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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Nuke Boy
It was a glorious day for the dawn of the Turkish empire New civics were established to ensure the prosperity of the young empire.
Turn 1300 to Beta
Psst...Nuke Boy, the turn tracker thread is located here:
I didn't know that Still, handicapping the humans would help the AI's indirectly. Does this mean setting the AI's to Emperor in an MP game would actually hurt them?
You can't actually change their difficulty, as far as I know, it's just fixed.
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