Race Name Cost Upk F + Me Range De Re HP Mov Immun S T E SpAttac Buildings Required Other attributes Dwarven Dwarf 100 2G 1 0 5 4 10 10 2Mo 1 Animists Guild Barbarian Barbarian 100 2G 1 0 5 3T,0 3 6 9 2Ca 1 High Men Sage 100 2G 1 0 1 6S,0 4 6 5 2Ca 1 High Men Dervish 100 2G 1 0 4 4A,8 4 6 6 2Ca 1 Beastmen Beastmaster 100 2G 1 0 5 4 6 7 2Fo 3 High Men Bard 100 2G 1 0 4 5 6 6 2Ca 1 Orc Orc Warrior 100 2G 1 0 6 3T,0 4 6 8 2Mo 1 High Men Healer 100 2G 1 0 3 6N,0 5 7 5 2Ca 1 Healer High Men Huntress 100 2G 1 0 5 4A,8 3 6 7 2Pa 1 High Men Thief 100 2G 1 0 5 5 6 7 2Ca 1 High Men Druid 150 3G 1 0 1 8N,0 5 6 5 2Ca 3 Purify High Men War Monk 150 3G 1 0 6 5 6 6 2Ca 1 High Men Warrior Mage 150 3G 1 0 4 4C,0 4 6 7 2Ca 1 High Men Magician 150 3G 1 0 1 8C,0 5 10 5 2Ca M 1 High Men Assassin 150 3G 1 0 3 5 6 6 2Ca 1 5P High Men Wind Mage 200 4G 1 0 1 6N,0 5 6 5 2Ca M 1 Wind Walking High Men Ranger 200 4G 1 0 6 5A,8 5 6 8 2Pa 2 Draconian Draconian 200 4G 1 0 7 5F,0 5 6 8 3Fl 1 Flying High Men Witch 200 4G 1 0 1 8C,0 5 6 5 2Ca M 1 High Men Golden One 200 4G 1 0 6 6C,0 6 6 6 2Ca 1 High Men Ninja 300 6G 1 0 6 5 6 7 2Ca 1 Invisibility High Men Rogue 300 6G 1 0 7 5 6 8 2Ca 1 High Men Amazon 300 6G 1 0 7 4T,0 4 6 8 2Ca 1 High Men Warlock 300 6G 1 0 1 8C,0 5 10 5 2Ca M 1 High Men Unknown 300 6G 1 0 5 5C,0 4 10 8 2Ca 1 High Men Illusionist 500 10G 1 0 1 5S,0 4 6 5 2Ca M 1 0I High Men Swordsman 500 10G 1 0 6 5 6 10 2Ca 1 High Men Priestess 500 10G 1 0 2 8N,0 5 6 5 2Ca 1 Purify,Healer High Men Paladin 500 10G 1 0 9 5 6 8 2Ca A 1 0FA Healer High Men Black Knight 500 10G 1 0 9 5 6 10 2Ca A 1 0FA High Elf Elven Archer 500 10G 1 0 5 8A,8 6 6 6 2Fo 1 High Men Knight 500 10G 1 0 8 5 6 9 2Ca 1 High Men Necromancer 500 10G 1 0 1 7C,0 5 6 5 2Ca M 1 0L High Men Chaos Warrior 500 10G 1 0 8 8C,0 5 9 8 2Ca 1 0A Life Chosen 600 12M 1 0 12 8 12 12 2Ca AM 1 Generic Trireme 60 2G 1 0 6 4 4 10 2Sa 1 2 Shipwrights Guild Generic Galley 100 2G 1 0 8 2A,8 4 6 20 3Sa 1 5 Ship Yard Generic Catapult 100 2G 1 0 0 10R,10 2 4 10 1 1 Mechanicians Guild Wall Crusher,Long Range Generic Warship 160 4G 1 0 10 10R,99 5 7 30 4Sa 1 3 Maritime Guild,Barracks Long Range Barbarian Spearmen 15 8 0 1 1T,0 2 5 1 1 1 None Barbarian Swordsmen 30 1G 6 0 3 1T,0 2 5 1 1 1 Smithy,Barracks Large Shield Barbarian Bowmen 30 1G 6 0 1 1A,8 1 5 1 1 1 