;
;events for part two: 'The Hunted'
;

@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Germans
whom=English
@ENDIF

@IF
UNITKILLED
unit=New York City
attacker=Germans
defender=Americans
@THEN
TEXT
Upon hearing the news of the Kiegsmarine's bombardment of New York City Hitler authorises a 
dramatic expansion of the Kiegsmarine and the construction of the 'H Project' super battleships. Meanwhile, the American government belatedly improves 
New York's defences.
ENDTEXT
CREATEUNIT
unit=City Defences
owner=Americans
veteran=yes
homecity=NONE
locations
34,62
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
GIVETECHNOLOGY
receiver=Germans
technology=73
CHANGEMONEY
receiver=Germans
amount=1500
@ENDIF


@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Germans
whom=Americans
@ENDIF

@IF
UNITKILLED
unit=Freighter
attacker=Germans
defender=English
@THEN
CHANGEMONEY
receiver=English
amount=-100
MOVEUNIT
unit=Freighter
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
42,64
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Tanker
attacker=Germans
defender=English
@THEN
CHANGEMONEY
receiver=English
amount=-200
MOVEUNIT
unit=Tanker
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
42,64
numbertomove=ALL
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Tanker
owner=English
veteran=no
homecity=NONE
locations
49,99
48,98
50,98
50,100
48,100
0,0
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Tanker
owner=English
maprect
47,97,51,97,51,101,47,101
moveto
86,36
numbertomove=ALL
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Freighter
owner=English
veteran=no
homecity=NONE
locations
27,97
29,97
31,97
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

; Freetown-UK convoys

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Freighter
owner=English
veteran=no
homecity=NONE
locations
79,113
78,112
80,112
80,114
78,113
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Freighter
owner=English
maprect
77,111,81,111,81,115,77,115
moveto
79,37
numbertomove=ALL
@ENDIF

; Halifax-UK convoys

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Freighter
owner=English
veteran=yes
homecity=NONE
locations
51,55
50,54
52,54
52,56
50,56
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Freighter
owner=English
maprect
49,53,53,53,53,57,49,57
moveto
85,33
numbertomove=ALL
@ENDIF

; UK-Halifax Convoys

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Freighter
owner=English
veteran=no
homecity=NONE
locations
85,31
84,30
86,30
86,32
84,32
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Freighter
owner=English
maprect
83,29,87,29,87,33,83,33
moveto
41,59
numbertomove=ALL
@ENDIF

; US-UK (tanker)

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Tanker
owner=Americans
veteran=no
homecity=NONE
locations
32,80
31,79
33,79
33,81
31,81
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Tanker
owner=Americans
maprect
30,78,34,78,34,82,30,82
moveto
89,37
numbertomove=ALL
@ENDIF

; New York-Glasgow

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Freighter
owner=Americans
veteran=yes
homecity=NONE
locations
37,63
36,62
38,62
38,64
36,64
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Freighter
owner=Americans
maprect
35,61,39,61,39,65,35,65,
moveto
93,33
numbertomove=ALL
@ENDIF

