Indeed... this looks mighty impressive, all those units walling off our coast.
CH, if you have any workers to spare, and want to do some MM, here's an idea I mentioned to Nathan months ago, while we were waiting for aquaducts to come on line: with 12 workers, you could get an instant shield pump going on about every grass and plains tile. Just plant forest, chop, and mine or irrigate. You could get the same with only 6 workers in two turns with a little fiddling, but with 12 it has no effect on distributing the workforce.
It's not really needed to do this, but it will give about 1spt per worker allocated to this, which can be significant. To do it right, it takes a lot of MM, though.
DeepO
CH, if you have any workers to spare, and want to do some MM, here's an idea I mentioned to Nathan months ago, while we were waiting for aquaducts to come on line: with 12 workers, you could get an instant shield pump going on about every grass and plains tile. Just plant forest, chop, and mine or irrigate. You could get the same with only 6 workers in two turns with a little fiddling, but with 12 it has no effect on distributing the workforce.
It's not really needed to do this, but it will give about 1spt per worker allocated to this, which can be significant. To do it right, it takes a lot of MM, though.
DeepO
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