Sawmill,Barracks Barbarian Cavalry 60 2G 4 0 4 1T,0 2 5 3 2Ca 1 0F Stables,Barracks Barbarian Shaman 50 1G 4 0 2 2N,4 3 7 1 1 1 Shrine Purify,Healer Barbarian Settlers 60 2G 1 0 0 1 5 10 1 1 None Create Outpost Barbarian Berserkers 120 3G 6 0 7 3T,0 3 7 3 1 1 Armorers Guild Beastmen Spearmen 20 8 0 2 2 5 2 1 1 None Beastmen Swordsmen 40 1G 6 0 4 2 5 2 1 1 Barracks,Smithy Large Shield Beastmen Halberdiers 80 2G 6 0 5 3 5 2 1 1 Armory Beastmen Bowmen 60 2G 6 0 2 1A,8 1 5 2 1 1 Sawmill,Barracks Beastmen Priests 150 3G 4 0 4 4N,4 4 8 2 1 1 Parthenon Purify,Healer,Healing Spell Beastmen Magicians 180 4G 4 0 2 5C,4 3 9 2 1 M 1 Wizards Guild Fire Ball Spell Beastmen Engineers 60 2G 6 0 2 1 5 2 1 1 1 Builders Hall Wall Crusher Beastmen Settlers 120 3G 1 0 1 1 5 20 1 1 None Create Outpost Beastmen Centaurs 100 2G 4 0 3 2A,6 3 5 3 2Ca 1 Stables,Barracks Beastmen Manticores 160 4G 2 0 5 3 6 7 2Fl 2 6P Animists Guild,Barracks Flying Beastmen Minotaurs 200 4G 2 2 12 4 7 12 1 1 Armorers Guild Large Shield Dark Elf Spearmen 25 8 0 1 1C,4 2 7 1 1 1 None Dark Elf Swordsmen 50 1G 6 0 3 1C,4 2 7 1 1 1 Barracks,Smithy Large Shield Dark Elf Halberdiers 100 2G 6 0 4 1C,4 3 7 1 1 1 Armory Dark Elf Cavalry 100 2G 4 0 4 1C,4 2 7 3 2Ca 1 0F Barracks,Stables Dark Elf Priests 200 4G 4 0 3 6N,4 4 10 1 1 1 Parthenon Purify,Healer,Healing Spell Dark Elf Settlers 150 3G 1 0 0 1 7 10 1 1 None Create Outpost Dark Elf Nightblades 120 3G 6 0 4 3 7 1 1 1 1P Fighters Guild Invisibility Dark Elf Warlocks 240 5G 4 0 1 7C,4 4 9 1 1 M 1 Wizards Guild Doombolt Spell Dark Elf Nightmares 160 4G 2 0 8 5C,4 4 8 10 3Fl 2 Fantastic Stable,Barracks Flying Draconian Spearmen 25 8 0 1 1F,0 3 6 1 2Fl 1 None Flying Draconian Swordsmen 50 1G 6 0 3 1F,0 3 6 1 2Fl 1 Barracks,Smithy Flying,Large Shield Draconian Halberdiers 100 2G 6 0 4 1F,0 4 6 1 2Fl 1 Armory Flying Draconian Bowmen 45 1G 6 0 1 1A,8 2 6 1 2Fl 1 Sawmill,Barracks Flying Draconian Shaman 75 2G 4 0 2 2N,4 4 8 1 2Fl 1 Shrine Purify,Healer,Flying Draconian Magicians 180 4G 4 0 1 5C,4 4 10 1 2Fl M 1 Wizards Guild Flying,Fire Ball Spell Draconian Engineers 100 2G 6 0 1 1F,0 2 6 1 2Fl 1 1 Animists Guild,Mechanicians Guild Wall Crusher,Flying Draconian Settlers 150 3G 1 0 0 2 6 10 1Fl 1 None Create Outpost,Flying Draconian Doom Drakes 160 4G 2 0 8 6F,0 3 9 10 3Fl 2 Stables,Barracks