Originally posted by Blaupanzer
I don't think this works. If you build settlers/workers in a city that is another nationality, you get those units as their original nationality. When adding these units to a city, the still retain their nationality (as do captured units). I have swapped citizens from captured cities with citizens of mine in hopes of preventing defection. We'll see if that works.
I don't think this works. If you build settlers/workers in a city that is another nationality, you get those units as their original nationality. When adding these units to a city, the still retain their nationality (as do captured units). I have swapped citizens from captured cities with citizens of mine in hopes of preventing defection. We'll see if that works.
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