;
; Events text for "Red Front" Scenario - Soviet human player only
; Captain Nemo - 1/10/2000 - Version 1.4
; Winter 1942-1943


@BEGINEVENTS

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=Me-109 Fighter
owner=Germans
veteran=yes
homecity=none
locations
4,108
endlocations
CHANGEMONEY
receiver=Germans
amount=-2000
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=PzKw IV Panzer
owner=Germans
veteran=yes
homecity=none
locations
1,101
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=Panzergrenadiers
owner=Germans
veteran=yes
homecity=none
locations
9,77
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=U-Boat
owner=Germans
veteran=yes
homecity=None
locations
30,2
15,3
31,5
22,10
17,17
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=U-Boat
owner=Germans
veteran=yes
homecity=None
locations
0,0
26,4
50,24
7,11
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=60
receiver=Germans
@THEN
CREATEUNIT
unit=Romanian Infantry
owner=Germans
veteran=yes
homecity=Bucharest
locations
31,147
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=94
receiver=Germans
@THEN
CREATEUNIT
unit=Waffen-SS regiment
owner=Germans
veteran=yes
homecity=None
locations
33,61
35,79
34,50
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=57
receiver=Germans
@THEN
CREATEUNIT
unit=Einsatz-Kommando
owner=Germans
veteran=yes
homecity=None
locations
48,102
42,112
41,93
43,127
endlocations
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=85
receiver=Germans
@THEN
CREATEUNIT
unit=Fw-190A Fighter
owner=Germans
veteran=yes
homecity=None
locations
7,115
9,77
1,101
14,98
endlocations
@ENDIF

@IF
CITYTAKEN
city=Kaluga
attacker=Soviets
defender=Germans
@THEN
TEXT
^The Red Army winter counter-attacks succeed in pushing the Germans back
^from threatening the outskirts of Moscow...
^The German turn captured cities and villages into fortresses they call 
^"hedgehogs" to stop the Russian advance. 
ENDTEXT
CREATEUNIT
unit=88mm AA Battery
owner=Germans
veteran=yes
homecity=None
locations
53,99
51,67
57,105
47,71
56,126
56,114
49,91
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tula
attacker=Soviets
defender=Germans
@THEN
TEXT
^The Red Army winter counter-attacks succeed in pushing the Germans back
^from threatening the outskirts of Moscow...
^The German turn captured cities and villages into fortresses they call 
^"hedgehogs" to stop the Russian advance. 
ENDTEXT
CREATEUNIT
unit=88mm AA Battery
owner=Germans
veteran=yes
homecity=None
locations
53,99
51,67
57,105
47,71
56,126
56,114
49,91
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Labor Brigade
attacker=Germans
defender=Soviets
@THEN
CREATEUNIT
unit=Slave Labor
owner=Germans
veteran=no
homecity=None
locations
3,113
7,83
endlocations
@ENDIF

@IF
UNITKILLED
unit=Laborer
attacker=Germans
defender=Soviets
@THEN
TEXT
^The Germans seize Soviet civilians and send them to Germany as Slave labor...
ENDTEXT
CREATEUNIT
unit=Slave Labor
owner=Germans
veteran=no
homecity=None
locations
29,111
3,113
endlocations
@ENDIF

@IF
UNITKILLED
unit=Slave Labor
attacker=Soviets
defender=Germans
@THEN
TEXT
^The advancing Red Army liberates Slave Labor units held by the Germans.
^These "volunteer" laborers were held in prison camps, fed only 800 calories 
^per day and worked to death by their SS guards...
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Red Guard
attacker=Germans
defender=Soviets
@THEN
TEXT
^Soviet Partisans activity intensifies during the winter months...
ENDTEXT
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=None
locations
40,100
38,98
42,100
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Soviets
@THEN
CREATEUNIT
unit=Freighter
owner=Soviets
veteran=no
homecity=None
locations
0,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Soviets
@THEN
CREATEUNIT
unit=Supply Convoy
owner=Soviets
veteran=no
homecity=None
locations
0,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Soviets
@THEN
CREATEUNIT
unit=Armored Infantry
owner=Soviets
veteran=yes
homecity=None
locations
0,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Soviets
@THEN
CREATEUNIT
unit=Supply Convoy
owner=Soviets
veteran=no
homecity=None
locations
0,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Soviets
@THEN
CREATEUNIT
unit=Destroyer
owner=Soviets
veteran=yes
homecity=None
locations
0,24
endlocations
@ENDIF