Flying Draconian Air Ship 200 4G 1 0 5 10R,10 5 8 20 4Fl 2 Ship Yard Wall Crusher,Flying Dwarven Swordsmen 50 6 0 3 2 8 3 1Mo 1 Barracks,Smithy Large Shield Dwarven Halberdiers 100 2G 6 0 4 3 8 3 1Mo 1 Armory Dwarven Engineers 40 1G 6 0 1 1 8 3 1Mo 1 2 Builders Hall Wall Crusher Dwarven Hammerhands 160 4G 6 0 8 4 9 4 1Mo 1 Fighters Guild Dwarven Steam Cannon 180 4G 1 0 0 12R,10 2 9 12 1Mo 1 Miners Guild,Barracks Dwarven Golem 200 4G 1 0 12 8 15 20 1 PD 1 Armorers Guild Dwarven Settlers 150 3G 1 0 0 1 8 30 1 1 None Create Outpost Gnoll Spearmen 10 8 0 3 2 4 1 1 1 None Gnoll Swordsmen 20 1G 6 0 5 2 4 1 1 1 Barracks,Smithy Large Shield Gnoll Halberdiers 40 1G 6 0 6 3 4 1 1 1 Armory Negate First Strike Gnoll Bowmen 30 1G 6 0 3 1A,8 1 4 1 1 1 Sawmill,Barracks Gnoll Settlers 60 2G 1 0 2 1 4 10 1 1 None Create Outpost Gnoll Wolf Riders 100 2G 4 0 7 3 4 5 3 1 Stables,Barracks Halfling Spearmen 15 8 0 1 2 6 1 1 1 None Lucky Halfling Swordsmen 30 1G 8 0 2 2 6 1 1 1 Barracks,Smithy Lucky,Large Shield Halfling Bowmen 45 1G 6 0 1 1A,8 1 6 1 1 1 Sawmill,Barracks Lucky Halfling Shaman 75 2G 4 0 1 2N,4 3 8 1 1 1 Shrine Purify,Healer,Lucky Halfling Settlers 90 2G 1 0 0 1 6 10 1 1 None Create Outpost,Lucky Halfling Slingers 100 2G 8 0 1 2B,6 2 6 1 1 1 Armory Lucky High Elf Spearmen 15 8 1 1 2 6 1 1Fo 1 None High Elf Swordsmen 30 1G 6 1 3 2 6 1 1Fo 1 Barracks,Smithy Large Shield High Elf Halberdiers 60 2G 6 1 4 3 6 1 1Fo 1 Armory High Elf Cavalry 60 2G 4 1 4 2 6 3 2Fo 1 0F Barracks,Stables High Elf Magicians 180 4G 4 1 1 5C,4 3 10 1 2Fo M 1 Wizards Guild Fire Ball Spell High Elf Settlers 90 2G 1 1 0 1 6 10 1Fo 1 None Create Outpost High Elf Longbowmen 80 2G 6 1 1 3A,8 2 6 1 1Fo 1 Sawmill,Barracks High Elf Elven Lords 160 4G 4 2 5 4 9 3 2Fo 1 0FA Armorers Guild High Elf Pegasai 160 4G 2 1 5 3A,8 4 8 5 3Fl 2 Fantastic Stable,Barracks Flying High Men Spearmen 10 8 0 1 2 4 1 1 1 None High Men Swordsmen 20 1G 6 0 3 2 4 1 1 1 Barracks,Smithy Large Shield High Men Bowmen 30 1G 6 0 1 1A,8 1 4 1 1 1 Sawmill,Barracks High Men Cavalry 40 1G 4 0 4 2 4 3 2Ca 1 0F Barracks,Stables High Men Priests 100 2G 4 0 3 4N,4 4 7 1 1 1 Parthenon Purify,Healer,Healing Spell High Men Magicians 120 3G 6 0 1 5C,4 3 8 1 1 M 1 Wizards Guild Fire Ball Spell High Men Engineers 40 1G 6 0 1 1 4 1 1 1 1 Builders Hall Wall Crusher High