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  • #31
    Regular Thursday alliance chat:

    Session Start: Thu Sep 04 20:00:54 2003
    Session Ident: #gow_cofa
    * Now talking in #gow_cofa
    vondrack: hello!
    Darekill: Hi!
    EmpAggie: hi there
    * Darekill sets mode: +ooo EmpAggie vondrack Zayxus
    Darekill: vondrack will you set a Password
    vondrack: is the chatroom name the same every Thursday?
    EmpAggie: it is
    vondrack: ok, I will set it to "Alliance" (no quotes)
    * Retrieving #gow_cofa info...
    * vondrack sets mode: +k Alliance
    vondrack: done
    vondrack: gimme a minute - I will finish something here, k?
    EmpAggie: alright
    vondrack: done
    vondrack: we can start
    vondrack: unless we are still waiting for someone
    EmpAggie: we can start
    Darekill: no not realy maybe some ND touris will come
    vondrack: ok, Aggie, start then - anything from your side?
    EmpAggie: not much we have leo's coming uo this turn
    EmpAggie: we will upgrade 7 horse to riders
    vondrack: that's cool
    vondrack: Leo will be handy
    Darekill: Good I have not so much time have to play the turn though I'm tempted to wait till tomorrow just to show that GS isn'T the only one to delay the thing
    EmpAggie: next turn we have 5 move but will uograde only 3(due to cost) and send the others south
    EmpAggie: that would show them
    vondrack: GS is quite likely maxxing their commerce/research now
    vondrack: as we moved to #1 in Mfg. goods...
    EmpAggie: excellent
    vondrack: seeing Leo's gone will make them very happy, I believe...
    EmpAggie: yap
    vondrack: the gunpowder research is going smoothly now
    vondrack: we will even be able to knock the slider down a notch from the next turn
    EmpAggie: alright, even more horse to rider
    vondrack: so you can lower your contributions to 25g each
    vondrack: for the remaining turns
    EmpAggie: that will add up
    vondrack: yeah, I thought you would not mind
    Darekill: From this or next turn on?
    Darekill: The map shoud be with you now.
    vondrack: you may lower it from this very turn
    Darekill: Ah thanks a lot!
    vondrack:
    vondrack: our pleasure
    EmpAggie: we appreciate it vondrack
    Darekill: Aggie you need iron now right?
    vondrack: we can provide iron, if you need
    vondrack: we have one extra source
    EmpAggie: yah we need iron
    Darekill: I think it's better if we give it, then you have it now not one turn later
    vondrack: that's true
    EmpAggie: very true and if we need to break it, we won't show we are working together
    Darekill: Though your help is apriciated Vondrack. Just in case we should realy lose one Iron.
    vondrack: ok - our iron will be ready, if you need it
    vondrack: Voxes have one of their own
    vondrack: so we will always have one extra source
    Darekill: fine how are they doing?
    vondrack: and there is one more one we have not connected yet
    EmpAggie: later when the alliance goes open it will come in handy
    vondrack: I will get to Voxes later on
    vondrack: there is something to discuss regarding them
    vondrack: now, Legoland Expeditionary Forces:
    vondrack: elite + 2 vet knights land this turn
    vondrack: nr Arnablanca
    Darekill: Right above the spices.
    vondrack: yep
    vondrack: 3 vet knights land in 4 turns at the same place
    EmpAggie: good
    Darekill: Good what we need now is a RoP.
    vondrack: 3 vet knights land in 5 turns nr Trafalgar
    vondrack: that's will complete the first wave
    Darekill: otherwise our Production chain will suffer...
    vondrack: we are already putting together another one
    vondrack: do we really need RoP?
    Darekill: I guess.
    vondrack: that would only allow our units move faster, right?
    Darekill: otherwise we loose the tiles where your knights are on.
    vondrack: if we are not at war, we should not interfere with your economy, I think...
    vondrack: not sure - must check it
    Darekill: and they are needed.
    EmpAggie: i have an idea, you could go iturn north and land near deep dark dungeon, coulkd save some mnovement time and rop issues
    Darekill: hmm.. you could be right but I'm not sure...
    EmpAggie: does rp have an embassy with either of you
    vondrack: not with us
    EmpAggie: good then they can't see rop
    EmpAggie: i'll look at a game later to see if units bother production, i don't honestly remember
    EmpAggie: if you aren't at war
    Darekill: they had one with us but it is closed due to war.
    vondrack: yeah - I will check the issue myself, too
    Darekill: I'll send you an acceptet RoP if we don't need it just don't accept
    Darekill: brb
    EmpAggie: do the embassy still let you see even in war because i remember in a single person game that the embassy remains. Darekill see if you can see rp rop's etc
    vondrack: CONFIRMED (using a hotseat test game) - unless at war, foreign units do not prevent you from using your tiles
    EmpAggie: excellent
    vondrack: ok - so no need for an RoP then
    vondrack: let's save that for later...
    vondrack: now: Lego dyes for RPers
    vondrack: I PMed both of you about that
    Darekill: O.K. fine then no RoP where there is none it can't be seen
    vondrack: we think that it is a very minor thing that can improve our cover, which seems to be working great so far
    vondrack: besides - I believe you will cut the trade link very soon, right?
    vondrack: Aggie already approved the idea, what about you, Darekill?
    Darekill: Ah yes we approve it too.
    vondrack: ok, fine
    vondrack: we are making great progress today
    Darekill: though it can last some turns till we realy can cut it.
    Darekill: GS is active down there.
    vondrack: we have another backdoor ready, just in case...
    EmpAggie: thats ok any extra pop will just casue them to eat through stores quicker whne we cut it
    vondrack: we told RPers we would be providing them with our dyes only until Vox finish their first harbour
    Darekill: BtW RP could not see a RoP.
    EmpAggie: good
    Darekill: We can't see theirs with GS.
    EmpAggie: i was curious about that
    vondrack: but GS or RP could see the RoP if establishing an embassy with us
    vondrack: since we are not at war with them yet
    Darekill: Yes and thats why we do not make it.
    vondrack: it is unlikely they'd do it, though, I know...
