@BEGINEVENTS

@IF
TURN
turn=372
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
157,69
158,70
159,71
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=372
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
156,72
157,73
158,74
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=372
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
161,73
160,72
159,71
158,70
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=372
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
158,74
157,73
156,72
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Bagdad
attacker=ANYBODY
defender=Moslems
@THEN
TEXT
Mongols capture Bagdad, capital of the (sunnite) caliphate.
The caliph is killed, and Nestorian patriarch of the city takes his
place in his palace.
ENDTEXT
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
143,59
144,60
145,61
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mamluk
owner=Egyptians
veteran=yes
homecity=NONE
locations
135,71
136,71
137,72
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=Romans
defender=ANYBODY
@THEN
TEXT
Romans liberate their capital.
But the city is just a shadow of what it used to be before
Latin invasion.
ENDTEXT
CREATEUNIT
unit=Th.Walls
owner=Romans
veteran=yes
homecity=NONE
locations
99,31
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
106,52,106,52,106,52,106,52
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=Romans
defender=ANYBODY
@THEN
TEXT
Additionally, Latin powers think now about a new invasion
in revenge for destroying Latin Romania...
ENDTEXT
CREATEUNIT
unit=Th.Walls
owner=Romans
veteran=no
homecity=NONE
locations
100,30
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
165,53
166,54
164,52
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
163,37
164,38
162,36
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
158,62
159,63
157,61
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
158,80
159,81
160,82
157,79
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mamluk
owner=Egyptians
veteran=yes
homecity=NONE
locations
136,60
137,61
135,59
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
142,68
143,69
141,67
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=TurkishCavalry
owner=Turks
veteran=yes
homecity=NONE
locations
106,52
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=TurkishCavalry
attacker=ANYBODY
defender=Turks
@THEN
CREATEUNIT
unit=TurkishCavalry
owner=Turks
veteran=yes
homecity=NONE
locations
106,52
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Emir
attacker=ANYBODY
defender=Turks
@THEN
CREATEUNIT
unit=Emir
owner=Turks
veteran=yes
homecity=NONE
locations
106,52
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=73
receiver=Romans
@THEN
CHANGETERRAIN
terraintype=10
maprect
106,52,106,52,106,52,106,52
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=TurkishCavalry
owner=Turks
veteran=yes
homecity=NONE
locations
113,53
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=Romans
defender=ANYBODY
@THEN
TEXT
...and the gouverment, involved in European matters, isn't able to take care about its Anatolian
provinces anymore.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Turks
veteran=yes
homecity=NONE
locations
106,52
106,52
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=14
receiver=Romans
@THEN
CREATEUNIT
unit=Basileos
owner=Romans
veteran=yes
homecity=NONE
locations
105,37
134,32
68,42
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@ENDEVENTS
