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Recreation Commons – Sixteenth Floor: Restaurant at the End of Planet

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  • Maniac
    replied
    Originally posted by GeoModder
    Darn, you saw right through my ploy!
    (and this post was the equalizer )
    That's scandalous. You should know your place, little one.

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  • GeoModder
    replied
    Darn, you saw right through my ploy!
    (and this post was the equalizer )

    Leave a comment:


  • Illuminatus
    replied
    Look what I discovered about postcounts of certain brothers:

    GeoModder 8969
    Maniac 8972

    Leave a comment:


  • Kataphraktoi
    replied
    hey,pass me somma that...

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  • Drogue
    replied
    /me avoids sleep with a quick Hive Mind Stuff

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  • Drogue
    replied
    The roleplaying - rather than 4 small roleplaying sets going on, we have one large one - people with agenda's (environmental, science, workers rights, etc.) adding flavour and elaboration to our choices, people having cabinet positions, elections, the balance of power, really getting into what the game is about by having a personality that isn't just down to gameplay.

    The gameplay - we have an amalgumation of 20 or 30 peoples styles. We get to see how it's played by all sorts of people, and have elections/debates/discussions to decide what we actually do. We can try and do silly things - win while keeping the Planet unpolluted, transcend, etc. because as well as facing a tough AI opponent.

    The practicalities - we had turnchats last time - every week we played 7 turns with the whole cabinet (and anyone else who wanted to) in an IRC chatroom. The turn's played by the leader, who polls for thigns that happen, etc. Everyone gave orders for the 7 years to be played. It makes it much faster, we can discuss for longer and poll science and ideas more, and yet the game flows much better with stopping and starting every year.

    All in all, it was a *lot* more fun, for me at least. I've played in an SPDG, led a team in a team DG and (albeit not done much) been moderator for a team DG. The first was easily the most fun. Sure, it was less exact about the gameplay, because there was both gameplay and roleplay that was considered in making decisions - gameplay came into the roleplay with the actual effects it would have, and roleplay affected the gameplay by adding a dimension of how we want to win and our principles. Moreover, it was an actual *democracy* game. No team now elects their leader, and as well as the fun and side part that brought, we had a real feeling of working as a team. We were one team with many differing aims, and that was the fun part, the inerplay but with a communal team.

    A lil more than 6 sentances (sorry), but skimming it will give you the idea of what I mean

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  • Kataphraktoi
    replied
    Backchannel politics as people try to influence things their way. watching MWIA miss the elections(again). playing a game that 10x as hard due to everyone cooperativly screwing up and lack of coheshion. socialising. sharing skills and reasoning in what could also be used as a comparitive game

    rats,only 5. well ill think up another later

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  • Maniac
    replied
    party politics?

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  • Googlie
    replied
    I never participated in the first ACDG (which was SP, I believe). I always felt that the better gaming experience (and the associated learning that we all went thru in ACDG3) were prime attractions for a multi-team game.

    What, in 6 sentences or so, is the attraction for an SP game?

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  • Drogue
    replied
    /me relaxes with a new year's Sargassian Brandy

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  • Drogue
    replied
    I think we're going to have an SP one too, as the Civ IV DG is, well, not an ACDG. Some of us don't play Civ IV. Besides, SP DGs need fewer people, so if some people want to play Civ IV instead, they can. Or do both

    But yay! SP DG

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  • ForesterSOF
    replied
    Looks like we are migrating to C4

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  • Hercules
    replied
    Well as this game draws to a close, shouldn't we be firming up on the nature of the next one, or is that going to be the CIV4 one.

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  • GeoModder
    replied
    And the anticipation grows...

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  • Kataphraktoi
    replied
    That's rather scary. I think the lack of two big drinkers posting has meant it's lost it's ability to rush through the postcount. I believe there once was one that lasted a mere two weeks.p
    id try to think up some good spam, but bored of that lately...havnt been able to so...

    +1

    Leave a comment:

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