    vondrack: right
    * arne has joined #gow_cofa
    vondrack: now, probably the last thing from my side:
    vondrack: hello, arne!
    Darekill: Hi Arne!
    arne: hi
    Darekill: Arne is our Board Admin
    EmpAggie: hi there
    vondrack: ...there is an interesting situation with GS and Vox
    vondrack: as you probably know, Voxes are our sworn allies
    * Darekill sets mode: +o vondrack
    * Darekill sets mode: +o arne
    vondrack: they inform us about everything and generally coordinate their actions with ours
    vondrack: they were fully briefed about our involvement in this war
    vondrack: now, the situatuion:
    vondrack: Velocyrix sent them a letter
    vondrack: in brief: he suggested they make the best out of the chaos on Bob
    vondrack: and attack GoW possessions on Mystery Isle (aka Baby Bob)
    vondrack: goes without saying
    vondrack: they will not do it
    vondrack: for real, that is
    vondrack: however, there could be a possibility of STAGING a conflict
    EmpAggie: humm interesting, i like it
    vondrack: not sure what benefit it could bring...
    vondrack: currently, in Lego
    vondrack: we lean towards letting Voxes do what they wish
    vondrack: as long as they do not interfere with our/your plans
    vondrack: and coordinate all their actions with all of us
    vondrack: as this would be amatter of Vox and GoW
    vondrack: I would suggest that GoW and Vox get into contact
    Darekill: As long as it runs along these terms I guess it's GoW to do the decission.
    vondrack: and discuss the idea
    vondrack: exactly
    Darekill: Can i talk now a bit?
    vondrack: yup, go ahead
    arne: yes
    Darekill: O.k. It is about Operation "Sturmbrecher"
    Darekill: We start it this turn.
    Darekill: You'll get both a map now from me where our Troops will stay at the end of this turn O.k.?
    Darekill: just a moment.
    vondrack: just a side-note: use the grid for your maps, please
    vondrack: it makes them easier to read
    vondrack: at least - in the future...
    Darekill: O.k. still searching for the thing....
    EmpAggie: Darekill could you send it to cllco3051@hotmail.com. i am away from my home comp and can't access pictures remotely from here in that account
    Darekill: So sorry for the delay map is on the way.
    EmpAggie: no problem
    Darekill: to cllco3051@hotmail.com too....
    EmpAggie: thanks
    vondrack: got it
    EmpAggie: also you notices i moved the rider of the road down there for ease of movement for you all
    Darekill: My question is is it O.K.?
    EmpAggie: its perfect
    Darekill: We will leave some troops on the mountain but all Ansar (13) will end at the point marked with an X
    Darekill: The most Defdivs and Med. infs will move one West.
    Darekill: Direction Fort Löwenmut.
    vondrack: well... I do not think our units could make it there in time anyway...
    Darekill: Well it is more to cooperate with gow
    Darekill: Before I move them
    EmpAggie: is there any change you could use any of the defdivs for destroying that road square. there are lots who rally hate loosing a rider to do it. It ok with me, i actually considered moving out wholes stack, then we would probably be safe
    EmpAggie: or also a catpult could do it too, right
    Darekill: I'am not allowed to use our troops for that. sorry Aggie but my people won't let me do it and to be honest I think it is your job..
    EmpAggie: thats fine, i rider more or less want make difference, actually i don't ind
    Darekill: Yes I think it'll be worth the sacrifice.
    vondrack: btw... how are you doing against GS?
    Darekill: We just lost a Pike for the peek into toledo...
    EmpAggie: actually it might be to our adavatage, if we move the whole stack there is little change we could take loses
    Darekill: As I sais befor it is your decission.
    Darekill: But I think since toledo is empty there will be some GS Catapults on the way.
    EmpAggie: i'll discuss specifics with ghengis then.
    Darekill: So maybe it would be better if we can engage the GS next turn together...
    EmpAggie: i agree
    Darekill: That's it from my side.
    EmpAggie: i am eager to see where the gs forces are, so we know exactly where to atatck
    Darekill: I think either they take the south route via Murcia or the north road to Alamo.
    Darekill: I'd take the north route.
    EmpAggie: i'm glad they did this, now we can destroy them and retreat to saftey. If they took the north we can atatck this turn maybe
    Darekill: and that is the main reason we do not move so far to the east as we could.
    EmpAggie: good call
    vondrack: alright... just one more thing - we will need one ROADED tile that will be NOT part of your regular road network (not to create a bottleneck) to stack our units on (near Macao). Can you prepare such a tile, please?
    Darekill: If you can atack them that would be great.
    EmpAggie: sure thing
    vondrack: thanks
    vondrack: you have about 8 turns to do that
    vondrack: that's how long it's going until our first group arrives there
    EmpAggie: how about the roaded tile 2e,1s of macao
    EmpAggie: would that work
    EmpAggie: if not i'll send a worker to another place
    vondrack: the bonus grass?
    EmpAggie: yap
    vondrack: already roaded, right?
    EmpAggie: yes indeed
    vondrack: seems ok - I will take a closer look and let you know. Perhaps - could you send us your WM?
    vondrack: if that's not too daring
    EmpAggie: will do
    vondrack: I will have to find a place that will allow us maximum operational range
    vondrack: thanks
    vondrack: ok, nothing else here
    EmpAggie: nope all seems well
    vondrack: fine - next Thursday, then?
    Darekill: fine then I'll make the turn and send it on.
    Darekill: All right.
    EmpAggie: same time same place
    vondrack: cool
    vondrack: take care, gentlemen!
    Darekill: Next thursday will be my last one for three weeks.
    EmpAggie: also darekill send save to the cllco3051 account please
    vondrack: vacations?
    Darekill: I'm going to take a hollyday. I think Borc will take over then.
    vondrack: ok
    EmpAggie: have a fun onw
    Darekill: cllco3051 O.K.!
    Darekill: I'll have.
    vondrack: ok, cya!
    Darekill: Lanzarote is a fine Island.
    vondrack: bye
    arne: bye
    Session Close: Thu Sep 04 21:03:04 2003

