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Orders for turnchat 2277 onwards, 2200 GMT Saturday

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  • lucky22
    replied
    Originally posted by Cedayon
    Lucky: rushes approved ... in fact, you don't have to wait on the metro and capricorn rushes, just rush them right away... we're drowning in cash (I'm not sure I can even keep us at current levels, we'll probably have more at the end of the chat than we do now), and Solaris is the newest region. Stuff like Tree Farms and Network nodes are necessities for proper growth and productivity, rush them with all due speed.
    I 'm just coordinating 'need due to growth' and timing... I'm all for those rushes, but if I recall correctly we may be in an awkward position vis a vis crawlers being ready before terraforming enhancements are completed to accomodate them. Not that this system of play is really that sensitive to such issues, of course.
    Last edited by lucky22; March 22, 2003, 17:50.

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  • Maniac
    replied
    Twin Sea orders MY 2277 onwards

    Requests to the DIA

    I'd simply like to request to hurry as many facilities as possible which already are above 10 mins, especially tree farm and hybrid forest facilities, as the region consists entirely out of forest.

    Requests to the DPO

    Please rehome all clean land based military units to Egregion. The same with ALL naval units, even if they aren't clean. I'll produce crawlers for Egregion to support that unit.
    Please design a 0-4-5*2 CleanRadar "Clean Fusion Destroyer Transport".
    Please design a 13-4-6*2 AAARadar cruiser, same model as TKG will construct (so for that reason please give it another name than Pizza).
    Please design a 0-1-3*2 "Probe Tank" unit.

    Build queues

    All queues are reworked for several reasons:
    1) The DIA and Commissioner asked to stop constructing land formers.
    2) The region has not enough place outside its base radii to support more crawlers. It wouldn't be fair against the other regions to use their territory for Twin Maritime crawlers.
    3) Tree farms and hybrid forests were placed very late in the queues, while about all terraformations are forest.

    New Suez
    hybrid forest
    aerospace complex
    command center
    0-4-5*2 CleanRadar "Clean Fusion Destroyer Transport"
    0-4-5*2 CleanRadar "Clean Fusion Destroyer Transport"
    13-4-6*2 AAARadar cruiser
    13-4-6*2 AAARadar cruiser

    Mysidia
    hybrid forest
    aerospace complex
    supply speeder
    supply speeder
    command center
    probe tank
    probe tank
    probe tank

    Transcendance Academy
    network node
    hybrid forest
    research hospital
    aerospace complex
    centauri preserve

    Crystalis
    tree farm
    hybrid forest
    research hospital
    aerospace complex
    centauri preserve

    Heaven's Gate
    network node
    tree farm
    hybrid forest
    research hospital
    aerospace complex
    centauri preserve


    U.N. Research Complex
    network node
    tree farm
    hybrid forest
    research hospital
    aerospace complex
    centauri preserve

    Supply Crawlers

    Please move the crawlers on the tiles (24.96), (23.97), (24.98), (25.101), (24.102) and (21.103) to the free tiles of (32.104), (27.101), (29.101), (31.101), (30.102) and (34.104) and harvest minerals.

    Supply speeder under construction in Mysidia
    -move and rehome to Egregion
    -harvest minerals on of the neighbouring forests (if that's ok for the local governor of course)

    New Suezi supply skimship (22.94) W of New Suez, harvesting nutrients
    -move to (26.86) and harvest energy

    Worker placements

    When in the base screens of New Suez, Mysidia and UNRC, please click on the base icon of the production screen to let the game itself decide better worker locations.
    Please do so after the crawlers have been given their orders in the first turn.

    Formers

    Sea former orders
    (22.94), (30.96) and (31.95) : construct a kelp farm and tidal harness
    (26.86): construct a tidal harness
    When those orders are done before time, please move to U.N. Peace Anchorage to help out there.