; US-Gibraltar/Med

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Freighter
owner=Americans
veteran=yes
homecity=NONE
locations
30,76
29,75
31,75
31,77
29,77
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Freighter
owner=Americans
maprect
28,74,32,74,32,78,28,78
moveto
79,37
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Bismarck Class
attacker=ANYBODY
defender=Germans
@THEN
TEXT
Following the loss of the Battleship Bismarck, Hitler orders the Kiegsmarine cease sending surface 
warships to raid Allied shipping. All construction of heavy warships is also cancelled. 
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1000
JUSTONCE
GIVETECHNOLOGY
receiver=Germans
technology=80
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=RCN Corvette
owner=English
veteran=yes
homecity=NONE
locations
55,57
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Training Range
attacker=Germans
defender=English
@THEN
CREATEUNIT
unit=Training Range
owner=English
veteran=yes
homecity=NONE
locations
120,24
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=2
receiver=Americans
@THEN
CREATEUNIT
unit=LST
owner=Americans
veteran=yes
homecity=NONE
locations
31,83
36,90
15,83
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=87
receiver=Americans
@THEN
CREATEUNIT
unit=Liberty Ship
owner=Americans
veteran=yes
homecity=NONE
locations
50,58
75,27
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Liberty Ship
owner=Americans
maprect
48,56,52,56,52,60,48,60
moveto
89,35
numbertomove=ALL
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=87
receiver=Americans
@THEN
CREATEUNIT
unit=Liberty Ship
owner=Americans
veteran=yes
homecity=NONE
locations
75,27
74,26
76,26
76,28
74,28
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Liberty Ship
owner=Americans
maprect
73,25,77,25,77,29,73,29
moveto
30,84
numbertomove=ALL
@ENDIF

@IF
TURN
turn=24
@THEN
TEXT
Japanese submarines commence operations against Allied shipping in the Indian Ocean.
ENDTEXT
CREATEUNIT
unit=Japanese Sub
owner=Germans
veteran=yes
homecity=NONE
locations
157,117
155,117
157,110
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
TEXT
The Navies of the United States and Japan fight the Battle of the Coral Sea, the first naval battle 
to be primarily fought by carrier launched aircraft. The battle ends with a strategic victory for the 
Americans.
ENDTEXT
@ENDIF

@IF
TURN
turn=28
@THEN
TEXT
The United States Navy smashes the Imperial Japanese navy at the Battle of Midway. Four 
Japanese Carriers were sunk by American Carrier aircraft. The tide has turned against the 
Japanese.
ENDTEXT
CHANGEMONEY
receiver=Americans
amount=500
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CHANGEMONEY
receiver=English
amount=100
@ENDIF

@IF
TURN
turn=26
@THEN
TEXT
The German 6th Army begins its attack on the Soviet city of Stalingrad.
ENDTEXT
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
In December 1942 Allied code breakers at Bletchly Park finally break the 'Shark' code and 
resume reading signals sent to German submarines. (The Shark Code wonder is now obselete)
ENDTEXT
GIVETECHNOLOGY
receiver=English
technology=12
@ENDIF


@IF
TURN
turn=29
@THEN
TEXT
November 1942 sees significant defeats for Germany. The 6th Army is trapped at Stalingrad by 
the Red Army,  The British Eighth Army, under General Montgomery crushes the German Afrika 
Korps at the Battle of El Alamein, and British and American troops invade North African in 
Operation Torch.
ENDTEXT
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=LST
owner=Americans
veteran=yes
homecity=NONE
locations
90,72
89,73
88,74
99,69
98,70
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=LST
owner=English
veteran=yes
homecity=NONE
locations
103,69
98,70
99,69
88,74
89,73
90,72
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
Following the Anglo-American landings in North Africa Hitler orders the occupation of Vichy France. German attempts to capture the Vichy Fleet at Toulon are foiled when the ships are scuttled by their crews.
ENDTEXT
DESTROYACIVILIZATION
whom=Vichy France
@ENDIF

@IF
TURN
turn=33
@THEN
TEXT
The remnants of the German Sixth Army surrender at Stalingrad.
ENDTEXT
@ENDIF

@IF
TURN
turn=31
@THEN
TEXT
As part of the airlift being attempted to sustain German Forces at Stalingrad, all available 
Condor aircraft are sent to the Eastern Front to serve as cargo aircraft. If you are playing as the 
Germans send all your Condor Aircraft to Warsaw and keep them there until March. (for added 
realism you should also disband a third of the planes!)
ENDTEXT
@ENDIF

@IF
TURN
turn=35
@THEN
TEXT
German and Italian forces in Tunisia surrender to the Allied Armies. 250,000 men are taken 
prisoner.
ENDTEXT
@ENDIF