    Comment


    • #32
      The route for our troops landing nr Arnablance we later agreed upon with Darekill on a separate channel is:

      Turn 0: land upon the spice
      Turn 1: E-NE
      Turn 2: NE
      Turn 3: E-NE
      Turn 4: NE-NE
      Turn 5: NE-NE
      Turn 6: NW-N
      Turn 7: NE
      Turn 8: E-NE
      Turn 9: NE & fortify

      This assumes no RoP - until we publicly join GoW & ND, there is no need to allow RP/GS to find out we have an RoP with their enemies... so, barring emergency, we will move our units slowly, as if in an enemy territory. BUT - we will do our best to stay away from the roads, to not hamper the movement of GoW/ND troops.

      GoW should send us their world map on this turn - we shall use it to pinpoint the best location(s) for the deployment of LEF.

      Comment


      • #33
        I am happy to relay a message form Aggie:

        Hope all is going well. I am pleased to report a stunning victory over GS forces.(and the best part is they don't know it yet) We destroyed 8knights and 3pike and seized 8catapults and a settler. All for only the lose of 6 ansars and 2 riders. Though huge, this victory is only the open battle in a longer conflict. But nontheless, GS has tasted defeat.
        Aggie

        Comment


        • #34
          Woohoo!
          Si tacuisses, philosophus mansisses

          Comment


          • #35
            Hasn't there been any alliance chats since Sept 4? Long time without any discussion I think .

            Comment


            • #36
              What are we going to say to the Bob alliance about our following research goal? They may want to push us for Mil. Tradition and we just don't want this yet.

              We need Music Theory, then navigation, and after that we'll see. We definitely don't want to rush Mil. Tradition. As much as we want GS hurt, an invasion of Stormia is not what we are looking for, so let's keep this in mind for a future chat.
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

              Comment


              • #37
                Originally posted by Sharpe
                Hasn't there been any alliance chats since Sept 4? Long time without any discussion I think .
                Sorry, my fault. I regularly attend the alliance chats held every Thursday at 6:00pm GMT and keep in touch with GoW and ND. Last 2 chats were along the lines "we will keep in touch" - nothing really discussed, as the game is progressing so slowly, and I have pretty much forgotten about them just minutes after they were over. I will have a look if I can dig the logs somewhere... just in case someone wants to read through them.

                Comment


                • #38
                  Found the logs - attaching them. I hope you will be able to get them from here. If not, tell me, and I will upload them to redstar's server.

                  Mind you... reading these logs is IMHO a waste of time...
                  Attached Files

                  Comment


                  • #39
                    "A waste of time"......

                    what are you trying to cover up V? You don't want us to read them do you?

