#### Message strings for the World War II scenario ####


#### Button text

WW_BUTTON_OK 			"OK" 
WW_BUTTON_YES 			"Yes" 
WW_BUTTON_NO 			"No" 
WW_BUTTON_NEXT		 	"Next->"
WW_BUTTON_BACK	 		"<-Back" 
WW_BUTTON_RULES			"Scenario Rules" 
WW_BUTTON_KILL			"Kill"
WW_BUTTON_BRAINWASH		"Brainwash" 
WW_BUTTON_RANSOM		"Ransom"
WW_BUTTON_CONTINUE              "Continue"
WW_BUTTON_RESIGN                "Resign"

#### Message text

# Start strings
WW_START_TITLE		"The Invasion of France" 
WW_START_GERMAN_A	"May 10, 1940\nGreetings General Brauchitsch. You have been entrusted with the invasion of France. Allied reinforcements are expected to arrive at the end of July. You have until then to conquer the following key cities: Paris, Dunkirk, Lyon, Cherbourg, Le Havre, Royan and Brest." 
WW_START_GERMAN_B	"The arrogant French will expect a full frontal assault along their borders, which are protected by the Maginot Line fortifications and manned by nearly half their army. It is suggested that we cut through the Ardennes forest instead. If time allows, subjugate Belgium and the Netherlands as well, but France is your main priority." 
WW_START_FRENCH_A	"May 10, 1940\nYou are Paul Reynaud, the Premier of France. German troops are massing at the borders, intent on an invasion of France. You must hold out until the end of July when Allied reinforcements will arrive. You're not overly worried. France's 800,000 man standing army is considered to be the best in Europe."   
WW_START_FRENCH_B	"Nearly half our army is stationed at the Germany-France border, ready to repel the German invaders.  Like waves crashing against a high cliff, the Germans will beat themselves against our Maginot Line fortifications."

# Wilhelmina strings
WW_WILHELMINA		"You receive word that Queen Wilhelmina is planning her escape from Rotterdam. If you can capture her before she flees, the Netherlands will surely fold."
WW_WILHELMINA_SAFE	"You receive word that Queen Wilhelmina has escaped from the Netherlands to England. It was feared that the Germans would attempt a raid to seize Queen Wilhelmina, infant crown princess Beatrix, and other members of the Dutch royal family." 
WW_WILHELMINA_SAFE2	"You receive word that Queen Wilhelmina has escaped from the Netherlands to England. With their leader safely out of your reach, you will have to take the Netherlands by force." 
WW_WILHELMINA_CAPTURED	"Bad news! Queen Wilhelmina and the entire Dutch royal family has been captured in Rotterdam by the Germans. With her as a prisoner, the Dutch forces have unconditionally surrendered to Germany. This does not bode well for the Allies."
WW_WILHELMINA_CAPTURE	"Congratulations! You have captured Queen Wilhelmina, the infant crown princess Beatrix and other members of the Dutch royal family as they were about to flee to England. With their royalty at our mercy, the Dutch have surrendered to us. You have also captured the Dutch treasury of 20,000 gold."

# Misc strings
WW_PLANE_FACTORY	"The British have offered to help you construct an aircraft assembly factory in {city[0].name}. This factory will allow you to construct Spitfires and Fairey Battle Bombers in that city. The materials needed will cost 10,000 gold. Will you build the factory?" 
WW_REINFORCEMENTS	"The British have given you some of their fighters and bombers to help against the German invasion.  The new planes have arrived in Dunkirk." 
WW_DUNKIRK			"With the fall of Dunkirk to the Germans, there is little hope of further reinforcements from the British."
WW_VERDUN "Verdun has fallen! Our remaining troops in the area have been trapped by the Germans and forced to surrender."
WW_OBJECTIVE_TITLE	"Objective Status" 
WW_OBJECTIVE_TAKEN	"Objective Taken!\nYour troops have captured {city[0].name}"
WW_OBJECTIVE_LOST	"Objective Lost.\n{player[0].civ_name_singular} troops have re-captured {city[0].name}."
WW_CITY_CAPTURED 	"{player[0].civ_name_singular} troops have captured {city[0].name}."
WW_BLANK			"" 
WW_SPACE			" "
BLITZ_WAR_REASON	"At war"

# Win/lose strings
WW_WIN_GERMAN		"Victory! France's Premier, Paul Reynaud, has resigned and France has surrendered. The tattered remains of the British Expeditionary Force are fleeing in disarray, looking for any hiding place they can find. The disgrace of Versailles has been erased thanks in large part to your brilliant leadership." 
WW_LOSE_GERMAN		"Defeat! You have failed to seize your mission objectives and Allied resistance has stiffened. Undoubtedly the Allies will soon begin their counter-offensive against us. The High Command is not pleased."
WW_WIN_FRENCH		"Victory! You have managed to hold against the German invaders. Allied troops have arrived and will soon begin a counter-offensive to drive the Germans back." 
WW_WIN_FRENCH2		"Victory! You have not only managed to hold against the German invaders, but you have captured cities inside their borders. With Allied troops arriving soon, Germany will be defeated in no time. This is a proud day for France." 
WW_LOSE_FRENCH		"Defeat! The Germans now hold all beacheads in France. There will be no Allied reinforcements. Hoping to avoid execution, you resign your position as the Premier of France."
WW_LOSE_FRENCH_PARIS    "Defeat! The Germans have captured Paris. You can continue or resign now."
WW_LOSE_FRENCH_GAME_OVER " To Be Continued ... \n\n\n If the British Empire and it's Commonwealth last for a thousand years, men will still say 'This was their finest hour.' "

# General strings
WW_GENERAL_CAPTURED "You have managed to capture General {action[0].text}. Will you kill him, ransom him to the {player[0].civ_name_plural}, or attempt to brainwash him?" 
WW_GENERAL_EXECUTED	"General {action[0].text} has been captured by the {player[0].civ_name_plural}. They decided to execute him." 
WW_GENERAL_RANSOM	"General {action[0].text} has been captured by the {player[0].civ_name_plural}. They decided to ransom him back to you for 10,000 Gold. Will you pay the ransom?" 
WW_GENERAL_RANSOMED	"General {action[0].text} has been ransomed and he returns to serve the {player[0].civ_name_plural}." 
WW_GENERAL_RANSOMED2 "General {action[0].text} returns to our service." 
WW_GENERAL_MONEY2	"You don't have enough money to pay the ransom, so the {player[0].civ_name_plural} kill General {action[0].text}."
WW_GENERAL_MONEY3	"You don't have enough money to pay the ransom, so the {player[0].civ_name_plural} attempt to brainwash General {action[0].text}...  {action[1].text}" 
WW_GENERAL_BRAINWASH "General {action[0].text} has been captured by the {player[0].civ_name_plural}. They attempt to brainwash him... {action[1].text}" 
WW_GENERAL_BRAINWASH2 "The attempt is successful.  {action[0].text} now serves the {player[0].civ_name_plural}." 
WW_GENERAL_BRAINWASH3 "The attempt is successful.  {action[0].text} now serves us." 
WW_GENERAL_BRAINWASH4 "The attempt fails and {action[0].text} dies in the process."
WW_GENERAL_RECAP	"You've managed to recapture the brainwashed General {action[0].text}. You bring him to his senses. He recovers quickly and enters the field again with a new lust for vengeance against his former captors."
WW_KLEIST		 	"Kleist" 
WW_LEEB				"Leeb" 
WW_BOCK				"Bock" 
WW_RUNDSTEDT		"Rundstedt"
WW_HUNTZIGER		"Huntziger" 
WW_CORAP			"Corap"


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