Aggiemowa: generally we are at this question on pamploma: Is it worth giving up number surprise to waer city down to 6
Zayxus: catapults could destroy walls and number
MZ[Cooking_RP_Stew]: catapults will take A LONG time
MZ[Cooking_RP_Stew]: I don't think it's worth it
Zayxus: or coould ND do it with muscets?
Aggiemowa: also they can shoot back
MZ[Cooking_RP_Stew]: this attack is based on surprise
MZ[Cooking_RP_Stew]: without surprise it is pointless
Aggiemowa: yes, but we're back to the time question again
Aggiemowa: . but like i said we only get stronger
Zayxus: how long last oour golden age
Aggiemowa: our 10 turns your I don't know
Zayxus: but GA should not matter
Aggiemowa: nope, but then again pamploma in Ga ight give oyu more gold(by the way the turn we take it, we gift it to you
Aggiemowa: one thing to remember, after we attack either the Gs stack or pamploma our illusion of weakness is gone and from then on we must press hard to win
Zayxus: first Pamplona has to be taken.
Aggiemowa: i agree, vox will do a seach for 166 gold
Aggiemowa: that will reduce the number sof riders by 2, but is worth it
Zayxus: gold of pamolona seems not to be the main argument to me
Aggiemowa: after it falls we ned to eliminate rp real quick to avoid flip
Zayxus: so GOW needs to survive as many Riders as possible, but against an 5.25 defense how?
Aggiemowa: let me estimate the attack,
Aggiemowa: i'm assuming 10 (3) defenders + how many catapultsa do you remember form the atack force
Zayxus: 5 catapults of RP, I am not sure
MZ[Cooking_RP_Stew]: i estimate 30-40% victories against the first group of defenders
MZ[Cooking_RP_Stew]: after the the defense is hit once, our odds increase to round 50-70%
Aggiemowa: here it goes then,
Zayxus: I estimate 1 lost for each defensive
Aggiemowa: first 10 attack and 7 lose and 3 win, 7left
Aggiemowa: next 7 atatck 3 win(i'm being conservative) 4 units left at about 1/4
Aggiemowa: next wave of 4 hit 3 win 1left
Aggiemowa: last unit attcks and wins totals......
Aggiemowa: 22 units in attack 11 riders loses 6 die
MZ[Cooking_RP_Stew]: of course if they have more than 10...
Aggiemowa: well we have a margin of 8 units
Aggiemowa: how many could ND use
Zayxus: in 3 turns: 4 Ansars? the rest is south
Aggiemowa: thats ok then
Zayxus: pikes might move too
Aggiemowa: that give us a margin of 12 and if in three turns we have 4 more rides for a margin of 16
Aggiemowa: MZ thats why I want to see more and more units come out of pamploma
Aggiemowa: actually with barracks, if gs does atatck we can heal quickly
Aggiemowa: if we attack the Gs stack force first, then our force could heal and the asnars from the south could come north too
Zayxus: yes, but only the surviving could be healed, some could get lost.
Aggiemowa: yes indeed
Aggiemowa: thats the problem, with engaging the Gs stack
Zayxus: the Ansars will move, when the Ansars are healed where they are now
Aggiemowa: of course another option is we keep 18 riders at alamo there and send 12 riders toward the coastal area
Aggiemowa: bypassing pamploma
Zayxus: north of it ...
Aggiemowa: yes
Zayxus: nice idea
Aggiemowa: by way of that mountain 2ne of pamploma
Aggiemowa: we could do this next turn
Aggiemowa: no the one to be played but next turn in 300
Aggiemowa: 18 riders fortifiede in a 100% bonus can hold off the GS/RP forces
Aggiemowa: it would take apporx 35 units to take alamo with 18 riders in it
Zayxus: ...and revealing the troops
Aggiemowa: once again thats the problem
Aggiemowa: but from the time they are revealed it is 2 turns to the coast and toldedo and GS can't get back in time i think
MZ[Cooking_RP_Stew]: has anyone thought that Alamo might flip?