                    Si tacuisses, philosophus mansisses

                    Comment


                    • #40
                      Originally posted by redstar1
                      "A waste of time"......

                      what are you trying to cover up V? You don't want us to read them do you?

                      Have you wasted your time already?
                      You'd know what I am talking about...

                      Comment


                      • #41
                        OK, this Thursday, the alliance chatlog is worth quick reading, I believe, even if you find no breaking news there... all of the current issues were at least touched - the possibility of an invasion onto Stormia, our research, and the LEF1 route:

                        Session Start: Thu Sep 25 20:10:30 2003
                        Session Ident: #gow_cofa
                        * Now talking in #gow_cofa
                        vondrack: hello!
                        Zayxus: hi
                        vondrack: how did you like the resource distribution?
                        Aggie: i have done some calculations and have come to the conclusion that when we have 30 riders near alamo(in 3 turns at most) that atatck on pamploma is possible and could work
                        Zayxus: sounded nice
                        Aggie: it was really nice
                        Aggie: i almost wish gs had gps o they could see it
                        vondrack: LoL
                        vondrack: yes
                        vondrack: I almost feel sorry for them
                        vondrack: all their skill and expertise is not going to help
                        Aggie: me too, just a bad role of the dice
                        vondrack: without saltpeter, they are doomed to fail
                        Aggie: it happens
                        vondrack: yep
                        Aggie: and it usually happens in diety when i actually have a chance to win
                        vondrack: hehe
                        vondrack: well, anything to discuss today?
                        Aggie: actually yes
                        vondrack: ok, go ahead
                        Aggie: what is next on the science agenda
                        vondrack: ah
                        vondrack: to be honest, we are now occupied with a research project of ours
                        vondrack: nothing that affects the war
                        Aggie: that is fine
                        Aggie: good luck
                        vondrack: thanks
                        vondrack: do you feel it is imperative/necessary/important that we rush towards Military Tradition?
                        Aggie: no, since they don't have sp
                        vondrack: exactly my thinking
                        vondrack: I assume the war would be over before we could get to it anyway
                        Aggie: yap, for the next war maybe
                        Aggie: i was aslo thinking and calculating that pamploma could be atatcked
                        vondrack: oops... which one that is going to be?
                        Aggie: no idea actually, i hoped to have a lets finish of gs war
                        vondrack: hmmm, that's is an issue I am bound to discuss
                        Aggie: ok
                        vondrack: since after we found out the distribution of saltpeter
                        vondrack: concerns were raised in our forum
                        vondrack: you will probably remember that we made it clear we would not get involved nor support an invasion of Stormia
                        Aggie: yes i did
                        vondrack: I need to make sure that you understand this still applies
                        vondrack: a war that would involve invading Stormia would not have our support
                        Aggie: it does and actually the desire to invade gs is less, since they are no threat without sp, at least until well into the industrial age
                        vondrack: I am glad to hear that
                        Aggie: to be honest i don't think an invasion as such is even possible at this point
                        vondrack: we are seeking sort of a balance of power in the world
                        vondrack: you & ND on Bob and GS on Stormia are part of this "new order"
                        vondrack: in our thinking
                        Aggie: the only possible atatck considerd by me personally was to atack the old vox area and give it back to them. but never seriously planned
                        vondrack: and - you are correct that with no saltpeter, GS is much less of a threat even if left unharrased
                        Aggie: after this war I'll actually welcome a time of building
                        vondrack: ok, hearing that makes me (and will make the rest of my team) happy
                        Zayxus: to finish that war might take some more time.
                        vondrack: oh - definitely
                        vondrack: I do not expect driving GS back to the sea to be easy
                        Aggie: we still have a long way to go to finsih this one
                        Aggie: i suspect our victory woke them up, they'll avoid mistakes stwice
                        vondrack: their lack of saltpeter is more of an assurance they will not be able to do harm to you than an assurance that you will be able to defeat them easily
                        Zayxus: feel to busy to think about attacking GS at thier continent once
                        Aggie: i agree
                        vondrack: ok, glad to hear that - I will report that to my team
                        Aggie: actually i was thinking along these lines. We take our rp's cities barcelona and pamploma etc and then tell gs we'll give you peace and let you dpart in peace
                        Zayxus: GS is still strong in production and must have still a big lot of ships.
                        Aggie: they are i'm sure
