
civ2gfx
=======

Civ2gfx is a tileset for Freeciv (see www.Freeciv.org for more info
about Freeciv).

Using this tileset you can have a look-and-feel that resembles
Microprose Civilization II in your Freeciv game.

Since most of the used images are copyrighted by Microprose, they are
not distributed with this package; instead, you need to convert them
(just use the provided script). This means that you can use this
tileset only if you own a copy of Microprose Civilization II. 
You also need the default tileset for Freeciv, trident.

The tileset is PNG based; this means it can be used with the Windows
native Freeciv client.  The X-based clients (Cygwin, Unix) normally
use tilesets in XPM format; a script to create them would be similar
to the script supplied here.


NOTE:
This script can also be used to convert graphics from mods and
scenarios for Civ2. Some of these are completely original creations
while others are largely based on graphics from the Microprose Civ2
scenario disks. In the latter case you must also own a copy of the
scenario disk ("Fantastic worlds" and "Conflicts in Civilization").
Contact the original author if you're unsure.



INSTALLATION INSTRUCTIONS
-------------------------

Files in this distribution:

  README.TXT        this file

  data/             the incomplete tileset: to be exact,
  data/civ2gfx.tilespec
  data/civ2gfx_flags.tilespec
  data/civ2gfx/*

  bin/winscript.bat    the conversion script, for Windows/DOS
  bin/script.bat      same script, use in Linux with Windows/DOS-shell  		    	
  bin/*.exe         image conversion tools (from netpbm)

You need to complete the tileset in data/
using the original Microprose Civilization II files.
Here is how...

Change directory to bin/.
Copy the original civ 2 gifs there:

  units.gif
  icons.gif
  terrain1.gif
  terrain2.gif
  cities.gif

You'll find them inside any Microprose Civilization II (or Gold
edition, or maybe also others) installation on your hard disk.

Now, just run the "winscript.bat".  (This will only work on Windows/DOS;
on Unix variants the procedure is very similar, but you will need to
have the netpbm utilities locally installed.)

It should add the files:

  units.png
  icons.png
  terrain1.png
  terrain2.png
  cities.png

inside the data/civ2gfx directory.

Now the tileset is complete.  Move or copy the whole content of the
data/ directory into your Freeciv data/ directory. You may also copy the graphics to your data/Hires/ directory but you'll miss out on some features of the civ2gfx set.

To use the tileset, run the client with the option:

  civclient --tiles civ2gfx

or, if you prefer,

  civclient --tiles civ2gfx_flags

The 1st one is most similar to the original CivII, the 2nd one is a
variant that uses Freeciv-style small flags instead of CivII-like
small shields to identify cities' and units nations. 

In case of problems with loading the civ2gfx tileset copy the file "terrain1win.spec" to the /data/civ2gfx directory and rename it to "terrain1.spec"  

AUTHORSHIPS AND THE LIKE
------------------------

Civ2gfx is released under GNU GPL.

Marco Tarini (me!) adapted the original script by Lino Mastrodomenico
to the latest version of Freeciv (1.12.0) (and Windows). Winscript.bat
added by Thomas van Kooten (CapTVK)

"giftopnm", "convert", and "pnmtopng", used in the script, are part of
the "netpbm"
library. Their authors allow to use and distribute the library for
free,
but require that a copyright notice is distributed as well. You'll find
it at the end of this file.

Other files used in the tileset are authored by people whose name
appears in the respective files.

For questions, contact "mtarini@di.unipi.it".


CHANGES
-------

23-Apr-2002: Civ2gfx released 

4-May-2002: 
Original script used Linux dir structure syntax which resulted in a file error under W95/98 when script was run. New file "winscript.bat" added by T.J.T van Kooten which uses Dos/Windows dir syntax.  

10-May-2002:
Setting for road and railroad in terrain1.spec was incompatible with Winclient. Extra file added which is compatible: "terrain1win.spec"   



Original copyright from netpbm library (see
http://netpbm.sourceforge.net):
-------------------------------------------------------------


/*
 * Copyright (c) 1995 The Regents of the University of California.
 * All rights reserved.
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose, without fee, and without written agreement is
 * hereby granted, provided that the above copyright notice and the following
 * two paragraphs appear in all copies of this software.
 *
 * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
 * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
 * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
 * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
 * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
 */