Zayxus: ... there is a road to Madrid: 6 tiles/turn
Zayxus: yes offen
Zayxus: often
Aggiemowa: not with all the trops in it
Aggiemowa: but without them it is very possible
MZ[Cooking_RP_Stew]: are you sure? I don't know the flip calculations...
Aggiemowa: well here it is
MZ[Cooking_RP_Stew]: don't worry, if you say so I trust you
Aggiemowa: (number citizens+number of tiles-troops)/500(since capital is so close)
Aggiemowa: there are other factros like *2 in disorder and ratio of cultures , etc, but this is the base
Aggiemowa: so the 18 troops make it a small number
Aggiemowa: actually in this case it is o i think
Zayxus: it should be negative
Aggiemowa: right and so we are good
Aggiemowa: i saw that number in some thread(yes i do occasionlly lurk in the strat forum)
Zayxus: 2+3-18?
Aggiemowa: yap
Aggiemowa: negativeas aren't allow so it goes to 0
Aggiemowa: the bottom numner varies from 500 to 5000 depending on the capital distance, in the middle it is 2000
Zayxus: now there are 5 MI ready to attack Alamo.
Aggiemowa: with panmploma right there it is 500
Aggiemowa: yes, but the 5/5 elite is 4/5
Zayxus: to keep Alamo aginst flipp: 2+3 Riders,
Zayxus: against MI also
Aggiemowa: yap enemey troops don't effect the equation just your own and tiles in enemy teritory
Aggiemowa: with the mi at 4/4 they willwin 1or 2 out of the 5 atatcks but with catapults they could be shut out
Zayxus: by all this it might be possible to get Pamplona.
Zayxus: and keep Alamo
Zayxus: but if GS attacks the?
Zayxus: then
Zayxus: Alamo is abandoned?
Aggiemowa: my suggestion is this, if the force in Alamo is under 10, it will be razed
Aggiemowa: we destroy roads, by the time they even get close to crossing we've destroyed RP
Zayxus: what if GS moves west further?
vondrack: --good, save sent to GS
Aggiemowa: that brings us to merida
Aggiemowa: excellent
Aggiemowa: we can always use the extra planning time
Aggiemowa: I don't see how it can be held form a determined attack
Zayxus: do not see it either - against 12 Knights
Aggiemowa: but it is possible, if they ake and extra turn. How many defesnive units could you put there
Zayxus: the stack at Alamo and from Essigbar
Zayxus: at most
Zayxus: plus walls
Aggiemowa: well if we could make them atatck it, against fortified forces 3 have a 4.5 defense(with river)
Aggiemowa: with wals they ahve 6
Aggiemowa: if they did atatck a defesnive force there, we could swopp down of them
Aggiemowa: afterwards
Aggiemowa: my instinct is that they are going toward alamo
Zayxus: hope so
Aggiemowa: well if they don't rp want have much to atatck with, since we can hit them every turn
Zayxus: Merida defense: 4 * 6 plus other
Zayxus: Ansars at Merida: defense : 8 * 4
Aggiemowa: if they send the knights toward alamo, you can handle the MI
Zayxus: yes
Aggiemowa: actually you could let the MI get right next to it and wipe them out
Aggiemowa: oh just loking merida doesn't have awall, i though it did
Aggiemowa: also note we have 2pike at alamo for the record
Zayxus: ND would rush the walls
Aggiemowa: ok
Zayxus: ND cant take Merida, when GS is near.
Aggiemowa: nope
Aggiemowa: thats why I offerd it this turn, since this turn they aren't near
Aggiemowa: but if they aren't when you open turn just don;'t accept and it is your next turn
Zayxus: now, correct
vondrack: --well, I am feeling somewhat sleepy today - so I will head to bed now...
vondrack: good luck to you
Aggiemowa: goodnight
Zayxus: bye
vondrack: 'night!