    Various little Twin Maritime terraformations
    (34.104): mag tube, forest, sensor array
    (29.115): road, forest, sensor array

    Extra magtubes
    Please have a look at the attached picture. Red lines indicate new mag tubes. This way we have better access to Morganite territory should he declare Vendetta on us like all the rest.

    Further orders
    When all that's done, please help build the Solarian energy park.
    Attached Files

    Leave a comment:


  • Cedayon
    replied
    Thanks for taking care of Twin Sea, Maniac. Feel free to use rushing cash to speed up the TF/HF construction. Even if we spend ourselves silly the first few turns, I'm sure our income will leave us with a lot of cash by the end of the chat (probably even more than we have now).

    Leave a comment:


  • Maniac
    replied
    I was just planning to make the Twin Sea orders. And since Voltaire hasn't left any indications, I'll use the opportunity to move forward tree farm and hybrid forest construction and hurrying in the build queues of all his forested bases.

    And MWIA, if you have any specific requests for Twin Sea, please tell so. I'll order anything you want in Twin Sea, if the base's mineral production allows it.

    Leave a comment:


  • Cedayon
    replied
    Erm, we're still without Centralis or Twin Sea orders... GT can handle Centralis, but Twin Sea... not a huge deal, but it'd be nice if we could get regional orders out of the way before we're in the 3-4 hours before the turnchat range. I'm leaving for uni in about 2 hours (2000 GMT or so), and will be completely unavailable until about 0300 GMT tomorrow (it's the same day for me, but not in Greenwich, it seems). In case I don't get the chance to review the Centralis or Twin Sea orders, consider any rush over 10 mins approved, as well as any necessary upgrades (I'd prefer to wait until we get the Nano Factory before any large scale upgrading program is undertaken).

    In any case, I just wanted to remind the Commissioner to make clear the way of the energy satts. Specifically:
    -if something is before an energy satt in the queue, please arrange (with rushing cash if it's more convienient) for that to finish with 10 mins over.
    -if a satt is over 10 mins and will not be completed by next turn with normal industry, rush it so that it will be completed by next turn (possibly with 10 mins over, if it would help). This is not a suggestion, this is an order

    Leave a comment:


  • Cedayon
    replied
    Our Holy Emperor just sent in his orders:


    The following orders may contain scenes of explicit evil or coarse language evil. Viewer discression is advised.

    DPO Requests
    Upgrade Xanadu and UNPD garrisons to 1-4+t-2*2
    Force Aurora to support UN Pizza Deliverian Scout patrol stationed there
    Disband or otherwise deal with scout patrol in Zanarkand Gate
    Get that fusion chopper from UNPD supported at egregion, perhaps?
    AND ACTUALLY DO THEM THIS TIME, PLEASE

    Build Queues

    UNPD
    Finish Chaos Rotor
    Energy Sat
    ACS Pizza Mk2, God dammit! (13-4-6*2 AAA radar)
    Trance Fusion Hovertank Supply (0-2-3*2 trance)

    ZG
    finish Preserve
    Energy Sat
    Trance Fusion Hovertank Supply (0-2-3*2 trance)

    DEM
    finish hydro lab
    Trance Fusion Hovertank Supply (0-2-3*2 trance)
    Trance Fusion Hovertank Supply (0-2-3*2 trance)
    Trance Fusion Hovertank Supply (0-2-3*2 trance)

    Xanadu
    finish aero complex
    Energy Bank (rush after 10 mins...?)
    Centauri Preserve
    Trance Fusion Hovertank Supply (0-2-3*2 trance)

    Workers
    UNPD:
    -move worker to new forest on raised land when it's completed.
    ZG:
    -same as UNPD

    Xanadu:
    -Steal that borehole from Cyclops. I thought akirians didn't want boreholes?

    UNMI:
    -WORK any new mine tile that may pop up

    Crawlers
    ZG Crawler at 8,104
    -move to 6,96 and crawl minerals

    Move all new crawlers built to DEM and hold there until secret projects are approved later on.

