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Ride On Part II

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  • 920 played

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    • This morning, at 6:40 AM EDT (1040 UTC), my script killed off what it thought was a stuck Civ4 connection, like I mentioned in an earlier post. Since this is the first time my script has terminated a connection, I wanted to make sure that no-one was playing and had their connection cut off at that time.

      Thanks,
      Rusty

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      • I was connected at about that time, and the game froze on me (so did my computer). I don't know whether it's connected, but that's the first time the game has frozen.

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        • Turn 154 (920 AD) played.

          Cultural bombs in cities located near our borders and especially near our cities will be considered as an act of war and dealt accordingly from now on.

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          • Many thanks to DrDeke for the efforts put lately to improve the availability of the server and resolve issues related to the game and connectivity

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            • Played
              Even a fool is thought wise if he remains silent.

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              • Turn 155 (940 AD) played.

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                • 960 played

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                  • Next
                    Even a fool is thought wise if he remains silent.

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                    • Even a fool is thought wise if he remains silent.

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                      • 980 puh-layed

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                        • Turn 157 (980 AD) played.

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                          • Played.

                            I'm going to be out of town on business from Tuesday through to Friday of next week. Needless to say, I'll not be able to play any turns over that period.
                            Even a fool is thought wise if he remains silent.

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                            • Turn 158 (1000 AD) played.

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                              • 1000 played

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