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  • Unix
    replied
    Don’t know, they are red and have the shield, I had a couple of beers so it may have taken more then that to kill the barb, but it did seem that when I got enough of mine around them they did not last.

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  • Campo
    replied
    War & SG,

    I'm surprised that you can defend with just warriors. I used to lose enough cities to barbs with 2 warrior defenders that now I always build one phalanx fairly early on.

    What barb attackers are you referring to -- archers? A barb legionaire will destory a warrior.

    Or do you build city walls? I tend not to in general, preferring to spend my shields/money elsewhere. I put walls only in border cities or isolated outposts.

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  • Unix
    replied
    No not playing on the deity level, I have found through continuation of playing the game that if I use two musketeers and a catapult I can take my cities back and capture there’s with no problem. Now they all seem to not bother me but just the other countries. They were attacking the Chinese which I have a permanent peace treaty, so I go over and attack and get rid of the barbarians. Well then they tell me they will withdraw from the treaty if I do not get out of there land! Ha! Thanks of all of the post.

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  • War4ever
    replied
    Listen to Scouse Gits.... i defend with warriors too.....on deity martial law/happiness is your biggest problem.....having one horse for every three or four cities is generally enough....make sure you uncover enough terrain around your ciites so you don't have barbs appearing out of the dark....

    every once in awhile you will need two horses..but by that time your inner ciites should be connected thus ,you can send one of your horses guarding your empires back to the front or vice a versa

    horses are also better b/c you can chase down barb kings and earn some money....

    the only drawback to picking horses over bronze is the fact that you wont' have a tech to start wonder building with.....thus reducing your chance at building all the early wonders.....

    however , this is good practice for when you step in to the MP arena and square off against some of the heavyweights

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  • Scouse Gits
    replied
    Hi unix - just read your post with a little more care.

    You're not playing at deity are you? Barbarians only demand cash from empty cities and if you have a couple of these it sounds as if you are expanding without martail law - a 'must have' at deity.

    Don't be fooled by the game pushing you into Phalanges as soon as you have Bronze Working. Warriors are good enough as long as you have the odd Horseman to back them up - see my colleague's post above.

    If it helps, my (non-capital, non SSC) build list is something like Warrior, Settler, Settler, Horse, Caravan, Settler, Caravans for ever - but this is an ICS style development - not for everybody.

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  • Scouse Gits
    replied
    During the very early years the biggest threat to your civilisation is Barbs. The first research goal is Monarchy - but usually you will have to research one tech not leading to your target. Make sure you choose Horseback Riding when this opportunity comes around. The Barb Archer defends at 1 NOT 2. He is easily killed by Horsemen when not defending on favourable terrain.

    ---------------

    SG(2)

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  • Unix
    replied
    Sounds Interesting I think I will give it a try! I have been able to take back over the cities that have been taken from me. I did realize when reading the manual that I chose raging hordes. So I should expect to see allot of them. I have found that I am spending more time on the military to defend my cities from them then actually advancing in science. I have gotten far but I do believe I am behind the rest of the countries. At the end of the turn and it ranks all the cities, is this done by population or other stats?

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  • Messer Niccolò
    replied
    Originally posted by Thoddy
    you can also misuse a barbarian city as a unit supermarket with your diplo to create a stream of cheap none units, completely free off maintenance.
    But be on ly sure to have enough money

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  • Thoddy
    replied
    you can also misuse a barbarian city as a unit supermarket with your diplo to create a stream of cheap none units, completely free off maintenance.

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  • Smash
    replied
    build some diplomats(Writing) and turn invading barbs into honorable defenders.Barbs are relatively cheap to buy.You can often get it back by nailing the leader with his own converted troops.Thats why many like raging hoardes as leaders are 150 gold each.
    Buy back your cities from barbs with dips also.The cities are dirt cheap and come with at least 1 unit,probably several.

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  • Unix
    replied
    great! thanks once again!

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  • ColdWizard
    replied
    the thread in this forum

    Great Library Index by Scouse Gits

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  • Unix
    replied
    Where is the great library? The game. cd or elsewhere?

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  • ColdWizard
    replied
    you're welcome. be sure to check out the great library at some point, lots of info in there, but some of it's rather advanced

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  • Unix
    replied
    Thanks for the response, I will remember that first one. I was kind of forced to learn the second now. Oh well it is what you need to learn to deal with when building a civ!

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