Men Settlers 60 2G 1 0 0 1 4 10 1 1 None Create Outpost High Men Pikemen 80 2G 8 0 5 3 5 1 1 1 0A Fighters Guild Negate First Strike High Men Paladins 200 4G 4 0 6 5 8 4 2Ca A 1 1FA Cathedral,Armorers Guild Holy Bonus Klackon Spearmen 20 8 0 1 4 5 1 1 1 None Klackon Swordsmen 40 1G 6 0 3 4 5 1 1 1 Barracks,Smithy Large Shield Klackon Halberdiers 80 2G 6 0 4 5 5 1 1 1 Armory Klackon Engineers 80 2G 6 0 1 1 5 1 1 1 1 Builders Hall Wall Crusher Klackon Settlers 120 3G 1 0 0 1 5 10 1 1 None Create Outpost Klackon Stag Beetle 160 4G 1 0 15 5F,0 7 6 20 2 1 Stables,Armorers Guild Lizardman Spearmen 10 8 0 1 3 4 2 1Sw 1 None Lizardman Swordsmen 20 1G 6 0 3 3 4 2 1Sw 1 Barracks,Smithy Large Shield Lizardman Halberdiers 40 1G 6 0 4 4 4 2 1Sw 1 Armory Negate First Strike Lizardman Javelineers 80 2G 6 0 4 3A,6 4 5 2 1Sw 1 Fighters Guild Lizardman Shaman 60 2G 4 0 2 2N,4 3 6 2 1Sw 1 Shrine Purify,Healer Lizardman Settlers 120 3G 1 0 0 2 4 20 1Sw 1 None Create Outpost Lizardman Dragon Turtle 100 2G 1 0 10 5F,0 8 8 15 2Sw 1 Stables,Armorers Guild Nomad Spearmen 10 8 0 1 2 4 1 1 1 None Nomad Swordsmen 20 1G 6 0 3 2 4 1 1 1 Barracks,Smithy Large Shield Nomad Bowmen 30 1G 6 0 1 1A,8 1 4 1 1 1 Sawmill,Barracks Nomad Priests 100 2G 4 0 3 4N,4 4 7 1 1 1 Parthenon Purify,Healer,Healing Spell Nomad Magicians 120 3G 4 0 1 5C,4 3 8 1 1 M 1 Wizards Guild Fire Ball Spell Nomad Settlers 60 2G 1 0 0 1 4 10 1 1 None Create Outpost Nomad Horsebowmen 60 2G 4 0 4 2A,8 2 4 3 2Ca 1 Stables,Barracks Nomad Pikemen 80 2G 8 0 5 3 5 1 1 1 0A Fighters Guild Negate First Strike Nomad Rangers 120 3G 4 0 4 3A,8 4 6 2 2Pa 1 Animists Guild,Barracks Nomad Griffins 200 4G 2 0 9 5 7 10 2Fl 1 0FA Fantastic Stable,Barracks Flying Orc Spearmen 10 8 0 1 2 4 1 1 1 None Orc Swordsmen 20 1G 6 0 3 2 4 1 1 1 Barracks,Smithy Large Shield Orc Halberdiers 40 1G 6 0 4 3 4 1 1 1 Armory Orc Bowmen 30 1G 6 0 1 1A,8 1 4 1 1 1 Sawmill,Barracks Orc Cavalry 40 1G 4 0 4 2 4 3 2Ca 1 Barracks,Stables Orc Shaman 60 2G 4 0 2 2N,4 3 6 1 1 1 Shrine Purify,Healer Orc Magicians 120 3G 4 0 1 5C,4 3 8 1 1 M 1 Wizards Guild Fire Ball Spell Orc Engineers 40 1G 6 0 1 1 4 1 1 1 1 Builders Hall Wall Crusher Orc Settlers 60 2G 1 0 0 1 4 10 1 1 None Create Outpost Orc Wyvern Riders 200 4G 2 0 5 5 7 10 3Fl 1 6P Fantastic Stable,Barracks Flying Troll Spearmen 30 4 0 