@BEGINEVENTS

@INITFLAG
;English flag 0 = Suez canal
;Russian flag 1 = Crimean War
;English flag 2 = Sepoy Rebellion

;Events for Suez Canal 
@IF
RECEIVEDTECHNOLOGY
receiver=English
technology=28
@THEN
JUSTONCE
TEXT
No Broadcast
Surveyors report that with the increased power of dynamite, it may be possible to 
cut a canal across the narrow Isthmus of Suez.  Such a canal would take nearly a 
month off the sailing time from Britian to India.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Port Said
attacker=English
defender=Anybody
@THEN
FLAG
continuous
who=English
state=On
flag=0
@ENDIF

@IF
CITYTAKEN
city=Port Said
attacker=English
defender=Anybody
@THEN
JUSTONCE
TEXT
No Broadcast
With control of Port Said, Britian's foremost strategists search for a way to 
carve a canal across the Isthmus of Suez, ensuring a faster voyage to India.
ENDTEXT
@ENDIF

@IF
RECEIVEDTECHNOLOGY
receiver=English
technology=28
@AND
CHECKFLAG
who=English
state=On
flag=0
@THEN
JUSTONCE
TEXT
No Broadcast
Engineers have begun work on the Suez Canal, and expect it to be completed within
a few years.
ENDTEXT
@ENDIF

@IF
RECEIVEDTECHNOLOGY
receiver=English
technology=28
@AND
CHECKFLAG
who=English
state=On
flag=0
@THEN
DELAY
Delay=4
JUSTONCE
TEXT
^^Suez Canal Opens!
^
^Engineers have completed the Suez Canal, linking the Mediterranean and Red Seas.
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
14,54,14,54,14,54,14,54
CREATEUNIT
owner=TriggerAttacker
unit=Coastal Defense
veteran=no
homecity=Port Said
locations
13,55
endlocations
@ENDIF

@IF
CITYTAKEN
city=Port Said
attacker=Anybody
defender=Anybody
@AND
CHECKFLAG
who=English
state=On
flag=0
@THEN
CREATEUNIT
owner=TriggerAttacker
unit=Coastal Defense
veteran=no
homecity=Port Said
locations
13,55
endlocations
@ENDIF


;Events for Sepoy rebellion
@IF
UNITKILLED
unit=Hillmen
attacker=English
Defender Only
defender=Anybody
@THEN
FLAG
continuous
who=English
state=On
flag=2
@ENDIF

@IF
UNITKILLED
unit=Footsoldiers
attacker=English
Defender Only
defender=Anybody
@THEN
FLAG
continuous
who=English
state=On
flag=2
@ENDIF

@IF
UNITKILLED
unit=Raiders
attacker=English
Defender Only
defender=Anybody
@THEN
FLAG
continuous
who=English
state=On
flag=2
@ENDIF

@IF
UNITKILLED
unit=Monks
attacker=English
Defender Only
defender=Anybody
@THEN
FLAG
continuous
who=English
state=On
flag=2
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
TEXT
^^Sepoy Rebellion Begins!
^
^Although breechloading rifles have a higher rate of fire than their muzzleloading
counterparts, native troops are horrified to discover that cartridges are lubricated
with cow and pig fat.  Combined with the increasing oppression of Company rule, 
native troops revolt.  Those with the greatest hatred of English occupation revive
the Thuggee cult to spread terror throughout India.
ENDTEXT
CREATEUNIT
owner=Neutrals
unit=Sepoys
Count=4
veteran=yes
homecity=none
locations
87,153
83,149
82,148
87,151
86,154
endlocations
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Sepoys
Count=4
veteran=no
homecity=none
locations
83,149
85,153
83,151
84,150
endlocations
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Sepoys
Count=4
veteran=no
homecity=none
locations
82,152
85,153
83,151
84,150
endlocations
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Thuggee
Count=3
veteran=no
homecity=none
locations
85,153
83,151
84,150
endlocations
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Thuggee
Count=3
veteran=no
homecity=none
locations
83,151
84,150
85,153
endlocations
@ENDIF

@IF
CHECKFLAG
who=English
state=On
flag=2
@AND
RECEIVEDTECHNOLOGY
receiver=English
technology=91
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Thuggee
Count=3
veteran=no
homecity=none
locations
84,150
85,153
83,151
endlocations
@ENDIF

@IF
CITYTAKEN
city=Benares
attacker=Neutrals
defender=English
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Thuggee
count=2
veteran=no
homecity=none
locations
84,152
endlocations
@ENDIF