@IF
CITYTAKEN
city=Kharkov
attacker=Soviets
defender=Germans
@THEN
TEXT
^The Soviet winter counter-offensive culminates as the Germans are flushed out 
^of Kharkov, the first major city recaptured by the Red Army. 
ENDTEXT
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit="Karl" 60cm Mortar
attacker=Soviets
defender=Germans
@THEN
TEXT
^^MASSIVE SIEGE MORTAR CAPTURED!
^The Red Army scores a great victory as they destroy one of Hitler's "Secret
^Weapons".  The Fuhrer is in rage and the Soviet people jubilant. The remains
^of the "dead giant" are brought to Red Square for the people to see and gloat.
ENDTEXT
CHANGEMONEY
receiver=Soviets
amount=800
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Germans
defender=Soviets
@THEN
TEXT
^Operation Barbarossa has reached it's primary goal: The capture of Moscow
^The Soviet government flees the Kremlin and vows to continue the fight from
^Siberia, but the industrial infrastructure of this region is poor.
^The German seize control of critical production facilities that the Soviets
^were unable to destroy in time.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Stalingrad
attacker=Germans
defender=Soviets
@THEN
TEXT
^After a long bloody struggle the Wehrmacht finally pushes the Red Army out
^of what remains of Stalingrad.  Hitler makes a surprise visit to the Eastern
^front and promotes General Von Paulus to Field Marshal.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Leningrad
attacker=Germans
defender=Soviets
@THEN
TEXT
^After a long siege, the defenders of Leningrad, starving and without ammunition
^finally give up.  The Germans have reached one of their prime objectives: 
^capturing the birthplace of the proletarian revolution and of the Soviet 
^Communist Party. This terrible blow leaves the entire Soviet Union stunned...
ENDTEXT
JUSTONCE
@ENDIF


@IF
UNITKILLED
unit=Field Marshal
attacker=Soviets
defender=Germans
@THEN
TEXT
^VICTORY AT STALINGRAD!

^The Russian counter-offensive has been successful and the 6th army is no
^more...In "Fortress Stalingrad", as Hitler calls it, Field Marshal Paulus
^surrenders to a young Red Army lieutenant.
^General Georgy Zhukov is promoted to Marshal of the Soviet Union. His 
brilliant military strategy now permeates the entire Red Army.
^The moral impact of this victory on the Soviet people is immense.  
^(New Wonder can be built)
ENDTEXT
GIVETECHNOLOGY
receiver=Soviets
technology=98
CHANGEMONEY
receiver=Soviets
amount=3000
JUSTONCE
@ENDIF

@IF
TURN=19
@THEN
CREATEUNIT
unit=Supply Convoy
owner=Soviets
veteran=no
homecity=None
locations
102,164
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
^As snow covers the ground, the Finnish winter troops go back on the offensive...  
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Finns
veteran=yes
homecity=None
locations
34,32
38,28
35,39
35,25
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Finns
veteran=yes
homecity=None
locations
38,28
35,39
35,25
34,32
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Finns
veteran=yes
homecity=None
locations
35,39
35,25
34,32
38,28
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Finns
veteran=yes
homecity=None
locations
35,25
34,32
38,28
35,39
endlocations
@ENDIF