                        vondrack: definitely - they are not to be underestimated
                        vondrack: they may also get a bit desperate once they find out about the saltpeter problem
                        vondrack: resorting to more daring strategy
                        Aggie: yap
                        Zayxus: RP did move units out of Pamplona and GS units re moving in direction of Pamplona
                        vondrack: you better make sure the sources of saltpeter in the Southern Bob are secured by that time
                        Aggie: luckily they think us fr more injured than we truly were byu the battle
                        vondrack: yes, I got that feeling from Arrian's posts
                        vondrack: that's good
                        Aggie: that works to our advanatge
                        Zayxus: Every unit beaten of GS or RP costs us 1 unit lost
                        Zayxus: I assume
                        vondrack: how long before you hook up your saltpeters?
                        Zayxus: ND: may be 5 turns
                        Aggie: right now i am off 2 thoughts. 1) attack abrcelona nd drive up the coast(ignoring the forces in the south) or do we concentrate all at pamploma take it and then do over the moutains
                        Aggie: for us longer
                        vondrack: that's actually pretty fine (the time to hook it), it will confuse them about the source of gp even more
                        Aggie: we have to get the city nearby to eapnd cultural 15+ turns
                        vondrack: we are not going to have ours hooked earlier then in ~7-8 turns
                        vondrack: Aggie - you do not consider building a colony on Baby Bob?
                        Aggie: i considered it but was overruled
                        Aggie: though i'll try afgain
                        Aggie: but have a galley with a slave on its way to there, just incase
                        vondrack: ok... perhaps securing that source on Bob is more important, I am not sure
                        Zayxus: ND might give a second salpeter to GOW?
                        Aggie: that could work, i was going to offer our 3 workers for that purpose, due to indust they work as fast as yours
                        vondrack: we would also be able to provide one saltpeter, but in about ~10 turns, I think
                        vondrack: which may be too late
                        Aggie: the galley will get to baby bob in 8 with the slave worker for possible colony. if the situation rewuires it i think a colony would be approved
                        vondrack: we have sources enough, but they are all, by coincidence, out of our territory
                        vondrack: our current cultural borders, I mean
                        Zayxus: at Aggie: you coould move these worker to salpeter at coast west, if you like.
                        Aggie: well the war is going well so for, my goal is a standing force of 50 riders and we'll rech that in 4 turns
                        vondrack: speaking of workers... we will not be able to move LEF1 this turn as planned, because there is a worker blocking their way
                        Aggie: will do, i was going to road that moutain toward toledo, but this is more important
                        vondrack: we will thus turn to the North
                        Aggie: ok
                        Zayxus: I saw a worker of GOW on a road
                        vondrack: yeah, that's 'im
                        vondrack: sucker...
                        Aggie: yap, thats the one we took to cause war he is mining
                        Zayxus: GOW might move it to salpeter
                        vondrack: our LEF groups will stay out of your roads, to cause no traffic jams
                        Aggie: thats the only downside to using a captured worker from you(they work at the same speed as your), but you can't move past
                        Aggie: thats an idea, i'll cancel this turn, also maybe i'll move the slave to help too
                        Aggie: i mean cancel the mine
                        Aggie: as you noticed the 3 workers just finsihed the jungle road, they'll move next turn
                        Zayxus: By the way: ND canceled two workers at Essigbarfor other uses.
                        vondrack: that would help us, too, allowing us to follow the original route set for LEF1
                        Aggie: ok
                        Aggie: brb
                        Zayxus: ND will build a road east of Bilbao as reserve connection
                        Zayxus: at vondrack: you sended back gold, right?
                        vondrack: yes
                        vondrack: you sent it twice, so I returned one payment back along with the tech
                        Zayxus: oh, I understand.
                        vondrack: it happens when you intiate the trade twice - a known PBEM bug
                        vondrack: you cannot see it, but it's twice there
                        Zayxus: that is really a hard bug
                        vondrack: yeah... better to do trades and diplomacy at the end of every turn
                        Aggie: we had similar wih the iron trade too
                        vondrack: ok, guys - if there is nothing else to discuss, I'd go... still have some stuff to do here
                        Aggie: thats about all, but thanks for gp
                        vondrack: our pleasure
                        Zayxus: for my part, seems so, thanks
                        Aggie: zayrus if we decided to attck pamploma in 3 turns could you have some asar(not the southern ones) help and defrsninves to sweep in after the victory since we will take it but gift to you
                        vondrack: ok - give my/our best regards to your teammates
                        vondrack: see you in a week
                        Aggie: i will
                        Aggie: cya
                        vondrack: bye
                        Session Close: Thu Sep 25 20:42:09 2003