@IF
CITYTAKEN
city=Benares
attacker=Neutrals
defender=English
@THEN
JUSTONCE
TEXT
Sepoy rebels free the holy city of Benares, overrunnig its small armory.
ENDTEXT
CREATEUNIT
owner=Neutrals
unit=Cannon
Count=2
veteran=no
homecity=none
locations
82,152
86,154
endlocations
@ENDIF

@IF
CITYTAKEN
city=Benares
attacker=Neutrals
defender=English
@THEN
JUSTONCE
CREATEUNIT
owner=Neutrals
unit=Sepoys
count=2
veteran=no
homecity=none
locations
84,152
endlocations
@ENDIF

@IF
CITYTAKEN
city=Benares
attacker=English
defender=Neutrals
@THEN
JUSTONCE
@TEXT
After the rebellion is supressed in Benares and Calcutta, the Company is stripped of
its ruling powers and India becomes a Crown colony.
@ENDIF


;Events for Crimean War
@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@THEN
FLAG
continuous
who=Russians
state=On
flag=1
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@THEN
JUSTONCE
TEXT
The British government sends a stern diplomatic warning to the Russians to end their
aggresive maneuvers against the Turks.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
TEXT
^^Crimean War Begins!
^
^In response to Russia's second foray into the Ottoman Empire, England and France 
declare war.  Their primary goal is to eliminate the naval threat to Istanbul by 
destroying the Black Sea shipyards of Sevastopol (Sveaborg in the Baltic Sea is 
shelled as well).  Russia sees this as a chance to establish herself as a naval power 
in the Mediterranean and ensure safe passage through the Dardanelles.
ENDTEXT
MAKEAGRESSION
who=Russians
whom=English
CREATEUNIT
owner=Russians
unit=Mines
veteran=no
homecity=no
locations
48,10
46,12
47,11
47,13
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=Russians
unit=Mines
veteran=no
homecity=no
locations
47,13
48,10
46,12
47,11
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=Russians
unit=Mines
veteran=no
homecity=no
locations
47,11
47,13
48,10
46,12
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=Russians
unit=Mines
veteran=no
homecity=no
locations
46,12
47,13
48,10
47,11
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=English
unit=French Troops
veteran=no
homecity=no
locations
48,14
49,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=English
unit=Hussars
veteran=no
homecity=no
locations
51,15
49,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=English
unit=Regular Army
veteran=no
homecity=no
locations
50,14
49,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=English
unit=Clipper
veteran=no
homecity=no
locations
49,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
CREATEUNIT
owner=English
unit=Steam Battery
Count=3
veteran=no
homecity=no
locations
49,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Ottoman Turks
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
MODIFYREPUTATION
who=Russians
betray=1
@ENDIF

@IF
UNITKILLED
unit=Hussars
attacker=Russians
defender=English
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
TEXT
^^Charge of the Light Brigade
^
^^Flash'd all their sabers bare / Flash'd as they turn'd in air
^^Sabring the gunners there, Charging an army, while 
^^All the world wonder'd:  Plung'd in the battery-smoke
^^Right thro' the line they broke; Cossack and Russian
^^Reel'd from the saber-stroke / Shatter'd and sunder'd.
^^Then they rode back, but not, Not the six hundred.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Regular Army
attacker=Russians
defender=English
@AND
CHECKFLAG
who=Russians
state=On
flag=1
@THEN
JUSTONCE
TEXT
Despite the limited nature of the war, conditions in the field are appalling.  More 
soldiers perish from disease than combat.  In the Scutari field, the first corps of 
female nurses, led by Florence Nightingale, fights tradition as well as disease and 
the enemy.  Her experience would one day revolutionize the organization and 
effectiveness of hospitals worldwide. 
ENDTEXT
GIVETECHNOLOGY
technology=78
receiver=English
@ENDIF


;British War with Persia
@IF
CITYTAKEN
city=Herat
attacker=Islamic States (Persia)
defender=Afghanis
@THEN
JUSTONCE
TEXT
If Persia's advance into Afghanistan goes unchecked, the Bolan pass into India will 
fall into its control.  To check this aggression, Britian goes to war.
ENDTEXT
MAKEAGRESSION
who=English
whom=Islamic States (Persia)
@ENDIF


;Caucusus
@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Mountain Lands
@THEN
JUSTONCE
TEXT
No Broadcast
As Russian troops advance toward the Caucasus frontier, spies hear rumors of English
arms shipments to the fortified enclaves. 
ENDTEXT
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
51,47
55,41
57,35
58,26
53,55
endlocations
@ENDIF

@IF
UNITKILLED
unit=Fortress
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Raiders
veteran=no
homecity=none
locations
51,47
55,41
57,35
58,26
53,55
endlocations
@ENDIF