Session Close: Thu Oct 02 22:17:42 2003
Zayxus: catapults could destroy walls and number
MZ[Cooking_RP_Stew]: catapults will take A LONG time
MZ[Cooking_RP_Stew]: I don't think it's worth it
Zayxus: or coould ND do it with muscets?
Aggiemowa: also they can shoot back
MZ[Cooking_RP_Stew]: this attack is based on surprise
MZ[Cooking_RP_Stew]: without surprise it is pointless
Aggiemowa: yes, but we're back to the time question again
Aggiemowa: . but like i said we only get stronger
Zayxus: how long last oour golden age
Aggiemowa: our 10 turns your I don't know
Zayxus: but GA should not matter
Aggiemowa: nope, but then again pamploma in Ga ight give oyu more gold(by the way the turn we take it, we gift it to you
Aggiemowa: one thing to remember, after we attack either the Gs stack or pamploma our illusion of weakness is gone and from then on we must press hard to win
Zayxus: first Pamplona has to be taken.
Aggiemowa: i agree, vox will do a seach for 166 gold
Aggiemowa: that will reduce the number sof riders by 2, but is worth it
Zayxus: gold of pamolona seems not to be the main argument to me
Aggiemowa: after it falls we ned to eliminate rp real quick to avoid flip
Zayxus: so GOW needs to survive as many Riders as possible, but against an 5.25 defense how?
Aggiemowa: let me estimate the attack,
Aggiemowa: i'm assuming 10 (3) defenders + how many catapultsa do you remember form the atack force
Zayxus: 5 catapults of RP, I am not sure
MZ[Cooking_RP_Stew]: i estimate 30-40% victories against the first group of defenders
MZ[Cooking_RP_Stew]: after the the defense is hit once, our odds increase to round 50-70%
Aggiemowa: here it goes then,
Zayxus: I estimate 1 lost for each defensive
Aggiemowa: first 10 attack and 7 lose and 3 win, 7left
Aggiemowa: next 7 atatck 3 win(i'm being conservative) 4 units left at about 1/4
Aggiemowa: next wave of 4 hit 3 win 1left
Aggiemowa: last unit attcks and wins totals......
Aggiemowa: 22 units in attack 11 riders loses 6 die
MZ[Cooking_RP_Stew]: of course if they have more than 10...
Aggiemowa: well we have a margin of 8 units
Aggiemowa: how many could ND use
Zayxus: in 3 turns: 4 Ansars? the rest is south
Aggiemowa: thats ok then
Zayxus: pikes might move too
Aggiemowa: that give us a margin of 12 and if in three turns we have 4 more rides for a margin of 16
Aggiemowa: MZ thats why I want to see more and more units come out of pamploma
Aggiemowa: actually with barracks, if gs does atatck we can heal quickly
Aggiemowa: if we attack the Gs stack force first, then our force could heal and the asnars from the south could come north too
Zayxus: yes, but only the surviving could be healed, some could get lost.
Aggiemowa: yes indeed
Aggiemowa: thats the problem, with engaging the Gs stack
Zayxus: the Ansars will move, when the Ansars are healed where they are now
Aggiemowa: of course another option is we keep 18 riders at alamo there and send 12 riders toward the coastal area
Aggiemowa: bypassing pamploma
Zayxus: north of it ...
Aggiemowa: yes
Zayxus: nice idea
Aggiemowa: by way of that mountain 2ne of pamploma
Aggiemowa: we could do this next turn
Aggiemowa: no the one to be played but next turn in 300
Aggiemowa: 18 riders fortifiede in a 100% bonus can hold off the GS/RP forces
Aggiemowa: it would take apporx 35 units to take alamo with 18 riders in it
Zayxus: ...and revealing the troops
Aggiemowa: once again thats the problem
Aggiemowa: but from the time they are revealed it is 2 turns to the coast and toldedo and GS can't get back in time i think
MZ[Cooking_RP_Stew]: has anyone thought that Alamo might flip?
