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OCC - Hit me baby one more time...

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  • Smash
    replied
    something like that.The turn after the foodbox is full you'll get the message if applicable.
    When you are "we loving" you rush your aquaduct on the turn your city reaches size 8...or try to anyways.For size 12,i try to start my clebration on the same turn i discover Sanitation.Then I can rush the sewer and get growth on the same turn.City build orders come thru first when "we loving"..but rushing an aqua at size 8 only works for "we love days".If you have a full foodbox and grow normally you must finish your aquaduct or sewer the trun BEFORE the foodbox fills or you get the message and then xxx builds aquaduct.You end up with a size 8 city with an aquaduct and an empty food box(no granary)

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  • Messer Niccolò
    replied
    ... I've never played an OCC so I've not so deeply involved in the mechanic of the game... So, if I have well understood, every time that the city has to grow (over 8 or 12) the game checks if acq or sew are in the city otherwise the message "XXX city needs acq/sew for ..." appears.
    It is that correct?

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  • Messer Niccolò
    replied
    ... I've never played an OCC so I've not so deeply involved in the mechanic of the game... So, if I have well understood, every time that the city has to grow (over 8 or 12) the game checks if acq or sew are in the city otherwise the message "XXX city needs acq/sew for ..." appears.
    It is that correct?

    Leave a comment:


  • Smash
    replied
    That is correct.Aquaduct and sewer only allow growth beyond 8 and 12.Aside from that they do nothing cept cost maintainance.I was going to disband engineer #3 first but there was still some RRs to build and the first 2 were very busy with pollution patrol.

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  • Laertes
    replied
    Smash had reached the max size to which he intended to grow the city, 28, in 1120.

    You only need the aqueduct and the sewer to grow your city - the game checks that they exist before increasing the city size. You can run a non growing city over size 12 without them.

    So, by selling them, there is no growth penalty, and you get 200 (approx) gold from the sale, and save 7G per turn in upkeep (worth about 400G by the time he launched).

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  • Messer Niccolò
    replied
    One question...

    Why acqueduct sold on 1140 ad?

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  • Smash
    replied
    I landed in 1801ad.
    I can't say I had a great game but it was fun one with lots of war.I destroyed Spain right away.This opened a 2nd location with 2 gold silk and whale.This one may have been better.I took 2 buffalo,2 silk for the city square and i think that the idea.
    Poor yellow got destroyed at least 3 times that I remember.Twice for orange.A bunch of restarts.Kept messing up my contact situation.Got lucky having spawned settlers start next to or close any exploring units.

    Tech path was a mess.Got on the wrong track early.Ended up with Medicine before Astronomy so I built Shake's out of normal sequence.Didn't work out too well as my march to Sanitation got all messed up.Similiar difficulties on the last stretch to Spaceflight.Could have been building structurals instead of freights.

    Barbs were rampant and responsible for a fair share of the carnage in the middle of the map.I was safe,tucked away on good defensive terrain.A few nearby mountains served as good sentry posts inhibiting the ai movement towards,and settlement of,lands close by until I had forts and other security measures in place.

    The lack of a boat made caravan delivery over the rugged,twisty terrain slow and treacherous.I was able to build a bunch of hides early and other commodities thru out the game but payoff was borderline.

    Space was a good option for my people as the Russians were assimilating the map at an alarming rate.Too little,too late.

    I also forgot to revolt for Monarchy after gaining it via hut.I can't say how many time I've done this since oedo years came about




    2.42

    Arrival-1801AD


    Collosus-2000bc
    Shake¡¯s-275bc
    Cope¡¯s-25bc
    Sir Isaac-340AD
    Darwin¡¯s-980AD

    Monarchy-2050bc
    Republic-525bc
    Democracy-380AD

    Trade-1300bc
    Construction-775bc
    Sanitation-140AD
    Refrigeration-820AD
    Automobile-1140AD
    Computers-1520AD
    Space Flight-1680