@IF
UNITKILLED
unit=Footsoldiers
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Raiders
veteran=no
homecity=none
locations
51,47
55,41
57,35
58,26
53,55
endlocations
@ENDIF

@IF
UNITKILLED
unit=Slaves
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Raiders
veteran=no
homecity=none
locations
51,47
55,41
57,35
58,26
53,55
endlocations
@ENDIF

@IF
UNITKILLED
unit=Hillmen
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Raiders
veteran=no
homecity=none
locations
51,47
55,41
57,35
58,26
53,55
endlocations
@ENDIF

@IF
CITYTAKEN
city=Maikop
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
57,35
55,41
51,47
endlocations
@ENDIF

@IF
CITYTAKEN
city=Batumi
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
57,35
51,47
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sukhumi
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
55,41
58,26
51,47
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nakichkevan
attacker=Russians
defender=Mountain Lands
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
57,35
55,41
58,26
endlocations
@ENDIF

@IF
CITYTAKEN
city=Yerevan
attacker=Russians
defender=Mountain Lands
@THEN
JUSTONCE
TEXT
^^Yerevan Taken!
^
^The ancient city of Yerevan falls to the advancing Russians.  Turkey and Persia grow
even more fearful of their northern neighbor, while Britian looks on closely.
ENDTEXT
CREATEUNIT
owner=Mountain Lands
unit=Cannon
veteran=no
homecity=none
locations
57,35
55,41
53,55
endlocations
@ENDIF


;Flavor Text
@IF
TURN
turn=1
@THEN
TEXT
^"Turkestan, Afghanistan, Transcaspia, Persia -- to many these names 
breathe only a sense of utter remoteness . . . To me, I confess, they
are the pieces on a chessboard upon which is being played out a game for 
the dominion of the world."
^                                          -George Curzon, Viceroy of India
^"[T]he United States in America, France in Algiers, Holland in her colonies --
all have been drawn into a course where ambition plays a smaller role than
imperious necessity, and the greatest difficulty is knowing where to stop"
^                                          -Prince Gorchakov, Russian Imperial Chancellor.
ENDTEXT
@ENDIF

@IF
TURN
turn=10
@THEN
TEXT
Aleksandr Pushkin, the greatest Russian poet, dies in a duel over his wife (much 
like his idol, Lord Byron).  His elegy is given by the young writer Mikhail Lermontov, 
whose stirring words earn a sentence of exile.  Like many young Russians of his time, 
he serves in the army during its Caucasus campaigns, gathering material for his 
masterpiece, A Hero of Our Time.
ENDTEXT
@ENDIF

@IF
TURN
turn=43
@THEN
TEXT
Richard Burton, disguised as an Arab, joins a caravan bound for Mecca.  In September
he becomes the first white man to look upon the Ka'aba.
ENDTEXT
@ENDIF

@IF
TURN
turn=52
@THEN
TEXT
Richard Burton and John Speke explore the hinterlands of East Africa, searching for
the source of the Nile River.  It is ultimately found by Speke three years later.
ENDTEXT
@ENDIF

@IF
TURN
turn=58
@THEN
TEXT
The tsar emancipates the Russian serfs!  Peasants rejoice the deeds of their savior.
ENDTEXT
GIVETECHNOLOGY
technology=56
receiver=Russians
@ENDIF


;unit creation
@IF
RANDOMTURN
denominator=150
@THEN
JUSTONCE
TEXT
Under Russian pressure, the Shah agrees to the formation of the Cossack Brigade, a 
regiment of royal guards.
ENDTEXT
CREATEUNIT
owner=Islamic States (Persia)
unit=Cossacks
count=3
veteran=no
homecity=none
locations
50,74
61,61
59,79
64,92
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
JUSTONCE
TEXT
Cossack horsemen report for service in the Tsar's army.
ENDTEXT
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=yes
homecity=none
locations
91,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=yes
homecity=none
locations
91,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
81,47
endlocations