Zayxus: ... there is a road to Madrid: 6 tiles/turn
Zayxus: yes offen
Zayxus: often
Aggiemowa: not with all the trops in it
Aggiemowa: but without them it is very possible
MZ[Cooking_RP_Stew]: are you sure? I don't know the flip calculations...
Aggiemowa: well here it is
MZ[Cooking_RP_Stew]: don't worry, if you say so I trust you
Aggiemowa: (number citizens+number of tiles-troops)/500(since capital is so close)
Aggiemowa: there are other factros like *2 in disorder and ratio of cultures , etc, but this is the base
Aggiemowa: so the 18 troops make it a small number
Aggiemowa: actually in this case it is o i think
Zayxus: it should be negative
Aggiemowa: right and so we are good
Aggiemowa: i saw that number in some thread(yes i do occasionlly lurk in the strat forum)
Zayxus: 2+3-18?
Aggiemowa: yap
Aggiemowa: negativeas aren't allow so it goes to 0
Aggiemowa: the bottom numner varies from 500 to 5000 depending on the capital distance, in the middle it is 2000
Zayxus: now there are 5 MI ready to attack Alamo.
Aggiemowa: with panmploma right there it is 500
Aggiemowa: yes, but the 5/5 elite is 4/5
Zayxus: to keep Alamo aginst flipp: 2+3 Riders,
Zayxus: against MI also
Aggiemowa: yap enemey troops don't effect the equation just your own and tiles in enemy teritory
Aggiemowa: with the mi at 4/4 they willwin 1or 2 out of the 5 atatcks but with catapults they could be shut out
Zayxus: by all this it might be possible to get Pamplona.
Zayxus: and keep Alamo
Zayxus: but if GS attacks the?
Zayxus: then
Zayxus: Alamo is abandoned?
Aggiemowa: my suggestion is this, if the force in Alamo is under 10, it will be razed
Aggiemowa: we destroy roads, by the time they even get close to crossing we've destroyed RP
Zayxus: what if GS moves west further?
vondrack: --good, save sent to GS
Aggiemowa: that brings us to merida
Aggiemowa: excellent
Aggiemowa: we can always use the extra planning time
Aggiemowa: I don't see how it can be held form a determined attack
Zayxus: do not see it either - against 12 Knights
Aggiemowa: but it is possible, if they ake and extra turn. How many defesnive units could you put there
Zayxus: the stack at Alamo and from Essigbar
Zayxus: at most
Zayxus: plus walls
Aggiemowa: well if we could make them atatck it, against fortified forces 3 have a 4.5 defense(with river)
Aggiemowa: with wals they ahve 6
Aggiemowa: if they did atatck a defesnive force there, we could swopp down of them
Aggiemowa: afterwards
Aggiemowa: my instinct is that they are going toward alamo
Zayxus: hope so
Aggiemowa: well if they don't rp want have much to atatck with, since we can hit them every turn
Zayxus: Merida defense: 4 * 6 plus other
Zayxus: Ansars at Merida: defense : 8 * 4
Aggiemowa: if they send the knights toward alamo, you can handle the MI
Zayxus: yes
Aggiemowa: actually you could let the MI get right next to it and wipe them out
Aggiemowa: oh just loking merida doesn't have awall, i though it did
Aggiemowa: also note we have 2pike at alamo for the record
Zayxus: ND would rush the walls
Aggiemowa: ok
Zayxus: ND cant take Merida, when GS is near.
Aggiemowa: nope
Aggiemowa: thats why I offerd it this turn, since this turn they aren't near
Aggiemowa: but if they aren't when you open turn just don;'t accept and it is your next turn
Zayxus: now, correct
vondrack: --well, I am feeling somewhat sleepy today - so I will head to bed now...
vondrack: good luck to you
Aggiemowa: goodnight
Zayxus: bye
vondrack: 'night!
Session Close: Thu Oct 02 22:17:42 2003
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