No worries Geo.
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Data Angels ProbeTeam Bug
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Why bump, the rules have been agreed, and as said before, will not be changed mid game. Hasn't this been resolved?
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Originally posted by Natalinasmpf
Anyway I'm still curious.....its possible to have a condition for a social engineering setting?
Ie. if. tech discovered give +1, or something...
Although best is robust to knowledge.
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That and the possibility of doing so before you should be able
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But last time I tried to probe Miriam with fundy it just left my probe uselessly hanging around..
And the message was:
"blahblah.. has rendered all units and cities immune to any kind of probe infiltration"
You can sabotage cities, and stuff, you just can't mind control them...
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But last time I tried to probe Miriam with fundy it just left my probe uselessly hanging around..
And the message was:
"blahblah.. has rendered all units and cities immune to any kind of probe infiltration"
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Not true. You can perform all probe operations *except* mind control on a faction with +3 probe.
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Also, this indicates that a faction cannot mindcontrol Angel units (at +4 probe) if it doesn't has the double cash in stock the game asks to succesfully do so.
Ratings over 3 should be treated as 3, so there's no probe action you can take on Angels if they have either Fundy SE,Pre-Sentient Algo tech or Telephatic Matrix SP!!!
There should be NO discussion about this, I think it's clear!
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Anyway I'm still curious.....its possible to have a condition for a social engineering setting?
Ie. if. tech discovered give +1, or something...
Although best is robust to knowledge.
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I don't really recall saying that. I think I said it's possible to change an faction to AI control. Or allow a team to take over a AI faction. However, I think most people here want a more generic experience as they're after the competitive aspect of the game, so don't start requesting it.
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Darsnan: regarding the factions being changeble during a game, I've heard otherwise. I think it was Kody who told us.
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Wait, I didn't even know you can give or take away faction power social engineering settings upon fulfilling certain conditions like discovering a tech (besides the options FREEFAC or the free ability thing)...its not like they have an "if" condition you can stick somewhere in the file, right?
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