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How to assist the poor AI

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  • Ned
    replied
    MahoTsukai, and, of course, make "conquest" the only victory conditions available.

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  • MahoTsukai
    replied
    try to win the game with a tech victory at highest level, with only one base.

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  • Ned
    replied
    Originally posted by Lazerus
    Dense rainfaill and use the scenario editor to make all AI submissive to each other. They'll all share their techs and gang up on you the instant you declare war on one of them. Quite difficult playing like this especially if you make it even harder by making all AI atrocity victims to yourself so you can't trade, will be under constant attack and you can forgot about ever being elected governor.
    Yeah, but this really changes the game in fundamental ways that take a lot of the fun out of it. One of the things I enjoy most is the diplomacy and gaining submissives. If the AI is that hostile to you, you cannot get them ever to surrender.

    For example, if I am Miriam and find myself next to the likes of LAL or Zak, I tend to immediately declare war and go after them until they surrender. I would rather not have to kill them off entirely.

    Also, without submissives or pact brothers, the game gets too unwieldly. You have to keep all the bases you conquer. This leads to a lot of time and overhead managing a very large empire. It is easier to play the game by giving bases away.

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  • Ned
    replied
    Flare:

    1) make all factions pacifist;
    2) give them all a build interest;
    3) give them a free terraformer to start;
    4) move genejack up in time - I attach it to optical computers (the idea is to get the AI to force a fungal bloom before they build any tree farms);
    5) move the ability to build mines back; (I set this to IA). The AI build farm/mines and does not build forests. What a waste.
    6) start on a preforested world (dots of forest around);
    7) increase the police rating of fundy and power to +1. This allows the AI to avoid being crippled by FM;
    8) eliminate choppers or move them to the very last techs;

    lately I have added;

    9) eliminate pods;
    10) use accellerated start (spreads SPs around);
    11) use tech stagnation and blind research;
    12) use tech steal so that miriam and yang can really be competitive; and
    13) use ironman.

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  • thinkingamer
    replied
    Originally posted by CEO Aaron
    What bugs me isn't the AI's lack of terraforming, it's the refusal to use more effective terraforming techniques. Even when the AI has Hybrid Forests in each base, they'll still plan those idiotic farme/mine rolling squares for 2/2/0, or at best farm/solar rolling for 3/1/X. Nothing like seeing automated formers bulldozing a terrific borehole and condenser setup I spend 100 turns building.

    Still, if there's one thing I'd change about the AI, I'd make all factions at _least_ make researching centauri ecology a priority. I've seen factions trying to learn Air Power when the still haven't deployed their first terraformer. Pathetic.

    Bout, comp factions start with +1000 credit, +2 support, and you restrict yourself in terraforming with automated terraforming (maybe except with planting forests)?

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  • CEO Aaron
    replied
    What bugs me isn't the AI's lack of terraforming, it's the refusal to use more effective terraforming techniques. Even when the AI has Hybrid Forests in each base, they'll still plan those idiotic farme/mine rolling squares for 2/2/0, or at best farm/solar rolling for 3/1/X. Nothing like seeing automated formers bulldozing a terrific borehole and condenser setup I spend 100 turns building.

    Still, if there's one thing I'd change about the AI, I'd make all factions at _least_ make researching centauri ecology a priority. I've seen factions trying to learn Air Power when the still haven't deployed their first terraformer. Pathetic.

    Leave a comment:


  • lethe
    replied
    Give em FreeAbility clean reactors, and starting tech fusion power. That way all units the AI builds are free from support costs. Yang racks up some truly terrible armies this way, he redefines horde strategies.

    Or you can set up a scenario, giving em fully terraformed city-sites or even cities from the start, creating a turn advantage that is hard even for the inept AI to lose.

    I often give em five cities with decent terraforming, and myself a city and four pods. It's hard catching up then.

    I think there is an option in the scenario editor to tell em to terraform more, don't recall trying it, but size 8 cities shouldn't have one mine, two farms and a forest as their only terraformed squares. I don't know why the AI plain refuses to terraform his territory...

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  • Lazerus
    replied
    I remember trying that aswell when i first started playing, +5 Industry and +5 Economy, ah perfection everywhere lol

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  • Patashu
    replied
    Originally posted by Lazerus
    Just give them all +5 everything and pick a normal faction yourself ... I might just try that soon
    Lately I've been trying the reverse - me having a +5 social bonus ultrapowerful faction, while all the CPUs are ordinary factions. funfunfun

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  • Lazerus
    replied
    Just give them all +5 everything and pick a normal faction yourself ... I might just try that soon

    Leave a comment:


  • Kaptain Ken
    replied
    Download some strong custom factions, and play against them. You can design builder games or warmonger ones.

    Leave a comment:


  • Qualicide
    replied
    The AI strat is pretty ironic. The stronger it is the better it plays. If all the comps are half your power they won't be strong, if all of them are higher than you it is extreemly hard.

    Leave a comment:


  • Googlie
    replied
    Play some of the "tweaked AI" challenges found at Rynn's gallery:

    http://googlie2.tripod.com/rynnsgallery/id6.html

    G.

    Leave a comment:


  • Lazerus
    replied
    Dense rainfaill and use the scenario editor to make all AI submissive to each other. They'll all share their techs and gang up on you the instant you declare war on one of them. Quite difficult playing like this especially if you make it even harder by making all AI atrocity victims to yourself so you can't trade, will be under constant attack and you can forgot about ever being elected governor.

    Leave a comment:


  • Patashu
    replied
    Make custom factions with 1337 bonuses, and maybe free clean reactors when discovered, as they can build themselves into zero production even with +5 support eventually.

    Leave a comment:

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