    Formers
    Evil land-raising plan
    Stage I
    Raise:
    -11,97
    -5,113

    Forest/road:
    -5,111
    -3,113
    -4,114
    -4,112
    -13,97
    -12,98
    -12,96
    -11,99

    Stage II
    Raise:
    -13,97
    -12,98
    -3,113

    Forest/Road:
    -all new land tiles EXCEPT 3,111 13,99 and 14,96
    Ding! all complete....for now

    After that, just turn the Gulf of Tacticus (SW of TacAc) into TKG Mountain
    TKG appended the above in a subsequent PM:

    oh, and i forgot my sea former in the fresh water. build some mining platforms around UNMI. also, move any trawlers herc/maniac/whoever may have around..*hem* operation "Mount Pizza"
    And in case you haven't seen the poll yet, TKG got the necessary votes to go ahead with his land raising evil-ness

    And I don't see much in the way of rush requests in there, except the energy bank in Xan... Rush the Xan Aero Complex (if it's over 10 mins) with 10 mins over, then rush the energy bank. (again, feel free to rush anything over 10 mins if it seems reasonable and helpful, unless our massive cash reserves actually manage to drop to 100-200 or so).

    Leave a comment:


  • MrWhereItsAt
    replied
    I need to update orders for the various Governors who have so kindly agreed to give me some more Machines of Peace after our nice little meeting we all had some days ago...

    I will do that and address concerns such as escorting the CP and destroying that Complex right after I watch WWE: Armageddon, whcih I have on tape right now.

    Leave a comment:


  • Cedayon
    replied
    A few thoughts from your DIA:

    -Herc, Concordia's building the ToE, no need to include it in New Tass's build queue. Feel free to start constructing crawlers for use in insta-building the Pholus Mutagen, though (and that goes for any governor hoping to build an SP soon, feel free to pre-build the crawlers since they have other uses).

    -Regarding energy satts: we only need 18 before extra ones only benefit those bases without Aero Complexes, so I'd say it'd be better to stop at 18 (put the resources elsewhere after that, and direct some rushing cash at getting those AC's up). To the Commish: keep an eye on energy satt production, once we hit 18 and/or have more in production than fit in 18, switch the to-be-completed-later ones to nut satts (until we get 18 of those).

    Btw, if we go Ind Nano, then Digital Sentience, then Self-Aware Machines we can get Mineral Satts... and believe me, an extra mineral per satt per citizen (and it's supposed to be all clean minerals, right?) would do very good things for us

    -That colony pod going north should get some kind of escort, though perhaps we should plant it just outside our borders to avoid drone problems... hmm, no, just give it an escort that's been rehomed to Egregion.

    edit - another tech path to consider is photon/wave, probability mechanics, nanometallurgy, matter compression, and super tensile solids... this would get us hab domes, which combined with the Cloning Vats and suitable amounts of nut satts and nut crawling would give us rapid and essentially unlimited growth. I don't need to elaborate on why this would be beneficial from the game standpoint
    Last edited by Cedayon; March 22, 2003, 00:32.

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  • Cedayon
    replied
    Lucky: rushes approved ... in fact, you don't have to wait on the metro and capricorn rushes, just rush them right away... we're drowning in cash (I'm not sure I can even keep us at current levels, we'll probably have more at the end of the chat than we do now), and Solaris is the newest region. Stuff like Tree Farms and Network nodes are necessities for proper growth and productivity, rush them with all due speed.

    Leave a comment:


  • GeneralTacticus
    replied
    Okay, orders still required are:

    Archaic's for Centralis (I can do them again if he can't)

    TKG's for Aurillion.

    Voltaire's for Twin Sea.

    Once we have those, we're ready to go.