    1.800bc
    2.700bc
    3.700bc

    12-300bc
    21-320AD


    4000-Karakorum-2 silk/2 buffalo
    3950-contact Spain-peace
    3900-hut>horseman(non)
    sneak attack undefended Madrid-1 gold and Burial-Spanish destroyed
    3750-warrior
    hut>Pottery
    3500-warrior-start wonder
    size 2
    3300-contact Russia-gift all-peace
    3200-hut>50 gold
    3150-Alphabet
    barbs heading in
    war with Russia(refuse to remove)
    3100-ceasefire with Russia
    3000-barb leader 150
    2700-size 3
    2650-hut>legion(non)
    2600-contact Americans-peace
    2500-Laws
    2450-hut>Monarchy
    trade Americans for Map making and Masonry-alliance
    gift Map to Russia-share maps
    2400-share maps with Americans-Thebes in the distance
    2100-war with Russia(provoked)they had a warrior using ZoC to block a hut
    revolt-dam it..forgot
    2050-Monarchy established
    contact Egypt-trade for Seafaring-gift all-share maps-peace
    hut>legion(non)
    peace with Russia-trade for Bronze Working
    trade Americans for Writing-receive 50
    2000-Collosus
    1950-trade Russia for Horseback
    Americans gift 25
    1850-library
    1750-hut>50 gold
    1650-contact Vikes-gift techs-share maps-alliance-recieve 100 gold
    Americans gift 50
    1500-Currency
    Egypt pays 50 tribute
    1450-market
    contact Greeks-Trade for Wheel-alliance-share maps-receive 50
    1300-hut>Trade
    trade Greeks for Iron Working and Warrior Code
    1250-temple
    Egyptians destroyed by barbs
    conatct Aztecs-gift all-alliance
    1200-size 4
    gems caravan
    1100-silk caravan
    share maps with all
    1000-hides caravan
    Greeks gift 1000
    975-trade Americans for Literacy
    hut>Mysticism
    lux>30%
    950-We Love The King
    lux>20%
    hides caravan
    Vikes gift 25
    Americans-50
    Greeks-50
    900-hides caravan
    850-hides caravan
    825-Greeks gift 100
    Americans 25
    Vikes 50
    800-Gems arrives in New York(demanded) 222
    775-Philosophy>Construction
    725-colliseum
    700-silk to Washington(demanded)192-hides to New York 74
    675-aquaduct
    hides to New York 74
    625-hides to New York 76
    600-The Republic
    Greeks gift 100
    550-hides to New York
    Revolt
    525-Repubilc established
    500-¡±we love¡± size 4
    475-contact Zulus-gift all-share maps-peace
    425-Greeks gift 100
    Americans 50
    Vikes 50
    Aztecs cancel alliance
    350-Americans gift 50
    300-end ¡°we love¡± size 12
    sell colliseum
    275-Medicine
    sell temple
    250-Shake¡¯s
    200-gold caravan
    hut>Mathematics
    175-coal caravan
    150-dye caravan
    75-alliance with Aztecs
    Americans gift 25
    50-Astronomy
    trade Americans for Banking-receive 25
    25-Cope¡¯s
    Greeks destroyed by Russians
    Vikes gift 50
    Americans 50
    --------------------------
    1AD-contact Carths-gift all-peace
    40-Russia declares war
    60-Engineering
    80-coal to New York 148
    100-build bank
    120-dye to New York 148
    140-Sanitation
    ¡°we love¡± size 12
    160-sewr system
    220-trade Americans for Bridge Building-receive 50
    hut>University
    240-Invention
    280-gold to Athens(demanded)336
    gift all to all cept 2 that only take 1 and share maps
    Vikes gift 100
    Aztecs 50
    300-research penalty 4>5 turns dam it
    320-Gravity
    end ¡°we love¡± size 21
    Alliance with Carths
    Americans gift 50
    340-Sir Isaac
    380-Democracy-instant revolution
    build university
    420-Economics
    gold caravan
    460-Gunpowder
    stock exchange
    500-Chemistry
    Americans gift 100
    Vikes 100
    Russia declares war
    520-peace with Russia
    540-Explosives
    580-Metallurgy
    engineer
    620-Navigation
    engineer
    660-Physics
    engineer
    700-Magnetism
    gold to New York 103
    720-Aztecs gift 50
    Vikes 100
    740-Steam Engine
    diplomat
    780-Electricity
    dye caravan
    trade Americans for Fuedalism
    820-Refrigeration
    860-Railroad
    supermarket
    900-Conscription
    920-¡±we love¡± size 18
    gift all
    Vikes gift 150
    Americans 50
    Aztecs 50
    Russia declares war
    960-Industrialization
    980-Darwin¡¯s>The Corporation>Refining
    1020-Steel
    wine freight
    dye to New York(demanded)150!?
    1040-gold freight
    ceasefire with Russia
    1060-oil freight
    1080-Combustion
    Vikes gift 100
    1120-end ¡°we love¡± size 28-sell sewer
    1140-Automobile
    sell aquaduct
    1160-superhighways
    1180-Mass Production
    oil to New York 229-gold 229
    Russia declares war
    Vikes gift 50
    1200-factory
    1220-Chivalry
    1240-power plant
    Americans gift 50
    1260-Electronics
    oil freight
    wine to Smolensk(demanded)547
    1300-Leadership
    trade Zulus for Polytheism(bad tech options)
    1340-Tactics
    1380-Atomic Theory
    alpine troop
    Aztecs gift 50
    Vikes 100
    Carths 50
    1420-Machine Tools
    1440-alpine troop
    1460-Mobile Warfare
    wine freight
    1480-oil freight
    1500-Miniaturization
    alpine troop
    1520-Computers
    Vikes gift 100
    Americans 125
    1530-research lab-1688 beakers at 100%
    1540-Robotics
    Russia continues to demand 1000 gold.Not very likely.
    1550-manufacturing plant-90 sheilds-6 support=84
    1560-Flight-no Radio offered
    1570-howitzer
    peace with Russia
    1580-Nuclear Fission
    1600-Radio
    wine to New York 112
    1610-gold freight
    1620-Advanced Flight
    copper freight
    1640-Rocketry-no space offered..geez
    1660-Nuclear Power
    1680-Space Flight
    1690-Apollo
    1700-Russia declares war
    copper to Moscow 92
    1710-Plastics
    gold to Moscow 93
    1740-The Laser
    oil to Kaupang(demanded)450
    1752-Combined Arms
    1758-Superconductor
    1764-Fusion Power
    1772-Aztecs destroyed by Russians
    1780-Communism
    1786-launch 15-3-3-1-1-1
    the usual defensive measures
    88-Stealth
    89-Americans destroyed by Russians
    90-Espionage
    Russia declares war
    91-Carths destroyed by Russians
    93-Guerilla Warfare
    96-Amphibious Warfare
    1801-ARRIVAL AC