3 2 7 4 1 1 None Regeneration Troll Swordsmen 60 2G 4 0 5 2 7 4 1 1 Barracks,Smithy Regeneration,Large Shield Troll Halberdiers 120 3G 4 0 6 3 7 4 1 1 Armory Negate First Strike,Regeneration Troll Shaman 180 4G 4 0 4 2N,4 3 8 4 1 1 Shrine Purify,Regeneration,Healer Troll Settlers 180 4G 1 0 0 1 7 40 1 1 None Create Outpost,Regeneration Troll War Trolls 160 4G 4 0 8 4 8 5 2 1 Fighters Guild Regeneration Troll War Mammoths 240 5G 2 0 10 6 9 12 2 1 0F Stables,Armorers Guild Wall Crusher Arcane Magic Spirit 30 1M 1 0 5 4 8 10 1 1 Non Corporeal,Meld With Node Chaos Hell Hounds 40 1M 4 1 3 3F,0 2 6 4 2 1 Chaos Gargoyles 200 5M 4 1 4 8 7 4 2Fl PS 1 Chaos Fire Giant 150 3M 1 1 10 10R,2 5 7 15 2Mo F 1 Wall Crusher Chaos Fire Elemental 100 4M 1 0 12 4 6 10 1 PSF 1 Chaos Chaos Spawn 400 12M 1 0 1 4M,0 6 10 15 1Fl 1 4P Cause Fear Spell,Flying Chaos Chimera 350 10M 4 1 7 4F,0 5 8 8 2Fl 1 Flying Chaos Doom Bat 300 8M 1 1 10 5 9 20 4Fl 1 Immolation,Flying Chaos Efreet 550 15M 1 2 9 9C,0 7 10 12 3Fl F 1 Caster 20 MP,Flying Chaos Hydra 650 14M 9 1 6 5F,0 4 11 10 1 1 Regeneration Chaos Great Drake 900 30M 1 3 30 30F,0 10 12 30 2Fl 1 Flying Death Skeletons 25 1M 6 1 3 4 5 1 1 PDCIM 1 Death Ghouls 80 1M 4 1 4 3 6 3 1 PDCI 1 1P Create Undead Death Night Stalker 250 1M 1 1 7 1D,0 3 8 10 2 PDCI 1 Invisibility Death Werewolves 250 5M 6 1 5 1 6 5 2 PDCI 1 Regeneration,Weapon Immunity Death Demon 80 3M 1 1 14 5 7 12 2Fl PDCIM 1 Flying,Weapon Immunity Death Wraiths 500 5M 4 2 7 6 8 8 2Fl PDCI 1 -3L Non Corporeal,Flying,Weapon Immunity Death Shadow Demons 325 7M 4 2 5 4C,8 4 8 5 1Fl PDCI 1 Regeneration,Non Corporeal,Plane Shift,Flying,Weapon Immunity Death Death Knights 600 8M 4 3 9 8 10 8 3Fl PDCI 1 -4LFA Flying,Weapon Immunity Death Demon Lord 900 15M 1 3 20 10C,8 10 12 20 2Fl PDCI 1 -5L Cause Fear Spell,Summon Demons 2,Summon Demons 1,Flying,Weapon Immunity Death Zombies 30 0M 6 1 4 3 3 3 1 PDCI 1 Life Unicorns 250 5M 4 2 5 3 7 6 2Te P 1 Resistance to All Life Guardian Spirit 50 1M 1 0 10 4 10 10 1 1 Resistance to All,Non Corporeal,Meld With Node Life Angel 550 15M 1 2 13 7 8 15 3Fl I 1 1D Holy Bonus,Flying Life Arch Angel 950 20M 1 3 15 10 12 18 4Fl I 1 Holy Bonus,Caster 40 MP,Flying Nature War Bears 70 2M 2 0 7 3 6 8 2Fo 1 Nature Sprites 100 3M 4 1 2 3N,4 2 8 1 2Fo 1 Flying Nature Cockatrices 275 8M 