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Why make the ultrasonic fence

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  • mkorin
    started a topic Why make the ultrasonic fence

    Why make the ultrasonic fence

    And please no one say it keeps the bugs out, I can read. However, I have never built one and after about 12 games I have never seen the bugs attack my city, so why spend the resources?

    Mike

  • Nikolai
    replied
    Trade is extremely OP, so you're missing out. One thing is early international trading can easily triple your science output, but internal trading is extremely strong too, easily giving much better production and growth.

    Leave a comment:


  • mkorin
    replied
    I have to admit, I don't do a lot of trading. I almost always go warlord.

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  • gdijedi7
    replied
    Well, I'm glad for you. I've never been able to trade without it. If it works for you, keep on trucking.

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  • mkorin
    replied
    Now I tried it my way, I isolated a station (surrounded by my outposts) and setup a trade convoy with no fence. I'm at turn 375 and my convoy has not been bothered.

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  • mkorin
    replied
    Originally posted by gdijedi7 View Post
    Well, whatever. Sounds more like you've decided you're not going to build one, and that's that.

    Really, you should be trading right from the beginning, when your units are really too weak to make it through the bugs to an enemy. The fence comes off a fairly early tech and is fairly cheap, so there's no reason not to build at least one. And any way, while one seems to be enough to protect your routes, each fence only protects one city from the worms, and they seem to spawn from land you can't see, not from nests.

    You're right, I was sounding a little to set in my ways, so I tried it your way. Built the fence and trade convoys. Nice until I started killing everyone.

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  • Nikolai
    replied
    I once lost my capital to a worm. That made me wish I built that fence. Also, protecting trade routes. Sea routes intercontinental edition is hard when you don't wear protection.

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  • gdijedi7
    replied
    Well, whatever. Sounds more like you've decided you're not going to build one, and that's that.

    Really, you should be trading right from the beginning, when your units are really too weak to make it through the bugs to an enemy. The fence comes off a fairly early tech and is fairly cheap, so there's no reason not to build at least one. And any way, while one seems to be enough to protect your routes, each fence only protects one city from the worms, and they seem to spawn from land you can't see, not from nests.

    Leave a comment:


  • mkorin
    replied
    Both are good benefits, but not worth building the fence. Sooner or later I'll take a city that has one and get the benefits. I don't do a lot of trade routes and worms are fish bait after a while.

    Mike

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  • Aeson
    replied
    Originally posted by gdijedi7 View Post
    Protect your trade routes, which do get attacked, and to protect your terrain improvements from the worms.
    Definitely. Only way you can really use intercontinental Trade Routes.

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  • gdijedi7
    replied
    Protect your trade routes, which do get attacked, and to protect your terrain improvements from the worms.

    Leave a comment:

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