    Attached Files

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  • Martin Gühmann
    replied
    Ah you mean this, unfortunatly the problem is inevitable. More or less it appears at all overlapping portions of the tiles. Well not in this degree, for instance I wan't able to get a shot of your example with the full mountain, always something was missing and if it was just a very small part it is so big that you never get it in a whole.

    Well in the second example it is a little bit more difficuilt, to get it, but if you look close enough you see that the building near of the South corner has an in the air hanging roof. This problem appairs after scrolling, while you are scrolling the overlapping portions aren't updated. So I would ignore this bug if I design a new terrain type.

    -Martin

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  • Martin the Dane
    replied
    Martin:

    The problem is not in the tile displayed in the terrain-info image. but on the map: If you look at the border between the mountains and the plain, you will se that a part of the "tile overlap" is missing. The mountain should go all the way down to the eastern corner of the mountain tile, not only half way as is the case.

    The only solution to this that I can se is to have this error in mind while designing the tile-graphics.

    Martin the Dane

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  • Martin Gühmann
    replied
    Originally posted by Martin the Dane
    I just took a look at a map with the original terrain and it seems to be an error in the CTP code, not in either the tile-file or in your graphics. Look at the difference between the terrain-info image and the one displayed on the map.
    Actual this is exactly the image of that mountain you find in the original tile file, so it is a problem of drawing, on the map you don't notice it, because of a neighbor tile image. But you have to admit it would be a lot more difficuilt to make it so that the terrain window displays a part of the neighbor tile, so one way to fix this little problem would be to draw an overlapping tile image.

    -Martin

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  • Ekmek
    replied
    I guess it is the code because when I built my mountains I built off of TGAs like the one you showed and tried to follow the shape closely. Maybe I'm being a little perfectionist about it.

    Comparing to the shot you posted I guess my new graphics still look good. Thanks for the help Martin!

    I'll work on the sand dunes, deserts, and plains this weekend, might not change too much and add a few improvements that will finish me on this one. I hope you guys like it.

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  • Martin the Dane
    replied
    I just took a look at a map with the original terrain and it seems to be an error in the CTP code, not in either the tile-file or in your graphics. Look at the difference between the terrain-info image and the one displayed on the map.
    Attached Files

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  • tlatoani
    replied
    E

    Those brown mountains look good.

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  • Ekmek
    replied
    Martin the Dane,

    Just sent you an email. There is nothing in the subject line (sorry) but I sent my til555 file, hope you have room for it

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  • Martin the Dane
    replied
    Hi E

    Could you post the affected grapics (not a screenshot) and an export from TileEdit. You could also mail them to me. I'd like to make sure it's not an error in TileEdit.

    Martin the Dane

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  • Ekmek
    replied
    another sample of the "cut" problem in the mountains..still have some borders issues
    Attached Files

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