The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Please post screenies of important game situations, even if it will mean you lose the secrecy advantage you had... It would be very good if the non-PTWers could see what is happening, and could comment and question on it.
(not the obvious, SP stuff, of course, we all know that).
Examples: when you start an attack on a human, save a few screenies together with how much units you used, but don't post them yet until you either won, or lost the fight... the other one should keep some info on how he defended / counterattacked, that sort of thing. I'm having great difficulty in trying to predict how many units will be defending towns in certain situations, watching you guys play could help tremendously.
Originally posted by DeepO
Please post screenies of important game situations, even if it will mean you lose the secrecy advantage you had... It would be very good if the non-PTWers could see what is happening, and could comment and question on it.
(not the obvious, SP stuff, of course, we all know that).
Examples: when you start an attack on a human, save a few screenies together with how much units you used, but don't post them yet until you either won, or lost the fight... the other one should keep some info on how he defended / counterattacked, that sort of thing. I'm having great difficulty in trying to predict how many units will be defending towns in certain situations, watching you guys play could help tremendously.
DeepO
Will do. If the game proves to be very entertaining one, i can put the whole story about it to my upcoming website afterwards
Originally posted by notyoueither
Yahoo. I will check in later and get this thing going.
Is it possible to add human players to the game later. You'll have 5 humans and 3 AI. Could you switch out an AI Civ and give control of it to a human if you wanted?
Of course, the AI Civs probably won't last very long anyway....
If I'm posting here then Counterglow must be down.
So what's the list? I would suggest to set the player order up by time zones, to let the game "float" around the globe. Should be the most effective. So if your time zones don't lie, the player list looks like this:
Conqueror (GMT+2)
Sir Ralph (GMT+1)
Randolph (GMT-5)
notyoueither (GMT-7)
Meshelic (GMT-8)
or if nye sets it up:
notyoueither (GMT-7)
Meshelic (GMT-8)
Conqueror (GMT+2)
Sir Ralph (GMT+1)
Randolph (GMT-5)
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
If you send them to me, I can put them on my web-site
(allready forgot about that)
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
*should I mention, not to give this addres to any of the other teams
unless we want them to see something, we made up
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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