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  • freshman
    replied
    I've already started on it. The only major downside is that there were no starting techs, so the road to Monarchy is slow!
    I hit the Oedo year of 1650 bc for Monarchy, ugg. Shoot - I had Colosus built before then! I'm sure other people got a little luckier with their huts than I did - not one of them gave me anything required for Monarchy.

    Leave a comment:


  • Oldman
    replied
    lol - it looks like we have our selves a challenge!!!

    do people like the look of the save from Toetruck? or does someone fancy a purpose built scenario? I'll start on one anyway and see how it goes...

    Leave a comment:


  • Smash
    replied
    I'll have a lash....

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  • ToeTruck
    replied
    Shoot, the game I saved was before I tipped a hut with Alphabet. My bad. Try in nonetheless.

    TT

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  • ToeTruck
    replied
    Here's a game to try. You only start with Alphabet, but you've got four rivered specials.

    For a random map, I thought it was a ton of fun.

    If there's interest, I can post my log.

    - TT
    Attached Files

    Leave a comment:


  • freshman
    replied
    And I'm young enough on Apolyton not to remember you, Oldman... Hence my name, freshman!

    But yeah - I'd love a OCC game. I've been in a gaming slump since Sept.11. And I'm not purchasing CivIII anytime soon because I've got a Mac!

    Leave a comment:


  • Scouse Gits
    replied
    Hi! Good to have you back

    --------------

    SG(2)

    Leave a comment:


  • Oldman
    started a topic OCC - Hit me baby one more time...

    OCC - Hit me baby one more time...

    Alright people, the Oldman is back and i'm ready to play!!

    I know Civ3 is out as of, like, tomorrow or something... but as some of us aren't going to buy it straight away, or can't play it anyway (those of us with a P1?!?!)

    How about one last game of OCC? (o' course it doesn't have to be the last one ever... but you know...)

    If anyone is interested, i can come up with a map or if Paul has one lying around...

    Just thought i'd say hi anyway!!

    Love y'all
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