                        Comment


                        • #42
                          Studying the latest save I noticed an interesting fact. This turn we would have been able to sell iron to GS !!
                          Therefor they must be using the "vox tactics": they disconnect their iron, build some cheap horsemen, then reconnect the iron and upgrade the horses to knights.

                          I'm not sure whether this info has any importance, but we can share it with our allies.

                          Actually if I think a bit about it, it is important for us. Why? Because this means that GS is using its huge GNP mostly for upgrades, researching very slowly. We can obtain a significant science lead.
                          Btw, they still don't have Invention yet. The longer this war will be, the better for us.
                          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                          --George Bernard Shaw
                          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                          --Woody Allen

                          Comment


                          • #43
                            Well spotted. i actually looked at the turn this time and I missed that. I'd say its very significant indeed....
                            Si tacuisses, philosophus mansisses

                            Comment


                            • #44
                              Could we see the log for the latest chat?

                              Comment


                              • #45
                                Sure.

                                Sorry for not posting it yesterday, but I went to bed right after finishing the turn - felt quite tired.

                                Here is the log:

                                Session Start: Thu Oct 02 19:57:36 2003
                                vondrack: hello, Aggie!
                                Aggiemowa: hi there
                                Aggiemowa: hope all is well
                                vondrack: yup, at least on our side
                                vondrack: and with you?
                                Aggiemowa: things seem to be going good.
                                vondrack: great
                                Aggiemowa: we spotted alarge offensive gs force and it seems to be going toward alamo
                                vondrack: how large?
                                Aggiemowa: and rp has put more troops to our north(of alamao) gs forces =14knights,5mi and rp has 5mi
                                Aggiemowa: +protecting pikes.
                                vondrack: it would be nice to crush that stack
                                vondrack: do you have troops enough to?
                                Aggiemowa: it would be close. at the end of the coming turn we'll have 30 riders in Alamo
                                vondrack: do you plan to attack the stack?
                                vondrack: or sneak past it?
                                Aggiemowa: i lean toward sneaking past it
                                vondrack: letting them attack your defenders in Alamo?
                                vondrack: hello, Zayxus!
                                Zayxus: hello
                                Aggiemowa: hi zayxus
                                vondrack: Zayxus - I need to briefly check something with you, so that I can play our turn
                                vondrack: LEF2 would be moving NE this turn, onto the saltpeter mountain
                                vondrack: is that ok?
                                vondrack: or do you plan to move your workers ther?
                                vondrack: there
                                vondrack: and start connecting it
                                Zayxus: which mountain, there are two with salpeter
                                vondrack: the one nr Arnablanca
                                vondrack: the other one is out of our reach
                                Zayxus: that at Arnablanca is for GOW
                                Aggiemowa: i was debating waiting till the stack was outside Alamo, then atatck pamploma, raze alamo and roads around it, and leave the Gs forces with nothing and mountains to cross, while we rush toward the coastal cities. It is alos possible we could attcak pamploma and get back to Alamo
                                Aggiemowa: sorry I was typing. Our workers are srill 2 away from that mountain, so it is ok
                                Zayxus: yes, agreed
                                vondrack: cool. oh, and - Aggie, LEF3 is landing this turn
                                vondrack: we can land W or SW of D.D.D.
                                vondrack: which one do you prefer?
                                Aggiemowa: ket me see which is best
                                vondrack: I would prefer SW
                                Aggiemowa: sw is fine then
                                vondrack: then E-E, E-E
                                vondrack: k, SW it is
                                vondrack: well, anything else to discuss today?
                                Aggiemowa: not much with the slow pace of turns
                                vondrack: if not, I would go play the turn...
                                Aggiemowa: we will declare war and offer peace this turn to break iron, if it is ok
                                vondrack: with us?
                                vondrack: ok
                                Aggiemowa: after this the bi horse build will be over
                                Zayxus: with ND?
                                Aggiemowa: will need iron in 4 more to upgrade another 10, but I'll wait till then to get iron again
                                Aggiemowa: no with lego,I accepted it from lego last turn since we can break without attacking
                                Zayxus: pretty
                                vondrack: k, just PM me when you need it again
                                vondrack: how come you can't do the same with ND?
                                Aggiemowa: well since we renegotioated peace it can't be broken by negotiation within 20 turns, so we must take worker catpult etc
                                vondrack: ah, right
                                Aggiemowa: a little bug to the war break iron strat
                                vondrack: yeah
                                vondrack: ok, I will stay logged - but will be semi-gone playing the turn
                                Zayxus: all right
                                Zayxus: what does GOW plan to move?
                                Aggiemowa: we'll just move the riders to alamo and start 4 more coming down from the north
                                Aggiemowa: with the 8 catapults we hit the units to the north of alamo
                                Aggiemowa: we had 4 hits and 4 misses
                                Zayxus: did you destroy one? suppose not.
                                Aggiemowa: unfortunately not but the elite mi is down to 4 instead of 5. I figure we can shell and then if they try to move as a grouo back we'll get them then
                                Zayxus: they, RP, seem to collect units
