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  • Gufnork
    replied
    Both .rtf and .doc are typically bad formats to write guides in. .ps or .pdf are the best choices, but .txt also works. The thing is that .rtf and .doc requires windows, which isn't something everyone has. Post Script and pdf works on all systems and so does .txt I think (I know it works in windows and unix, not sure about mac).

    Leave a comment:


  • GodKing
    replied
    Fraid not MWIA. That is a problem with almost all of this. Unfortunately, C3C will also do so many changes I am afraid that whatever we do now will be of only partial worth.

    Here is something that kring passed on. I figured it would be a good starter and is not expected to have changed or to be changed.
    Mike B of Firaxis posted this information about unit promotion. It only applies to unit promotion and not Great Leader probability:

    Odds of promotion are based on whether the civ has the Militaristic trait or not and whether the victory was against barbarians or not. Basically, chances of promotion are halved for victories over Barbarians and doubled for Militaristic civs.

    non-militaristic civ vs. non-barbarians:
    conscript to regular: 1 in 2
    regular to veteran: 1 in 4
    veteran to elite: 1 in 8

    non-militaristic civ vs. barbarians:
    conscript to regular: 1 in 4
    regular to veteran: 1 in 8
    veteran to elite: 1 in 16

    militaristic civ vs. non-barbarians:
    conscript to regular: 1 in 1
    regular to veteran: 1 in 2
    veteran to elite: 1 in 4

    militaristic civ vs. barbarians:
    conscript to regular: 1 in 2
    regular to veteran: 1 in 4
    veteran to elite: 1 in 8

    If a victorious unit fails to get promoted, it will always be promoted upon surviving any other battle in the same turn . This gives an obvious advantage to defenders as well as an incentive to use the same offensive units for additional battles whenever possible.

    Leave a comment:


  • MrWhereItsAt
    replied
    I have been putting together the undocumented features (eg research costs, what the Demographics mean etc) for a while now, and have a large unedited wordfile of them. The only thing is that so much of it is from 1.17f or 1.21f of the game that it is really hard to know what still holds.

    Has anyone got a way to resolve this, IMO the largest problem to deal with in compiling a guide full of USEful info?

    Leave a comment:


  • Mountain Sage
    replied
    Originally posted by vmxa1


    What type of editing are you looking for? Just putting a thread all into a single file with some removal of some items?
    Or are you talking about true editing as in proof reading and spell checking and such?

    IOW are you wanting to get the threads pulled into seperate files for some one to clean up later or the whole 9 yards?
    vmxa1:
    If people are willing to put a thread (or combine 2-3 threads) into a single logical file, then I can do the proof reading and spell checking.

    Then, you post them as new threads with the mention 'Civ3 guidebook'. People will have a last chance of making comments. Then I will do the proof reading and spell checking and 'bind' them on my computer.
    Once all chapters are done.. the manual is ready.

    YS:
    you could help me in editing some threads first, then, if you still have the courage, I mostly welcome your offer of proof reading and spell checking.

    Therefore, for anybody wanting to help in this (I cannot do everything), your job would be most to 'cut & paste' those threads and/or combine some to have one logical thread.

    Leave a comment:


  • Yahweh Sabaoth
    replied
    I would like to keep a guide a .doc file, but that's just my personal style. Hopefully the document will be printable easily, but then, not everyone has access to a velobinding machine like me and hence not everyone can make a nice book out of this when it's finished.

    I would like to help edit this; I haven't been able to get on 'Poly for a few days. Power outage I guess?

    Leave a comment:


  • vmxa1
    replied
    Originally posted by Mountain Sage
    But nobody answered my question: who is going to volunteer for editing the threads?
    What type of editing are you looking for? Just putting a thread all into a single file with some removal of some items?
    Or are you talking about true editing as in proof reading and spell checking and such?

    IOW are you wanting to get the threads pulled into seperate files for some one to clean up later or the whole 9 yards?

    Leave a comment:


  • vmxa1
    replied
    MS RTF is a file type that is used for Word or WordPad. It stands for Rich Text file. It allows for colors and highlights and such. This provides a format that can do a few useful things, but not require a non standard product. You can read it with notepad if it is not too large. Everybody does not have Word, I am guessing. No matter to me, as I have MIcrosoft Office.

    Leave a comment:


  • GodKing
    replied
    I will do some. But it will not happen over night for me. Just ask me to do a topic and I will do some research, consolidation, writing, then post it for review. We can then go from there.

    Leave a comment:


  • Mountain Sage
    replied
    Hi everybody,

    some quick comments:

    vmxa1: rtf file?
    why not? if I cannot do it myself, we'll find somebody who can do it.

    Konquest02: nitpicking
    the number of chapters and their contents will change a bit, don't worry. We will vote about it later on.
    IFE: if it was a bug and it has been corrected, this thread will be dropped. Awaiting 'official' confirmation.

    GarP2 and Arrian: ToeTruck thread about OCC will definitively be included. I'm just awaiting for more comments on/in it...

    GodKing: PBEM and Demo games
    Why not putting in a chapter each? THanks, you just volunteered
    ...
    But nobody answered my question: who is going to volunteer for editing the threads?

    Leave a comment:


  • GodKing
    replied
    Wow. Get a power outage, come back in a couple of days, and look at all the work....

    Two things I didn't see much of while glancing through.

    1) Demo games - might be worth mentioning what they are. No big deal as it is not really a strategy thing as it is just a method of playing.

    2) Multiple team - mostly PBEM games. There is a lot of differences that must be taken into account when you are playing against another human. Don't knwo of much that has been writen about this though.

    Leave a comment:


  • Arrian
    replied
    Generally speaking, if it was written by ToeTruck, it's worth reading.

    to MS for taking on a whole bunch of work that none of us were willing to do.

    -Arrian

    Leave a comment:


  • GarP2
    replied
    I would also nominate ToeTruck's OCC thread (http://apolyton.net/forums/showthrea...threadid=90855) for inclusion in Chap III section 3.3. It very clearly laid out one effective OCC strategy and stimulated quite a bit of discussion about the details.

    GarP2

    Leave a comment:


  • vmxa1
    replied
    It has been a while, since I read it, so I was lucky to even recall who did it. Come to think of it, that could be true even if it was yesterday.

    Leave a comment:


  • badams52
    replied
    Originally posted by vmxa1
    I think Catt put one together. I am not sure if it is here or only at CFC.
    Did some digging and found this thread posted by Catt:
    AI Understands Monopoly Value
    http://apolyton.net/forums/showthrea...threadid=63602

    I don't know if the information included is repeat information from the other threads, but it makes the # of happyfaces gained = price of luxuries connection that's essential to understanding how trading luxuries works with the AI.

    What it doesn't mention though is the strategy of getting all luxury deals you have to end on the same turn so that you aren't always paying the highest price for them.

    Leave a comment:


  • vmxa1
    replied
    Originally posted by Konquest02
    - 12.3 (IFE - Infinite Forest Exploitation) is I think, an exploit that was corrected 2-3 patches ago... I need confirmation on this...
    Yes this was patched out very early.

    Leave a comment:

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