    Leave a comment:


  • lucky22
    replied
    Solaris

    Build Queues
    (If a queue appears, there has been a revision)

    Ankh-Morpork-trefarm/aaafusinf/crawler/fuslab/crawler/hbrdfrst

    Shangri-La-reccomm/crawler/revsdfrmr/trefarm/suppfoil/fuslab

    Metropolis-trefarm/fuslab/seacolpod/suppfoil

    Capricorn-ntwrknd/crawler/chldrncrche

    UN Aquaxenobananna-(replace aquafrmrs w/)chldrcrche/suppfoil/recomm/supfoil

    UN Slippery Ground-chldrnscreche/reccomm/trefrm/supfoil/supfoil


    Worker Placements

    Ankh-Morpork-at population growth, new citizen is engineer.

    Shangri-La-empath into engineer when recommons is complete, at pop growth new worker at
    energy bonus square (22,52)

    Metropolis-new worker works tidal harness

    Capricorn-empath into thinker

    UN Aquaxenobananna- one kelp square into thinker

    UN Slippery Ground- no changes


    Crawlers

    Shangri-La- upon completion crwlr to (19,49) for minerals

    Capricorn- upon completion to (17,47) for minerals


    Formers

    formers at (22,60) remove fungus, terraform up

    formers at (16,58) remove fungus, build farm+mine

    formers at (19,49) build mine then go to (17,47) build mine

    formers at (15,53) go to (11,49) build mine then road (13,51)(15,50)

    formers at Shangri-La accompany colony pod to ruins: condenser at (15,29)

    formers at (18,62) to (18,58) remove fungus build mine

    aquaformers at Metropolis to (28,80) build mining platform

    aquaformers at (21,59) tidal harness at (22,52) then mining platform at (24,46)


    Rush/Upgrade Requests

    Ankh-Morpork- rush Tree Farm

    Shangri-La- rush Recreation Commons

    Metropolis- rush Tree Farm in 2281

    Capricorn- rush Network Node in 2281

    UN Aquaxenobannana- no requests

    UN Slippery Ground- rush Children's Creche

    Leave a comment:


  • Jamski
    replied
    Science poll indicates clear preference for Biomachinery/Homo Superior route. Next favorite Industrial Nano, then 3rd place for Centaur Psi, unless anyone has any objections.

    -Jam

    Leave a comment:


  • Cedayon
    replied
    Originally posted by lucky22
    Maybe finally the following week I will be in actual and relatively meaningless attendance.
    A governor can participate quite meaningfully, actually, mostly with on-the-spot rush requests and the like... I actually snuck in an unrequested rush in A-M during the chat, simply because Solaris needs it, but much more would have been possible if you were around to make more-informed (since you know the region better than I) requests.

    (note: the above ramble-speak translates to "Please come, we need help spending the cash!")

    That said, I will most likely be unable to attend the turnchat, or any for the rest of this term. Sorry about that, as I know DIA participation is helpful... but I give permission (if it's even needed) for the commissioner/acting comissioner (GT/Maniac) to propose and quickpoll reasonable rushes (ie they're past 10 mins if non-emergency), so long as the proper reserve is maintained... I'd be ecstatic if we could get anywhere near the point of actually worrying about the reserve, because that would mean we've spent over 5500ecs on improving the faction.

    (note: the above ramble-speak translates to "I won't be there, but feel free to rush anything that the attendees agree upon" ... this further translates to "Spend! Please!")

    Leave a comment:


  • lucky22
    replied
    Originally posted by Maniac
    I know I know. I didn't really expect much orders to come in anyway. I just hope this will be a sign for all future officials that there might be two turnchats/week the coming time, and that they should take that in account.
    Duly apprised. If we're doing a wednesday next week (barring a suitcase nuke in my back yard), can we make note of it in the thread reporting Saturday's turnchat? I think that once again I'll be missing the chat itself this week, though for social rather than technical reasons. Maybe finally the following week I will be in actual and relatively meaningless attendance.

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  • Maniac
    replied
    Of course I'll do the Akirian orders, as my job description involves acting in case of an emergency. I just wanted to check if anyone else was jumping to perform the role. Apparently no one is.

    Leave a comment:

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