                                Aggiemowa: i think gs is moving toward Alamo with their forces and hopefuylly the think we have less forces than we do and will try to attack it
                                Aggiemowa: rp does I am glad to see them moving out of pamploma
                                Zayxus: me too, when has the time come to attack Pamplona?
                                Aggiemowa: in 300 or 310
                                Aggiemowa: we will have 34 riders in 300 and 30riders in 300
                                Aggiemowa: i meant 34 riders in 310
                                Aggiemowa: the big question is "what will gs stack do"
                                Zayxus: would you take along the catapults to reduce the number of citizens?
                                Zayxus: what happens to Alamo, could it be hold? suppose not.
                                Aggiemowa: well if ALL the GS/rp units we see attck it, with 30 riders in it, it will hold with ease
                                Aggiemowa: i don't know if GS/RP are arrogant enough to think we have little there though
                                Aggiemowa: but why else would rp move troops to that mountain
                                Zayxus: my idea now is: to attack Pamplona from SE of it together with the catapults. Use of catapilts to weaken Pamolona. what do you think?
                                Zayxus: from SW
                                Aggiemowa: that actually is an idea I though of too.
                                Zayxus: still there is a road for the catapults.
                                Aggiemowa: i just don't know and haven't figured if we could do that while defedning alamo
                                Zayxus: until the forest
                                Aggiemowa: and forces there have a 25% bonus
                                Zayxus: that is the point: defending Alamo
                                Aggiemowa: want to hear "EVIL" plan
                                Aggiemowa: we let Gs/rp forces get right next to Alamo. then that turn we attack pamploma, if it is more expensive and we have less than 15riders in Alamo we will raze Alamo and pillage all roads, making them go slowly through hills/mountains
                                Aggiemowa: that same turn our forces could get to the outskirts of new madrid
                                Aggiemowa: next turn the coastral cities fall and barcelona goes under seize
                                Aggiemowa: but the idea of gs/RP forces throwing themselves at Alamo is very tempting too
                                Zayxus: seems a possiuble way
                                Zayxus: at the moment, to keep Alamo: I think: move about 10 Riders near Pamplona with catapults to weaken it from now.
                                MasterZen: yo
                                Aggiemowa: for the record I estimate it will aprox 50 offesnive units to take alamo
                                Aggiemowa: hi there MZ
                                Zayxus: hello
                                MasterZen: greeting fellow Demogypticans and Legomen
                                Zayxus: greetings
                                vondrack: hi, MZ!
                                Aggiemowa: we are just discussing possible strategy
                                Zayxus: GS and RP seems to focus on Alamo, what to do with Alamo, when attacking Pamplona?
                                MasterZen: cool
                                vondrack: I am just... not really here
                                vondrack: playing the Lego turn
                                Aggiemowa: finally
                                vondrack:
                                vondrack: COORDINATION, Aggie, that's the key...
                                Aggiemowa: yes it is
                                vondrack: I did not want to move our knights onto the 'peter until getting clearance from you
                                Aggiemowa: i appreciate that too
                                Aggiemowa: we could always gift alamo to lego and they could gift it to nd with their defesnive units, j/k
                                vondrack: LoL
                                Aggiemowa: though vondrack you know if you like we could arrange to atack a nm with a warrior to trigger your GA
                                vondrack: we know that - but it's generally considered a very cheesy thing to do
                                Aggiemowa: yap it is, you'll have to earn in in real battle
                                vondrack: we would rather do it in a bit more noble way...
                                Aggiemowa: well thebopportunity might come up
                                vondrack: might come up?
                                Aggiemowa: well you never know if gs will invade the north
                                Aggiemowa: in that case you'll probably get a chance
                                MasterZen: Vox might invade you
                                MasterZen:
                                vondrack: Ummm... we do not plan to send any mercs over to Bob. Muskets only.
                                Aggiemowa: ok
                                Aggiemowa: thats fine
                                Aggiemowa: just thought I'd mention it, doubt gs will invade the north anyway
                                MasterZen: yeah I doubt it either, they lost their chance to do it
                                Aggiemowa: and if all goes well in 3 turns either they will have broke up there southern forces on the rocks of Alamo or RP will be virtually dead
                                Aggiemowa: wither way we all win
                                Aggiemowa: of course there is still room for another big GS army somewhere
                                MasterZen: hopefully not
                                vondrack: hmmm... just thought I would mention it...
                                Zayxus: GS must not keep back units on their continent
                                vondrack: Arnelos talked to us
                                vondrack: besides other things that are not worth mentioning
                                vondrack: he said
                                vondrack: they were "gaining ground"
                                vondrack: he seemed to be pretty content about the war
                                MasterZen: hahaha
                                Aggiemowa: i think they all are under the impression that the victory over the stack cost us alot
                                vondrack: just mentioning that... I, too, believe he just does know... but anyway, do not rest on your laurels, guys
                                vondrack: yeah
                                MasterZen: well for the sake of things, let's pretend so
                                Aggiemowa: thats one reason I'm not attacking the force on the moutain, i am encouraging that idea too
                                Aggiemowa: we're not, we have 15 more riders in the pipeline
                                Aggiemowa: and marketplaces to pay for them
                                MasterZen: we turned from raging warmongers to hippie builders
                                MasterZen: peace duuuude!
                                Aggiemowa: yes we did
                                Aggiemowa: but only in a few citiews the rest are still blood thirsty warmongers