@IF
TURN
turn=20
@THEN
TEXT
^As the winter settles in on the Russian front, the Germans consolidate their
^positions awaiting the Soviet winter counter-offensive.
^On the southern front, General Friedrich Paulus' 6th Army builds a defensive 
^line near Stalingrad. 
^Meanwhile, Generals Zhukov and Vasilevski prepare for a momentus counter-attack
^that will not only break the siege of Stalingrad, by surrounding and annihilating
^the entire 6th Army but also aims at cutting off General Kleist's entire army
^group in the Caucasus region. 
ENDTEXT
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
67,127
65,127
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
65,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
65,123
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
66,122
65,121
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
66,120
64,120
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Field Marshal
owner=Germans
veteran=yes
homecity=Stalingrad
locations
64,126
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=88mm AA Battery
owner=Germans
veteran=yes
homecity=none
locations
64,126
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
64,126
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=no
homecity=none
locations
64,124
64,126
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=no
homecity=none
locations
64,128
64,126
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=no
homecity=none
locations
63,127
64,124
63,125
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Wehrmacht
owner=Germans
veteran=no
homecity=none
locations
63,125
64,126
63,127
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
57,89
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
45,69
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
52,84
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
51,91
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit="Hedgehog"
owner=Germans
veteran=yes
homecity=none
locations
53,115
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
70,128
74,138
75,117
endlocations
@ENDIF


@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
70,128
74,138
75,117
endlocations
@ENDIF


@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
70,128
74,138
75,117
endlocations
@ENDIF


@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=T-34/85 Guards
owner=Soviets
veteran=yes
homecity=none
locations
70,128
74,138
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Siberian regiment
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Siberian regiment
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Siberian regiment
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Siberian regiment
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Siberian regiment
owner=Soviets
veteran=yes
homecity=none
locations
67,117
65,105
75,117
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
^The Don river freezes in the harsh Russian winter and the pack ice crushes
the German pontoon bridge erected near Stalingrad last summer.
ENDTEXT
CHANGETERRAIN
terraintype=1
maprect
65,129,65,129,65,129,65,129
@ENDIF

@IF
TURN
turn=20
@THEN
CHANGETERRAIN
terraintype=10
maprect
65,129,65,129,65,129,65,129
@ENDIF


@IF
TURN
turn=20
@THEN
CHANGETERRAIN
terraintype=1
maprect
66,126,66,126,66,126,66,126
@ENDIF

@IF
TURN
turn=20
@THEN
CHANGETERRAIN
terraintype=10
maprect
66,126,66,126,66,126,66,126
@ENDIF

@IF
TURN=22
@THEN
CREATEUNIT
unit=Supply Convoy
owner=Soviets
veteran=no
homecity=None
locations
102,164
endlocations
@ENDIF

@IF
TURN=24
@THEN
CREATEUNIT
unit=Supply Convoy
owner=Soviets
veteran=no
homecity=None
locations
102,164
endlocations
@ENDIF

@IF
TURN
turn=24
@THEN
TEXT
^The incredible sacrifice of the Soviet people is starting to pay off:
Tank production is up, factories in the Ural region are producing massive
numbers of guns 45mm now to 76mm, ammunition, vehicules and planes.
Tractors production, which had been suspended to build tanks, is now
returning. Starting with the spring of 1943, the Labor Brigades are receiving
tractors and bulldozers to improve their efficiency.
ENDTEXT
@ENDIF

@IF
TURN
turn=24
@THEN
TEXT
^Spring time has come again, much to the relief of the frozen Germans troops
scattered along the Eastern Front... Will the Blitzkrieg now resume or has the
German war machine run out of steam? 
You are now ready for part 5 of this scenario:
Save the game now under the name RF.sav (Very important!). Bring up the explorer
and double-click the program Redfront.bat, select Summer of 1943 from the menu.
Then return to the game and reload RF.sav
ENDTEXT
@ENDIF

@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Germans
whom=Soviets
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Finns
whom=Soviets
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Americans
whom=Germans
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=34
receiver=Soviets
@THEN
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=None
locations 
42,100
40,100
38,98
endlocations
@ENDIF

@ENDEVENTS