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
98,44
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
94,26
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
86,24
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
71,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
66,28
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
62,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Russians
unit=Cossacks
veteran=no
homecity=none
locations
91,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
owner=Neutrals
unit=Warriors
veteran=no
homecity=none
locations
99,59
81,67
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
owner=Neutrals
unit=Cossacks
veteran=no
homecity=none
locations
79,35
98,56
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
owner=Neutrals
unit=Cossacks
veteran=no
homecity=none
locations
93,33
85,33
68,34
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Neutrals
unit=Bedouins
veteran=no
homecity=none
locations
23,69
21,77
14,108
33,115
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Neutrals
unit=Tribesmen
veteran=no
homecity=none
locations
27,79
29,61
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Neutrals
unit=Tribesmen
veteran=no
homecity=none
locations
15,75
6,96
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Neutrals
unit=Tribesmen
veteran=no
homecity=none
locations
37,119
11,113
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Monks
veteran=no
homecity=none
locations
104,156
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Monks
veteran=no
homecity=none
locations
97,151
90,138
104,156
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
CREATEUNIT
owner=Mountain Lands
unit=Monks
veteran=no
homecity=none
locations
90,138
97,151
104,156
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
JUSTONCE
TEXT
Highlanders from Scotland's Grampian Mountains, experts in rugged terrain, arrive in
Malta en route to the subcontinent.
ENDTEXT
CREATEUNIT
owner=English
unit=Highlanders
veteran=no
homecity=none
locations
3,1
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
JUSTONCE
TEXT
The British East India Company recruits Indian troops for an all-native regiment. 
ENDTEXT
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
81,139
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
81,139
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
82,146
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
86,148
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
84,152
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
89,157
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
75,143
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Sepoys
veteran=no
homecity=none
locations
73,155
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
JUSTONCE
TEXT
British adverturers, with land and native wives, enlist to defend their newly-adopted
home. 
ENDTEXT
CREATEUNIT
owner=English
unit=Native Infantry
veteran=no
homecity=none
locations
81,139
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Native Infantry
veteran=no
homecity=none
locations
62,158
endlocations

@IF
RANDOMTURN
denominator=35
@THEN
CREATEUNIT
owner=English
unit=Native Infantry
veteran=no
homecity=none
locations
81,139
endlocations

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
owner=English
unit=Highlanders
veteran=no
homecity=none
locations
3,1
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
owner=English
unit=Highlanders
veteran=no
homecity=none
locations
62,158
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
owner=English
unit=Highlanders
veteran=no
homecity=none
locations
61,133
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Royal Navy strengthens the Mediterranean fleet.
ENDTEXT
CREATEUNIT
owner=English
unit=Frigate
veteran=no
homecity=none
locations
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=75
@THEN
TEXT
The First Sea Lord dispatches warships to the Indian Ocean.
ENDTEXT
CREATEUNIT
owner=English
unit=Frigate
veteran=no
homecity=none
locations
6,148
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
receiver=English
technology=92
@THEN
JUSTONCE
TEXT
Flush with the possibilities of new technology, the first ironclad enters service
with the Mediterranean fleet.
ENDTEXT
CREATEUNIT
owner=English
unit=Ironclad
veteran=no
homecity=none
locations
0,0
endlocations
@ENDIF

@IF
TURN
turn=every
@THEN
CREATEUNIT
owner=Neutrals
unit=Partisans
veteran=no
homecity=none
locations
84,152
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
owner=Neutrals
unit=Thuggee
veteran=no
homecity=none
locations
84,152
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Neutrals
unit=Hillmen
veteran=no
homecity=none
locations
85,139
89,151
84,144
71,145
64,134
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
77,115
67,103
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
68,118
77,115
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
82,128
77,115
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
79,127
77,115
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
81,123
77,115
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
owner=Afghanis
unit=Lancers
veteran=no
homecity=none
locations
80,120
77,115
endlocations
@ENDIF


;wonder expiration
@IF
CITYTAKEN
city=Kabul
attacker=Anybody
defender=Afghanis
@THEN
GIVETECHNOLOGY
technology=68
receiver=Afghanis
@ENDIF

@IF
CITYTAKEN
city=Kabul
attacker=Afghanis
defender=Anybody
@THEN
TAKETECHNOLOGY
whom=Afghanis
technology=68
@ENDIF

@IF
CITYTAKEN
city=Lhasa
attacker=Anybody
defender=Mountain Lands
@THEN
GIVETECHNOLOGY
technology=63
receiver=Mountain Lands
@ENDIF

@IF
CITYTAKEN
city=Lhasa
attacker=Mountain Lands
defender=Anybody
@THEN
TAKETECHNOLOGY
whom=Mountain Lands
technology=63
@ENDIF

@IF
CITYTAKEN
city=Gartok
attacker=Anybody
defender=Mountain Lands
@THEN
GIVETECHNOLOGY
technology=30
receiver=Mountain Lands
@ENDIF

@IF
CITYTAKEN
city=Gartok
attacker=Mountain Lands
defender=Anybody
@THEN
TAKETECHNOLOGY
whom=Mountain Lands
technology=30
@ENDIF

@ENDEVENTS