                                vondrack: hehe
                                Zayxus: any response of GS to the mail?
                                Zayxus: cease fire with RP?
                                Aggiemowa: RP said no point
                                Aggiemowa: gs i was afraif they'd accept and wanted to get the wording perfect or not at ll
                                Aggiemowa: if they by some means did accept, they could really cause us problems
                                Zayxus: yes GS would get near to Alamo
                                Aggiemowa: yap and would get gp before it ended
                                Aggiemowa: basically we'll have to play the pamploma atatck based on what GS does
                                Zayxus: what might GS paln to do, they seem to collect units
                                Aggiemowa: i am uncertain. They could stay together and go fro alamo or merida, or they could send the knights to alamo attack and MI/Pike to merida. But with rp getting pounded on mountain they have to atatck alamo soon or no help from rp
                                Aggiemowa: if they go for merida, pillaging the roads from there to Alamo could effective. Then we would have the time to deal with Pamploma AND defend Alamo
                                Zayxus: when should Gs attack Alamo, if we were they?
                                Aggiemowa: probbaly turn after next if knights along or let me see map for time if they all atatck
                                Aggiemowa: 320
                                Aggiemowa: ofcourse by that time we have 36 riders in the south
                                Zayxus: ND could attack those 2 Knights south. what other tasks do you see for the Ansar south?
                                Aggiemowa: harrassment of isolated forces and if they DO send their stack into the open(and they must to get anywhere) it is possible we could attck it with our forces and destroy it
                                Aggiemowa: we might not destroy it in 1 turn but it only contains 17 (3) defense units
                                MasterZen: "only"
                                Aggiemowa: with 30 riders+say 10 ansar we could
                                Aggiemowa:
                                Aggiemowa: I love having these numbers
                                Aggiemowa: the question is "is that victory worth delsying the fall of pamploma"
                                MasterZen: depends on our estimated casualties for attacking that stack
                                MasterZen: and how fast we could recover
                                MasterZen: I think the moral blow of taking Pamplona would be much much better
                                Aggiemowa: yes indeed it would be
                                Aggiemowa: but just wanted to put all ideas out
                                Zayxus: seems to me , too; I just think about to build catapults to attack Pamplona as ND together with musketmen. But would take time to build.
                                Zayxus: I wonder , Pamplona is in such a peace
                                Zayxus: the Pikes around on the hills seem to hold the mountains, but do not cover catapults against Pamplona
                                Aggiemowa: well we have the 8 catpults and I theory we could move enough riders to cover them. But then again in an exchange us outside vs them inside and fortifed, we might take loses doe to catpuls. Also our numbers surprise could be lost
                                Zayxus: right
                                Zayxus: muscets are the better defensive units
                                Aggiemowa: yes
                                Zayxus: at least one catapult near Pamplona should irritate RP.
                                Zayxus: but ND needs more defensive units
                                Aggiemowa: you know id not for all our desires to win quickly, an arguement can be made that time only helps us with our GA's etc
                                Zayxus: what should be thought of, when time passes: be ready to attack GS, when GS moves in the open near Alamo
                                Aggiemowa: brb back figuring troops times
                                Zayxus: ...
                                Aggiemowa: sorry i figured that by 340 we will have 41 riders in position to attack pamploma and that numbers will grown by at least 2 a turn
                                MasterZen: time to cook...
                                * MasterZen is now known as MZ[Cooking_RP_Stew]
                                Aggiemowa: the marketplances will increase that by at around 1 a turn I think
                                Aggiemowa: hummm food
                                MZ[Cooking_RP_Stew]: hehe, I'm going to eat Chicken today...
                                MZ[Cooking_RP_Stew]: Gathering Chicken...
                                Aggiemowa: good for you
                                Zayxus: what do you think, when you run against a +100% defense? Do you agree to that?
                                Aggiemowa: my thoughs exactly
                                Aggiemowa: yes no doubt
                                Aggiemowa: +fort
                                MZ[Cooking_RP_Stew]: why 100%?
                                Aggiemowa: so each pike at pamploma is 6.75 on defesne
                                Aggiemowa: hill+50% pop bonus.
                                MZ[Cooking_RP_Stew]: Pamplona is not on a hil
                                Aggiemowa: it isn't , are you sure
                                MZ[Cooking_RP_Stew]: check
                                Aggiemowa: if not we have virtually no problem
                                MZ[Cooking_RP_Stew]: it's on grassland if I'm not mistaken, do you have the save open?
                                Aggiemowa: nope I can't start civ while on net
                                MZ[Cooking_RP_Stew]: ok, let me check
                                vondrack: grassland
                                Zayxus: do aou have a very old save to check it without Pamplona?
                                vondrack: just right-click
                                vondrack: I am having the save opened
                                MZ[Cooking_RP_Stew]: grassland confirmed
                                Zayxus: nice
                                Aggiemowa: Wooooohooo
                                MZ[Cooking_RP_Stew]: told ya :P
                                Aggiemowa: then pike are 5.25
                                Zayxus: attacked by 4 points
                                Aggiemowa: yap
                                Zayxus: is it worth it?
                                MZ[Cooking_RP_Stew]: btw, isn't there a bug in PTW where the walls still count in cities over size 6?
                                Zayxus: before using catapults?
                                Aggiemowa: humm i didn't know about that
                                Zayxus: me either
                                MZ[Cooking_RP_Stew]: I think there was, i don't know if it has been corrected though
                                Aggiemowa: if so it might as well be on a hill.
                                MZ[Cooking_RP_Stew]: Trip might know, I'll ask him later

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