;
; Events text for Mars Colonization Scenario
; Copyright(c) 1997, MicroProse Studios Inc.
;
;

@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Mod Arabs/Pakistanis
talkertype=HumanOrComputer
listener=US and Allies
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Israelis
talkertype=HumanOrComputer
listener=US and Allies
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Iraqis
talkertype=HumanOrComputer
listener=US and Allies
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Afghans
talkertype=HumanOrComputer
listener=US and Allies
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=US and Allies
talkertype=HumanOrComputer
listener=Mod Arabs/Pakistanis
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=US and Allies
talkertype=HumanOrComputer
listener=Israelis
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=US and Allies
talkertype=HumanOrComputer
listener=Iraqis
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=US and Allies
talkertype=HumanOrComputer
listener=Afghans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=159
@THEN
TEXT
^^World News Flash!
^
^A tense international political standoff has ended. The United States and United Kingdom, 
^having demanded Iraqi President Saddam Hussein destroy all of his weapons of mass 
^destruction, are now unsatisfied with his progress, despite the fact that the UN feels Iraq is 
^cooperating. With most of the world opposed to the action, the US and UK now begin a 
^war to 'liberate' Iraq and depose Hussein and his inner circle. France vetoes the action and
^withdraws their foreign legion.
ENDTEXT
CREATEUNIT
unit=US Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
MAKEAGGRESSION
who=US and Allies
whom=Iraqis
JUSTONCE
GIVETECHNOLOGY
receiver=US and Allies
technology=63
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=Brit Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Marines
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Marines
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=APC
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=M1A1 Abrams
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=M1A1 Abrams
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=Howitzer
owner=US and Allies
veteran=yes
homecity=None
locations
50,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=Brit Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=ANZUS Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=Span Infantry
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Marines
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=US Marines
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=APC
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=M1A1 Abrams
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=159
@THEN
CREATEUNIT
unit=Chieftain Mk V
owner=US and Allies
veteran=yes
homecity=None
locations
48,42
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Baghdad
attacker=US and Allies
defender=Iraqis
@THEN
TEXT
^^World News Flash!
^
^With the capture of Baghdad, Saddam's stronghold of power, the Ba'athist regime
^in Iraq is fractured, and most of its leadership (including Saddam Hussein 
^himself and his two sons) flee to the rural regions. Though fighting will likely
^continue in the outer provinces, and Hussein is still at large, the main Iraqi
^power base has been ruptured.
ENDTEXT
GIVETECHNOLOGY
receiver=US and Allies
technology=14
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=PLO Insurgents
owner=Volatile Arabs/Iranians
veteran=no
homecity=None
locations
31,43
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=PLO Insurgents
owner=Volatile Arabs/Iranians
veteran=no
homecity=None
locations
31,47
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Suicide Bomber
owner=Volatile Arabs/Iranians
veteran=no
homecity=None
locations
31,47
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=PLO Insurgents
owner=Volatile Arabs/Iranians
veteran=no
homecity=None
locations
33,43
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=PLO Insurgents
owner=Volatile Arabs/Iranians
veteran=no
homecity=None
locations
25,49
endlocations
@ENDIF

@ENDEVENTS