4 1 4 3 7 3 2Fl 1 -3S Flying Nature Basilisk 325 7M 1 1 15 1O,0 4 7 30 2 1 Nature Giant Spiders 200 4M 2 1 4 3 7 10 2 1 4P Web Spell Nature Stone Giant 450 9M 1 2 15 15R,2 8 9 20 2Mo PS 1 Wall Crusher Nature Colossus 800 17M 1 3 20 20R,2 10 15 30 2 PS 1 0F Wall Crusher Nature Gorgons 599 15M 4 2 8 1O,0 7 9 9 2Fl 1 Flying Nature Earth Elemental 160 7M 1 1 25 4 8 30 1 PS 1 Wall Crusher Nature Behemoth 700 15M 1 2 25 9 10 45 2 1 Nature Great Wyrm 1000 20M 1 3 25 12 12 45 3Me 1 15P Sorcery Floating Island 50 5M 1 0 0 0 10 45 2Sa PDS 1 8 Sorcery Phantom Beast 225 4M 1 1 18 0 8 20 2 PDS 1 0I Non Corporeal Sorcery Phantom Warriors 20 2M 6 0 3 0 6 1 1 PDS 1 0I Non Corporeal Sorcery Storm Giant 500 10M 1 2 12 10C,4 7 9 20 2 1 0A Wall Crusher Sorcery Air Elemental 170 8M 1 1 15 8 9 10 5Fl PS 1 Invisibility,Flying,Weapon Immunity Sorcery Djinn 650 17M 1 3 15 8N,0 8 10 20 3Te 1 Caster 20 MP,Wind Walking,Flying Sorcery Sky Drake 1000 25M 1 3 20 20L,0 10 14 25 4Fl AI 1 Flying Sorcery Nagas 120 2M 2 1 4 3 7 6 1Sw 1 4PF Race = Race (or sphere of magic) of unit. Name = Name of unit. Cost = Heroes = cost to hire; Standard units = cost to build; Summoned units = value in node/lair. Upk = upkeep, in gold (G) or mana (M) per turn. F = number of figures in unit. + = to-hit bonus. Me = Melee attack (number of swords). Range = Ranged attack (R=Rock,A=Arrow,B=Bullet,C=Chaos Magic,S=Sorcery Magic,N=Nature Magic,T=Thrown Weapons,F=Fire Breath, L=Lightning Breath,O=Stoning Gaze,M=Multiple Gaze,D=Death Gaze), number of attacks (if applicable). De = Defense (number of shields). Re = Resistance (number of crosses). HP = Hitpoints per figure (number of hearts). Mov = Movement rate (Me=Merging,Mo=Mountaineer,Fo=Forester,Te=Teleporting,Fl=Flying,Sw=Swimming,Sa=Sailing,Ca=Cavalry,Pa=Pathfinding). Immun = Immunities (P=Poison,D=Death,A=Magic,C=Cold,I=Illusions,M=Missiles,S=Stoning,F=Fire). S = Scouting Range (number of squares the unit can see). T = Transport capacity (number of units which can be carried). E = Engineer speed. SpAttac = Special Attack (S=Stoning Attack,I=Illusionary Attack,L=Life Stealing,P=Poison Attack,F=First Strike,A=Armor Piercing, D=Dispel Evil). Buildings Required = Must have these buildings in a city to build this unit there. Other attributes = Additional capabilities not covered elsewhere.