I don't mean this thread to be inflamatory, offensive or destructive in any way but I'm interested in how civ4:colonization (and indeed the old colonization) picks and chooses its way through the minefield of political correctness that is the legacy of the "colonial era" of history.
There has already been a thread in reaction to the "morality" of this game but I wanted to address a few issues that I'm aware of (there may well be others):
1. Conquest & plunder
2. Slavery
3. Religious conversion
4. Genocide
5. Forced "relocation" of populations
Before I get any further, I am of the opinion that all manifestations of the above are and were reprehensible. That is my individual, non-enforced opinion and is free to be questioned.
My opinions aside, why is it that #1 and #3 (almost also #5) of the above are likely to be included in the game, but not #2, Slavery?
Has a judgement been made by Firaxis that Slavery is worse than genocide and that it therefore shouldn't be modeled in the game?
Personaly, I don't see how one can be said to be better or worse than another.
So, if you develop a historical game and include genocide as a real & intended strategy, on what grounds do you exclude Slavery as a game element?
There has already been a thread in reaction to the "morality" of this game but I wanted to address a few issues that I'm aware of (there may well be others):
1. Conquest & plunder
2. Slavery
3. Religious conversion
4. Genocide
5. Forced "relocation" of populations
Before I get any further, I am of the opinion that all manifestations of the above are and were reprehensible. That is my individual, non-enforced opinion and is free to be questioned.
My opinions aside, why is it that #1 and #3 (almost also #5) of the above are likely to be included in the game, but not #2, Slavery?
Originally posted by Harovan
Colonization is about discovering and conquering a continent, that had been discovered and conquered by others millenia before, and in this process enslaving and exterminating the first discoverers. In this light, it is certainly not political correct.
But, it is a game and not even a bloody one, at least not bloodier than, say, Civ. So frankly, who cares about political correctness? Who does is free to not buy this game and be done with it.
Colonization is about discovering and conquering a continent, that had been discovered and conquered by others millenia before, and in this process enslaving and exterminating the first discoverers. In this light, it is certainly not political correct.
But, it is a game and not even a bloody one, at least not bloodier than, say, Civ. So frankly, who cares about political correctness? Who does is free to not buy this game and be done with it.
Personaly, I don't see how one can be said to be better or worse than another.
So, if you develop a historical game and include genocide as a real & intended strategy, on what grounds do you exclude Slavery as a game element?
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