@IF
TURN
turn=36
@THEN
TEXT
Historically Admiral Donitz recalled U-Boats from the North Atlantic this month due to the heavy 
casualties they had been taking. How are you going?
ENDTEXT
@ENDIF

@IF
TURN
turn=38
@THEN
TEXT
In the Mediterranean Allied troops land on Sicily, meanwhile on the Eastern Front the Battle of 
Kursk ends in defeat for the German Army.
ENDTEXT
@ENDIF

@IF
TURN
turn=38
@THEN
CREATEUNIT
unit=LST
owner=Americans
veteran=yes
homecity=NONE
locations
109,67
110,66
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
TEXT
Following the overthrow of Mussolini and the Allied invasion of southern Italy, Italy surrenders. 
However, the German army occupies the country and the Italian campaign will drag on until 1945.
ENDTEXT
DESTROYACIVILIZATION
whom=Italian
@ENDIF

@IF
TURN
turn=42
@THEN
TEXT
In a meeting of the 'Big Three'  (Churchill, Roosevelt and Stalin) at Tehran, the Allies 
agree to launch a second front by the summer of 1944.
ENDTEXT
@ENDIF

@IF
TURN
turn=48
@THEN
TEXT
On the 6th of June 1944 Allied troops storm ashore along the coast of Normandy. Whilst the 
German submarine offensive will continue until the last day of the war, its primary objective of 
preventing an Allied invasion of Europe has failed.
ENDTEXT
@ENDIF

@IF
TURN
turn=48
@THEN
TEXT
Remember to run cruelsea.bat before starting a new game (otherwise the units and events for part two will appear in part one with weird results!)
ENDTEXT
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=1
receiver=ANYBODY
@THEN
TEXT
The Allies begin the production of the B-24 Liberator. This aircraft, fitted with airborne radar and 
a powerful armament of depth charges and rockets, quickly establishes itself as the most successful 
anti-submarine aircraft in the Allies ever expanding arsenal.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=English
technology=1
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=87
receiver=Germans
@THEN
CREATEUNIT
unit=Type IX
owner=Germans
veteran=yes
homecity=NONE
locations
52,64
49,75
50,96
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
TEXT
British naval reinforcements arrive in the Mediterranean via the Suez Canal
ENDTEXT
CREATEUNIT
unit=Battleship
owner=English
veteran=yes
homecity=NONE
locations
131,73
133,73
129,73
131,71
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Type IX
owner=Germans
veteran=no
homecity=NONE
locations
57,85
57,87
57,89
57,83
59,83
55,83
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=9
@THEN
TEXT
Another Japanese Submarine arrives in the Atlantic. This submarine is heavily laden with strategic materials and will attempt the break the Allied blockade of Germany.
ENDTEXT
CREATEUNIT
unit=Japanese Sub
owner=Germans
veteran=yes
homecity=NONE
locations
62,124
64,124
66,124
68,124
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Germans
amount=500
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=1
receiver=ANYBODY
@THEN
TEXT
To counter the growing threat from Allied aircraft, Donitz orders several submarines to be fitted 
out with an extra heavy anti-aircraft armament and be used to escort unmodified submarines 
through danger zones. Also, the Luftwaffe agrees to deploy some long ranged FW-190
's to 
escort the submarines and Condors.
ENDTEXT
JUSTONCE
CREATEUNIT
unit=FW-190
owner=Germans
veteran=yes
homecity=NONE
locations
101,49
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
GIVETECHNOLOGY
receiver=Germans
technology=77
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=1
receiver=ANYBODY
@THEN
JUSTONCE
CREATEUNIT
unit=U boat Flak
owner=Germans
veteran=yes
homecity=NONE
locations
94,48
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Type VII
owner=Germans
veteran=no
homecity=NONE
locations
115,37
113,41
118,32
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Type VII
owner=Germans
veteran=no
homecity=NONE
locations
115,37
113,41
118,32
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=59
receiver=Germans
@THEN
TEXT
The Schnorchel is a tube which brings fresh air into submarines and allows them to operate their 
engines while submerged, thereby greatly limiting their vulnerability to aircraft.
ENDTEXT
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
TEXT
Another German submarine arrives in the Mediterranean. However, passing through the Straits 
of Gibraltar continues to be costly.
ENDTEXT
CREATEUNIT
unit=Type VII
owner=Germans
veteran=yes
homecity=NONE
locations
122,60
122,64
115,59
113,55
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
TEXT
German radar detects RAF bombers performing 'gardening' mine laying missions over the Baltic 
Sea.
ENDTEXT
CREATEUNIT
unit=Air Dropped Mine
owner=English
veteran=yes
homecity=NONE
locations
109,35
110,36
115,37
118,32
112,38
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Americans
@THEN
CREATEUNIT
unit=Destroyer Escort
owner=Americans
veteran=yes
homecity=NONE
locations
37,61
35,67
30,76
35,87
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=Freighter
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
42,64
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=Tanker
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
42,64
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=Freighter
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
42,64
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=Tanker
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
15,83
numbertomove=ALL
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Germans
@THEN
CREATEUNIT
unit=Elecktro Boat
owner=Germans
veteran=no
homecity=NONE
locations
115,37
113,41
118,32
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Tanker
attacker=Germans
defender=Americans
@THEN
CHANGEMONEY
receiver=Americans
amount=-200
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
TEXT
An American troop convoy sets sail for Europe
ENDTEXT
CREATEUNIT
unit=Troop Ship
owner=Americans
veteran=yes
homecity=NONE
locations
37,63
36,62
38,62
38,64
36,64
0,0
0,0
0,0
0,0
endlocations
MOVEUNIT
unit=Troop Ship
owner=Americans
maprect
35,61,39,61,39,65,35,65,
moveto
93,33
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Troop Ship
attacker=Germans
defender=Americans
@THEN
TEXT
The loss of a troop ship packed with troops and equipment is a blow to American morale
ENDTEXT
CHANGEMONEY
receiver=Americans
amount=-500
MOVEUNIT
unit=Troop Ship
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
36,64
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=Troop Ship
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
36,64
numbertomove=ALL
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Destroyer Escort
owner=English
veteran=yes
homecity=NONE
locations
35,83
36,86
38,88
40,90
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF


UNITKILLED
unit=Freighter
attacker=Germans
defender=English
@THEN
MOVEUNIT
unit=Destroyer
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
74,40
numbertomove=ALL
@ENDIF

UNITKILLED
unit=Freighter
attacker=Germans
defender=English
@THEN
MOVEUNIT
unit=Fleet Destroyer
owner=English
maprect
87,45,91,45,91,57,87,57
moveto
74,40
numbertomove=ALL
@ENDIF

UNITKILLED
unit=Freighter
attacker=Germans
defender=Americans
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
74,40
numbertomove=ALL
@ENDIF

UNITKILLED
unit=Freighter
attacker=Germans
defender=Americans
@THEN
MOVEUNIT
unit=Fleet Destroyer
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
53,73
numbertomove=ALL
@ENDIF

UNITKILLED
unit=Freighter
attacker=Germans
defender=English
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
74,40
numbertomove=ALL
@ENDIF

UNITKILLED
unit=Freighter
attacker=Germans
defender=English
@THEN
MOVEUNIT
unit=Fleet Destroyer
owner=Americans
maprect
87,45,91,45,91,57,87,57
moveto
53,73
numbertomove=ALL
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
If you're reading this then you're playing the first part of scenario with the events for part two. Please exit the scenario, run cruelsea.bat and select part one.
ENDTEXT
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Freighter
owner=English
veteran=no
homecity=NONE
locations
29,105
29,103
29,101
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Destroyer
owner=English
veteran=yes
homecity=NONE
locations
67,29
84,16
65,31
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF


@ENDEVENTS
